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Video tags
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Video tags

blender 2.8
2.8
blender уроки
blender уроки на русском
блендер урок
блендер туториал
3d
обучение блендеру
blender 3d
b3d
blender
brainy man
brainyman
cg
blender 2.81
запекание
baking
запекание текстур
покраска
painting
ambient occlusion
Subtitles
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Subtitles

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  • ruRussian
Download
00:00:01
this is grants bit and today we will
00:00:03
paint our stone no
00:00:05
artistic skill is needed for this
00:00:06
it is the same as drawing from
00:00:08
templates only this time we will
00:00:11
bake our not ambient occlusion
00:00:13
here you stopped last time on
00:00:15
this simple noise texture in color
00:00:17
now I will delete it and now we see
00:00:19
such a strange purple color now
00:00:22
I want to create a new texture on which
00:00:24
we will paint create you texture
00:00:26
dip let's call it rock call 2 since
00:00:30
this is the second one I'm doing and press
00:00:33
ok knife color we need to place it here at
00:00:36
this stage you can already go to the parenting text
00:00:38
and we will be ready to draw
00:00:40
the texture I have normals and depressions here I will
00:00:42
pull out another window I will lower this and
00:00:46
select the shader editor
00:00:48
and you can see that there are two
00:00:50
textures here normal and the depressions of the shares and
00:00:52
here on the side there are also two textures
00:00:54
I’ll press n to get rid of this panel
00:00:56
and now we need a texture here
00:00:59
that we will be ready to paint and
00:01:01
ideally it’s still worth connecting I’ll
00:01:02
copy one of these shift d and change it
00:01:06
here to rock l2 and as soon as I'm changing it
00:01:11
here it changes and preview and
00:01:14
make sure you're in lip mode tf.
00:01:17
but here on the side it has not yet been updated we
00:01:19
people are ok, however if I connect it I
00:01:22
can connect it to the top slots then we
00:01:24
will see that it has turned black the light has turned
00:01:26
black then we can still see normally this is
00:01:29
quite useful and when we start
00:01:30
painting we will also be able to see and a
00:01:32
cavity mask, but at the moment it is completely
00:01:34
black and hides our cavity mask, you can
00:01:37
notice that it has not appeared,
00:01:38
but I think that this is just a glitch if we
00:01:40
go to layout and then again incl.
00:01:42
paint it appears and at the bottom also it
00:01:45
let's quickly check if we can
00:01:47
paint we can now our dent mask
00:01:51
appears here we get a
00:01:53
dent mask with multiplying that is, if I
00:01:55
drag tanule
00:01:56
and then again by one then you will see the
00:01:58
effect of this multiplied mask or
00:02:00
ambient occlusion like this is what some
00:02:02
call it,
00:02:03
let's start painting the texture here,
00:02:05
I'll hold it down a little, give it up a little,
00:02:09
pull it out and once again pull out the next
00:02:12
window so that here I can see my
00:02:14
texture, also here below, I'll scroll through the
00:02:16
totek yet, feeling the mask exactly tiksi, I'll
00:02:19
create a new one
00:02:21
and it creates a new texture here in
00:02:23
texture panels now what you need
00:02:25
to do is find a stone texture for
00:02:27
this there is a great place so now
00:02:28
dot com I'll open one of these I
00:02:31
downloaded a few of them I'll find one of the last ones
00:02:33
that I used is this material
00:02:35
with concrete I can select this very
00:02:38
interesting patterned stone let's look at
00:02:40
how it looks is
00:02:42
quite interesting, as we see here on the
00:02:45
sides it is laid out with tiles, this is
00:02:47
because we have a tile selected here,
00:02:49
this is the line that goes along,
00:02:51
firstly, let's change it to random, and
00:02:55
secondly, because the material is
00:02:57
jagged, it's like erases my depressions
00:03:00
because it has these black parts
00:03:03
and it does a good job but I’m not sure
00:03:05
that I like this particular
00:03:07
hurricane text so let’s create a new one
00:03:09
this time I’ll try this one it fits
00:03:12
better I think it’s preferable
00:03:14
some people prefer the stencil approach
00:03:19
but I think that suitable for stones and
00:03:21
randomly with such things I always start to
00:03:23
get rough, the main thing is to watch the stretching of the
00:03:26
Misha mine like this and I’ll start
00:03:29
adding details later
00:03:31
and it already looks pretty good,
00:03:33
just remove the stretching and here you
00:03:37
can see such a small glitch, this is
00:03:39
because I have a
00:03:41
lot of original ones stretching, which is why it is much
00:03:43
better to use smart view my project,
00:03:45
make sure that you save your
00:03:47
texture and match the internal combustion engine rock carpet 2 and
00:03:50
we will have a pretty good stone and
00:03:52
lastly, let's go back to
00:03:54
shaping
00:03:55
here we can see our stone
00:03:57
it looks good, what are you you want
00:03:59
to do this bake
00:04:01
and color which is right here that is, you
00:04:03
want to press control shift and bake
00:04:05
this and mishin and you also want to bake
00:04:08
your slave us this is control shift left click
00:04:10
and here is ours but trav us in some
00:04:14
game engines there is also a slot for
00:04:15
ambient occlusion there this map
00:04:18
can also be used but for
00:04:19
most things you will need color
00:04:21
rights us and normally we already have here with
00:04:24
this we draw a line under the part of the course
00:04:26
with stones in another episode we will talk about
00:04:29
placing many objects on 1
00:04:31
texture map in the comments below
00:04:32
original video write what you want to
00:04:34
know more thanks for watching and
00:04:36
see you again

Description:

В последней части мини-курса мы закончим создание текстур для наших реалистичных лоу поли камней и приступим к непосредственной покраске. Группа ВКонтакте - https://www.youtube.com/watch?v=JLFkv3ieV18 Discord сервер - https://discord.com/invite/jyZMusk Оригинал видео - https://www.youtube.com/watch?v=JLFkv3ieV18 Видеоряд и сам урок принадлежит Grant Abbitt. Лучший способ поддержать переводчика - оформить спонсорскую подписку на YouTube https://www.youtube.com/channel/UCTsJ31POjQwlPWJvxurINXA/join Ссылка для разовых пожертвований - https://yasobe.ru/na/brainyman

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