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Download "Cannon Fodder 3 - GameShelf #31"

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Cannon Fodder 3 (Video Game)
Cannon Fodder
Real-time Strategy (Media Genre)
gameshelf
игровая полка
игра
game
video game
видеоигры
ретро
старые игры
ностальгия
обзор
компьютерные игры
retro
geek
шоу
show
russian show
на русском
Николай
Pixel_Devil
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Николай Губанов
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Пискель
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PxlDevil
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  • ruRussian
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00:00:03
not every game series can be continued
00:00:06
forever,
00:00:08
some of them sooner or later but
00:00:10
end and retire, and if
00:00:13
the series was good, then the fans
00:00:16
wait for a long time for a continuation, and in some
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cases, no matter how these same fans
00:00:22
wanted a continuation, there is simply no need,
00:00:25
especially if the game was anything something more
00:00:27
than just a game,
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both parts of cannon fodder were a bright
00:00:31
symbol of the era, the banner of the entire platform,
00:00:34
commodore amigo,
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it was a real art of code and
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graphics on several floppy disks, the
00:00:40
natural game was interesting in
00:00:42
itself and even a port and sank deeply
00:00:45
into the hearts of many gamers yes this is
00:00:47
definitely a game that there
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was no point in continuing except for
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easy money, although it
00:00:56
looks like no one made much money on this piece of plastic
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when I first found out that part 3 of
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Corinth / development I immediately realized that
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this was not the best idea but was ready to
00:01:16
buy any premium version,
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I wanted to get a third exactly the same
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huge box for the collection, I understood
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that the game would be ruined in any way in the third
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dimension, with all sorts of new features,
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after all, seven years have passed since the
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release of the second part, but if
00:01:33
smart guys,
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true fans of the original game, are at the helm of development then
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at least for the gameplay, such an integral
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part of cannon fodder as humor, you
00:01:42
can definitely be calm
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about all this, I thought in the first
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seconds as soon as I saw the announcement of the game, but
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then I began to read it and doubts
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appeared more and more in
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1999, Junho sold sensible software in the
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company codemasters with all the rights to the
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games cat master and independently
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continue cannon fodder did not and
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later the right to release 3 parts were
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sold to bestway
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holding, which was formed due to the
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merger of the
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company game factory interactive and
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russobit-m yes these are all russian companies
00:02:16
partially registered in cyprus
00:02:19
in At the moment, their entire development
00:02:20
has been bent and is limited to only
00:02:22
porting games to mobile phones and tablets,
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but this is only the publisher as a
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developer, they hired a company that will be
00:02:29
famous for the games Zlatogorye Eastern
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Front and it’s hard to be a god,
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to hell with all the bad thoughts, I thought, it’s
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not without reason that this is Cannon Fodder 3
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that is, a logical continuation of the second
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part,
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which means that if the publisher is not a fool, then he will
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focus specifically on the European
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player, because no
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one has really seen the second part, which means that we need to take the
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English version and still hope for a
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loud start and a decent publication, but
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we have a game after all, it came out earlier in
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2011, just in case, I immediately bought this
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disc until it disappeared from stores and
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began to wait for the English release.
00:03:08
After six months, the game did not appear in
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Steam or foreign stores or on
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ebay auctions, a year later it
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somehow came out in Steam then in
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this strange boxed edition
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disc + key for steam I did
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n’t want to buy it at all, I
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thought that I still need to give the game a chance and
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watch at least this, I don’t even
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know where to start, let me just
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start the game from the very beginning I’ll tell you what’s
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wrong with the video, everything is fine, it’s
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just that the developers couldn’t even
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center the logos of their own
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companies properly, okay, then
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the screensaver is very cool that now there are
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drives with large capacities and all the
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cannon fodder humor can be supplemented with
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screensavers in good quality, the
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developers of sensible software clearly
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wanted this and then, and there were some screensavers
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in the ports of the very first part,
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God, I just can’t look at this
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without tears, despite all my humor,
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cannon fodder taught that war is
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not a joke, there is real life behind it, you
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became attached to every soldier,
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especially if managed to save his
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life over several missions, with
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pain in his heart, he saw him off on his final
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journey, then the
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first thing we see is the
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recklessness of one soldier, somehow
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driving a car, whipping his own
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colleague in the car, as it turns out there were
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conscripts of one of whom for some reason
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forgot to shave but that with their faces they
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look more like a drunk from the neighboring
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yard, not graduates of schools and
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universities, like the usual
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conscripts, this general gopnik with
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experience who clearly has been in prison more than once and in the
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next frame
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he is the only one of all who is cracking up
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like a girl, in short, to them
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It’s impossible to feel sympathy or
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pity or anything else, they’re trying
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to show us a tough warrior who has
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no respect for the soldiers, this is how it’s
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customary to spend leisure time here without any
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regard for human life, but
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military operations haven’t even begun yet,
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I think I realized what this reminds me of,
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yes the whole idea of ​​fighting for your homeland, the
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value of human life and trying
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to resist a terrible machine
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called war, the whole idea that the
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British came up with for their game was reduced to a
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caricature of the Russian army,
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you know how in the series the soldiers with all
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this hazing of painting fences and the
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nasty Khari ensign Shmatko
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hello troops trailer
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a driving how I got here here is not like
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in civilian life
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some citizens and outside and realize
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pci there
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is no further reason for sadness but the worst thing
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in this game comes right after the splash screen
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straight to flattened them in the graphic
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editor what the hell were you
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thinking about in the first place in the second part there were no more poppies,
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not 2, not even one, this is
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very bad, then the
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helicopter loading screen and some palm trees in the
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desert, the landscape on this screen will
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never change, despite the fact that in
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the splash screen everyone has already flown to war, we are
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still in training camp and you will have
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training to hell with training, especially since they
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only teach you to press the left and right
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mouse buttons to learn how to throw
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grenades or, for example, divide your
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squad, you will still have to go into the
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control settings where they piled up a bunch of
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difficulties, although even in the original game
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everything was there It’s wonderful and convenient
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to move a squad with just the mouse, you can also use the
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arrows on the keyboard and sometimes it’s even
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convenient, although of course
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this changes the tactical part of the game and the gameplay already
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feels different, there’s a map where
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all the goals and details of the mission are indicated, and
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at first glance it seems that not everything is so it’s bad, but
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all the tactical elements and the desire
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to play through the game carefully were completely killed here.
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Your soldiers have a
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life bar, the enemies have the same thing on the map, there
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are first aid kits, and oh my God, saving, let’s add
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here that the missions are not divided into phases
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between which it was also impossible
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to save, and here you are cannon fodder 3
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simple boring I shot from
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above with these damn
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checkpoints and you are not just checkpoints these are
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real saves if something went
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wrong you can always load in the middle of
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the level when you still had enough
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soldiers and try further the opponents are
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stupid
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if you are out of sight, then they
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will calmly stand and take damage
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without even twitching when throwing grenades, you
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can see the distance at which these same
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grenades can be thrown, in general, everything has been done
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so that you turn off your head and the
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game is as boring as possible oh yes, it’s the
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soldiers who are not there, get used to them
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please, these faces are
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great, the reward system is one of
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the few things that shows
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some kind of development of the series or something, if
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certain conditions are met, you can
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increase the health line, get
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more weapons at the start, body armor, and so
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on, the biggest problem of the game is that you
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constantly do the same thing just go
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clear out enemy soldiers and blow up
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a building, and it doesn’t matter what the purpose of the mission is, you
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still have to do the same thing,
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no matter what you call it, you want to destroy the
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enemy’s base or you want to hack the
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enemy’s super-computer,
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no level design and tactical
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tasks, in addition to this boredom you have to
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sit and listen for hours, I realized
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I’m doing these, and just like that, with every second
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click of the mouse, they would also voice the shooting
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I’m shooting I’m shooting I’m still shooting again I’m
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shooting
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a little variety is added by powerup and
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like fast movement or
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vampirism, as well as a large arsenal of
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weapons and ammunition, but a lot of things here
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work according to the following in the diagram, this is a grenade and
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they are very cool and can destroy
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buildings, but now ordinary grenades are
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powerless in front of these new types of
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buildings to destroy such a huge bone on methane
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and also with weapons of ammunition, in
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every corner there are some barrels behind
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which they are hiding, these barrels are trying
00:10:06
to repeat the behavior of roofs and doors from the
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first two games, but they did it
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poorly because there it was an element
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of chance, but here the barrels always fly along the
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same trajectory, and the
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developers clearly tried to make
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them fly to the very places from
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which these would be most convenient
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blow up barrels, that is, barrels usually fly
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straight at your soldiers and you have to
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choose the most inconvenient position to
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shoot at them or just rush around the
00:10:35
map in the hope of surviving after the mission, it turns out
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that the soldiers did have
00:10:40
names, but you will recognize them only after their
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screen death I must say that it was done especially
00:10:45
by God, the peppy music from the screensaver, a
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gravestone with the name of the game and the
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names quickly arriving in a small window, but this turns out to be a
00:10:55
local hill with graves, a menu on the floor of
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the screen and a huge display with a
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disgusting initial screensaver of this
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game, of course it’s the right place for it in the
00:11:04
cemetery so that everyone can see how the
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local commander humiliated those who died while they were still
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alive, God what nonsense, why are the graves
00:11:12
crawling out of the ground on their own, soldiers
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are given 20 per mission, and if you lose
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everyone, then the mission begins at a checkpoint
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with new recruits on the team, even if there are
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only four of them was there a mission with
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so many checkpoints, it
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wouldn’t have been difficult, and in general, why was everyone
00:11:28
shoved into some kind of framework? The first games
00:11:30
had missions where they were given six
00:11:32
soldiers at a time and only one; there
00:11:35
was a line of recruits and all of them
00:11:37
could be used in one mission,
00:11:39
creating problems for yourself in the further
00:11:41
passage, but it was a very interesting
00:11:43
system, and here it’s boring, even the technology here is
00:11:46
some kind of nonsense, another terrible moment of
00:11:49
the soundtrack, you’re idiotic
00:11:51
guitar washed down after destroying the
00:11:54
enemy’s equipment, as if we’re not at war here,
00:11:56
casting for a rock band
00:12:02
can be praised the idea of ​​adding bosses to the game will
00:12:04
need to blow up
00:12:07
submarines, trains or even robots in the level with
00:12:10
bosses, too simple; you will
00:12:12
endlessly drop ammunition from the sky,
00:12:15
so you don’t need to save and aim again,
00:12:17
but all this adds at least some
00:12:19
dynamics about the plot, I don’t even
00:12:21
want to talk about it because that the game is intended to be a
00:12:23
continuation of the second part has nothing to do
00:12:26
with what happened there, we are
00:12:28
supposedly fighting with Asian terrorists,
00:12:30
American terrorists and
00:12:33
Russian terrorists, then we get into a rocket, so
00:12:35
why fight terrorists on the moon is
00:12:37
just wonderful,
00:12:39
and on the surface of the moon your enemies
00:12:40
look like Luke Skywalker and
00:12:43
and lightyear bases and a
00:12:53
great idea from game designers, war has
00:12:57
never been so fun, at the very
00:13:04
end a mechanoid killer awaits you,
00:13:06
controlled by a mad scientist, and it
00:13:09
would be a really interesting boss if the
00:13:11
damn commander didn’t spoil the
00:13:13
walkthrough before each new phase, hand over
00:13:16
hand until they are protected by papers
00:13:19
then the scientist says
00:13:26
but the game is all credits,
00:13:29
were they also counting on sequels?
00:13:31
who was
00:13:33
this game of laptop phages aimed at or a
00:13:35
new audience? I still don’t understand an
00:13:38
absolutely unnecessary and disgusting game
00:13:41
that ruined the series so much that
00:13:43
it’s better just not to know about its existence
00:13:46
so if you want to play cannon
00:13:48
fodder, don’t even touch it,
00:13:50
play better in the first two parts,
00:14:00
what does it say on the box: cannon
00:14:03
fodder 3 tactical action,
00:14:05
inherited the style and traditions of the
00:14:07
famous game, destructible environment and
00:14:13
water physics that allow you to create
00:14:15
flooding
00:14:16
and tsunamis, big ones await our heroes
00:14:22
troubles artillery strikes
00:14:24
insurmountable force fields
00:14:25
automatic turrets humanoid
00:14:27
robots the best fighters in the final will get
00:14:29
the main reward demobilization until
00:14:34
next time
00:15:29
this is the fate of the kindom hartz series it is very
00:15:32
clear Tatooine Cupid said that although the
00:15:34
third part will complete the story of easy on
00:15:36
our it will not be the last in Syria and
00:15:39
more awaits fans a lot of adventures in your
00:15:41
favorite universe and apparently
00:15:43
it will all be exemplary

Description:

Купить игры, дешевле! - https://steambuy.com/ ✔Новые видео каждую неделю! Подписывайся - https://www.youtube.com/user/PxlDevil?sub_confirmation=1 ✔Реклама и сотрудничество - https://vk.com/topic-46775184_27913782 или письмом на [email protected] Cannon Fodder 3 - GameShelf #31 Со времени последнего выпуска GameShelf прошло очень много времени. Многое поменялось, я трудился над кучей других программ, изобретал новые форматы, сломал свой автомат и даже терял близких мне людей. Я изменился, мой канал изменился и GameShelf тоже меняется, тем не менее оставаясь одной из самых сложных и любимых программ на моем канале. Кто-то ушел, кто-то остался, кто-то посмотрит на длительность ролика и скажет - "И этого я ждал 5 месяцев?". Зритель будет прав, но я делал этот выпуск не пять месяцев, я делал его целую вечность. Я засыпал и просыпался с этими мыслями, я переживал, я не знал что дальше.. но больше времени уделять этой игре точно не было смысла. Выпуск готов, он мне нравится, и я хочу двигаться дальше! А если вы все еще читаете этот текст, то бросайте это дряное дело и скорее идите смотреть ролик. Или мои объяснения вам важнее, чем GameShelf? ✔Мой второй канал (Лайв) - https://www.youtube.com/pixeldevillive ✔Футболки от Pixel_Devil - http://pixel-devil-shop.vmayke.org/ Мой паблик Вконтакте - https://vk.com/pxldevil Я Вконтакте - https://vk.com/pixel_devil Твиттер - https://twitter.com/Pixel_Devil Инстаграм - https://www.facebook.com/unsupportedbrowser

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