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Download "ZBrush Как разделить объект. Как объединить сабтулы в ZBrush"

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Video tags

zbrush
3d
моделирование
artalasky
3d art
zbrush art
3D
ZBrush
zbrush beginner tutorial
zbrush tutorial
zbrush курсы
zbrush sculpting
zbrush dynamesh bug
zbrush merge subtools
zbrush merge
zbrush split hidden
zbrush split masked
zbrush how to split mesh
zbrush split masked points
split masked points zbrush
zbrush разделить на полигруппы
zbrush разделить на сабтулы
zbrush как разделить объект
zbrush как объединить сабтулы
merge visible
Zbrush Merge down
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  • ruRussian
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00:00:00
dressings and good time, the first
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method that I use most often
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is, again, don’t cook using
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a mask, I just select the part that
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I want to separate the food into a panel with about the one
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that is in the menu on the right,
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usually there is also a split tab and here there is a
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split function that interests me he is a
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mosquito belt or a split mosquito train
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raisa is that the first separates the
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unmasked area, that is, something
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outside the mask, and the second separates the
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camouflaged area, that is, now my
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head is masked, I press
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this button and my head is separated, but it’s
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curious that the selection I
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actually have this left, if I now
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roll back, my head will grow
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back, but is there any bone left in the software
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and I can even switch to it
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and thus the example is the limit here for the
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second head of kukushiki and if I press
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split a masked points I will be selected
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will remain on what I have selected, and what is
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not selected will be created in separate software
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and this is where our powers are, again,
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if I now press control z the body
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will grow back and a
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separate body will remain in SAP Tula. The following
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method has approximately the same essence but
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slightly different tools. the fact that
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we will use a select brush or
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class 40 or select track we select
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what we need and even the
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split panel we have a split button Helen we
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separate it and now the body without these
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hands has separated and appeared in a
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separate sap tool and the hands remained
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perfect, and as the southern one didn’t understand, if
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you press control z several times, it’s true that
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your body is growing back, what to do with
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all this next is up to
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you, you can separate the hands and,
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for example, behind the dynamo from these so that they already
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have the thickness of them somehow
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process separately and perhaps in this
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way you will make
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some component elements
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by the way robots are often assembled in
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exactly the same way you can make
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clothes for characters accordingly I
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need the body under the clothes because the clothes
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will completely cover then this is quite the
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optimal option but how But we need to merge this whole
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thing together, here we already
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need a merch panel, it’s
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literally right next to each other if we press Madge
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down the soft street, which we have highlighted,
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merge with obt ulam, which we have below,
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if I press Madge everywhere, all
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sap tools that are visible will merge there are those that
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have this little eye and at the same time a
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separate sap tool with
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prefixes will be created, but I
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personally don’t use the Marse Miller function, but it can
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be useful for combining
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everything, it looks like the offer element if you have a
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bunch of teeth on your model and roughly speaking,
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there is 1 Misha has approximately the same
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grid, they will merge into one software, let's
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merge the masters, again, it is necessary for it to be
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visible, that is, for there to be an eye, the
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point is that these are still separate
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models, they have not yet been merged together and they
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can be the same use a brush to move the coupling half jackal
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separately and
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for this to be a single model you need for
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Dynamo 6 this whole thing is now a single
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model and with these simple
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body movements you can separate and
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connect models I play Frankenstein by
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assembling and disassembling your characters into
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pieces in the literal sense this word
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and if the video is useful or
00:03:47
you liked it, be sure to like it,
00:03:48
subscribe to my channel, ring
00:03:50
the bell so as not to miss new
00:03:52
videos with you, as always, there was a sled on

Description:

Мой курс "Zbrush с нуля до Персонажа": https://www.udemy.com/course/zbrushfromzero/?referralCode=F4B91F26BC944572EF04 Instagram: https://www.facebook.com/unsupportedbrowser VK: https://vk.com/artalasky Как разделить объекты в ZBrush, как объединить сабтулы? Зачастую может понадобиться отделить кусок модели или разделить модель на части. Есть два полезных способа разделить сабтулы - С использование кистей маски в ZBrush - Split Masked Points (ZBrush how to split masked points) или с помощью кистей Select Rect или Select Lasso - Split Hidden. Два этих способа одинаково удобные и имеют примерно одну суть, а вот слить объекты в ZBrush немного сложнее. Для этого можно воспользоваться функцией Merge Down или Merge Visible.

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