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Download "Как собрать Мастерморфикс 3х3 | How to Solve the Mastermorphix 3x3 | Tutorial"

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00:00:00
[music]
00:00:03
good afternoon in this video we will continue
00:00:06
to look at the family of master mor
00:00:08
fixes, at the moment on sale you can
00:00:10
find models from 2 to 2 to 8 to 8,
00:00:14
they are already difficult to fit into the frame
00:00:17
by the master of our first Renata, this is quite
00:00:20
popular but not the simplest whose pond of a
00:00:22
regular
00:00:23
Rubik's cube, despite the changed
00:00:25
shape, it is assembled according to the same principles
00:00:27
as the
00:00:28
classic puzzle, but there are
00:00:30
some features that I will now
00:00:32
discuss in detail, it should immediately be noted
00:00:35
that master mafik is sometimes mistakenly
00:00:38
called master pen mor fix, such a
00:00:40
name is incorrect since
00:00:42
master pro mark x this is such
00:00:45
a puzzle
00:00:46
the principle is the same but the shape is a little different
00:00:49
it’s the same master morphy ks-3 sodium
00:00:56
let’s look at the structure the rubik’s cube has
00:00:59
six colors and 6 one-color centers
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master mor fix has only 4 colors on the
00:01:06
centers also 6 so they turned out
00:01:09
two-color green-red red -yellow
00:01:14
yellow-blue and the rest each colored
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side contains three centers
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yellow-green yellow-blue yellow-red the
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same on the blue side blue red blue
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yellow blue green edges
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on the Rubik's Cube
00:01:31
these are two-color elements there are 12 of them per
00:01:36
morphie marker xi them also 12 but they became
00:01:39
one-color
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again on each color side the nose
00:01:43
has three edges and they are absolutely
00:01:47
identical three blue edges 3 green
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edges
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3 yellow and 3 red on the Rubik's cube 8
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three-color corners but the master fixed
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them also 8 and but four of them are
00:02:03
one-color here this triangle is an
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angle and this one is also
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one-color and the angle is one-color
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another one-color and one more and the more
00:02:15
familiar three-color corners they are
00:02:18
at the vertices of the figure 4 three-color corners 4
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one-color head breaking can be
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mixed in two ways, the first
00:02:29
method is
00:02:30
if we rotate each face 180
00:02:34
degrees and at the same time, the shape of
00:02:37
the puzzle does not change in our case, we can
00:02:39
completely mix it with the hx master, but the
00:02:41
shape will remain the same, there is a method
00:02:44
that first brings the head into the
00:02:46
correct shape and then assembles it by
00:02:49
color; these methods are not
00:02:52
rational, so we
00:02:53
will not consider them since it is a thorn mat cube
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three sodium
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assemble it catarina three most
00:03:00
effectively if we rotate the faces
00:03:03
90 degrees, that is, as on a regular
00:03:06
Rubik's cube,
00:03:07
then the shape will be lost; the elements
00:03:13
have districts and structure, so there are no sharp
00:03:16
protruding edges, so it was on the
00:03:21
axis cube form, you will not accept the mood it’s so
00:03:25
scary let’s see how the
00:03:27
assembly stages will differ compared to the
00:03:29
classic rubik’s cube on the
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rubik’s cube we first assembled the correct
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cross on the master are fixed we will also
00:03:37
make a cross but there is no white color here
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we will start with the blue red center it
00:03:41
will be excellent not only in colors but also
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in the need
00:03:45
to orient the centers since the colors are
00:03:48
different and the shape may also not match,
00:03:51
for example, let's look at this
00:03:53
yellow-red center that does not coincide
00:03:56
with this edge, the diseased edges coincide,
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it should be like this on
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all sides, everything
00:04:04
adjoins correctly; distance on the Rubik's cube, the
00:04:06
first layer is assembled like this the first
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layer is assembled on the master morphie xi
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the processes are as similar as possible to the first
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layer followed by 2 and on the master morphie
00:04:17
there is also everything so far it looks
00:04:19
like then there is already some difference
00:04:22
on the rubik's cube we assembled using the method of
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beginners a cross on the yellow face
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but at the same time we only oriented the edges
00:04:31
without arranging they
00:04:34
will have to be correctly
00:04:36
oriented and placed in their places in the more sexy masters,
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as is done in some
00:04:40
methods for three sodium, here it will be
00:04:43
necessary to further
00:04:45
orient the corner elements into three sodium and
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place the edges and corners
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in two separate algorithms, after which the
00:04:53
assembled result will be obtained the cube in master morphy
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xi the
00:04:56
edges are already in place and
00:04:58
correctly oriented, so all that remains is to
00:05:00
rearrange the corners and then
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rotate them correctly in the end, a
00:05:05
situation with one corner being rotated is possible;
00:05:08
this is pseudo parity, which arises
00:05:10
due to the fact that there are some corners
00:05:13
of the same color and their orientation is not it is important
00:05:16
therefore this corner will be
00:05:18
turned into a joint by
00:05:19
one of the same colors then everything
00:05:22
will work out I strongly do not recommend
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studying master vortex 3 by 3 for those people
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who do not know how to choose a classic
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Rubik's cube
00:05:32
it is possible but it will be much more difficult
00:05:34
my method for assembling a 3 by 3 Rubik's cube
00:05:38
can be found at the link in the description
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at the first stage we assemble the correct
00:05:46
cross into 3 by 3 cubes, this is done
00:05:49
quite simply by finding the white edges and
00:05:52
placing them near the white center, this can be
00:05:58
done immediately correctly, or by finding two
00:06:01
correct edges, place them in front of
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you and to the left and perform the algorithm under
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called bang-bang after which
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you can make an additional move and immediately
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assemble the cross correctly on Master
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Morphie xi and other puzzles without
00:06:21
white color, I’m used to starting with the blue of the red
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center since the center is
00:06:26
two-colored, you need to put two
00:06:28
red edges and two blue edges on it,
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this is done intuitively and
00:06:34
we will immediately collect the ribs in the correct order, let me
00:06:36
remind you that the ribs are these
00:06:40
single-color elements in the shape of a trapezoid,
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they are all the same in shape and have
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only 4 colors, 3 sconces of each
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color, here is the red one from the bro,
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you can put it on this side of the
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red center let's move the edge to the
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side, turn the center, substitute the
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shape of the edge, it matches, we see that
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some blue edge itself is standing next to the
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blue side of the center,
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this is a good match in shape, we're looking for more
00:07:13
red or blue ones, the red one
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is next to the blue side of the center, let's move
00:07:20
it down, turn the center and
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lift it up it matches in color and in shape there is
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also one more edge left, it is blue
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but the shape does not fit the center if
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one side doesn’t fit then
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the other will definitely do since all the edges of the
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same color are the same in shape it doesn’t
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fit which means we need to
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turn this side here it can be
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do in three moves
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if we take the wrong edge to the
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right of the center then we will move the
00:08:01
right edge towards ourselves with the
00:08:04
top edge clockwise and the
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front edge counterclockwise
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then the edge
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turns the other side and everything
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matches
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another example blue red center we
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need either blue or different edges, for
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example, there is a red edge,
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turn the center of the red side here and
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bring the edge,
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we see it doesn’t fit in shape, the
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color is red with red, but in the shape we see
00:08:40
protruding parts on the right, we hold the red
00:08:44
irregular edge towards ourselves right edge
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clockwise on the top edge counterclockwise on the
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front area and our edge has become
00:08:56
the other side,
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then we see the blue one, which is on the
00:09:01
red side, let’s
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move the side away from the example, lower it down,
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turn the top edge and return this
00:09:10
edge
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back again, the color matches but the
00:09:14
shape doesn’t, we lower it towards ourselves,
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turn the top edge and clockwise and turn the
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front face counterclockwise,
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everything worked out,
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we look further, we look further, there is some
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blue edge, it needs to be raised
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to the blue side, we turn the center, here we bring the blue
00:09:40
edge
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closer, everything coincides at once,
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but we just have to find another red one,
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for example, a red one, we rotate it, we lift
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everything up, in the end we understand that for
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in order to assemble the edges of the cross in the
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correct order, questions, we find an edge of the
00:10:01
desired color and bring it to the desired
00:10:04
side of the center,
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if the shape matches, then good, if it doesn’t
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match, then
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we unfold the edge with the other side and
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for this we make these transitions to
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ourselves of the right edge clockwise the top
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edge and counterclockwise the front one and now the
00:10:23
edge has turned around and, accordingly, to
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return everything to its place, we hold
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the wrong edge on the right, lowering it towards
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ourselves,
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turn the top edge and
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turn the front
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all five turned around, turn
00:10:42
the edge around in any other way, you can
00:10:45
immediately select it so that the edges stand on the
00:10:48
right side, the process is intuitive and I
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just showed one of the short ways,
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we assembled the edges of the cross in the right order,
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but the cross is not yet correct. We
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now have the same situation as with
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3 by 3 cubes, the
00:11:03
order seems to be correct, but the colors with the
00:11:06
centers do not match, if in the cube it
00:11:10
was enough to just turn it in and that’s it
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coincided then in matter can be a little more
00:11:16
complicated we have two blue edges two red edges the
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centers are red yellow red green
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green blue and blue yellow we see
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that if we just
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rotate like this then all this won’t match
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Ilya it’s unlikely that this will happen but we
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we remember that there are two blue edges and among these
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four centers that are in contact with
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the cross there are two centers with blue color and
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two centers with red color red
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yellow red green
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it is obvious that the centers where there is red
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color should be approached by red edges that are not
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blue as now but precisely red
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then It’s obvious that the blue ribs will approach the
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centers where there is a blue color, now the
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ribs are in the right order and under the
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right centers, but here everything is
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fine, both in color and shape, everything
00:12:24
matches here it matches in shape but not in color, the
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same thing here, but here there is no coincidence
00:12:33
neither color nor shape, as with many other
00:12:36
spike mods of a 3 by 3 cube,
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here there is a need to correctly
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rotate the center of the second layer, from now on we
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begin to hold the blue red cross
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from below, we look at the edge that does not
00:12:51
match either in shape or color with the
00:12:53
center in fact just one
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discrepancy is enough to correct it,
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we rotate the front edge 180
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degrees, raise the edge that was at
00:13:07
the cross up, then move this
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edge to the side, then turn the center with the
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blue side up from the zine
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and return the edge, if everything matches in shape,
00:13:28
then it’s good and we lower it the front
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edge back together with the edge, now
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everything matches in color and shape,
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here everything was fine,
00:13:46
move on to the next center,
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lift the red edge up, move it to the side,
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after that the center is
00:13:57
red, turn it up,
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bring the edge up and look at the color
00:14:05
it matches, but the shape doesn’t if it doesn’t fit
00:14:09
to this side of the center then it will go to the
00:14:11
other side,
00:14:12
it is also red, so we move the edge away again,
00:14:15
turn the
00:14:19
center again and return the edge, now everything
00:14:25
matches,
00:14:26
so we can return the
00:14:29
edge to its place with the front edge, the color and shape match,
00:14:35
we move on, here the red edge
00:14:38
approaches the yellow side of the center,
00:14:40
lift it up with a
00:14:43
double movement from we introduce the red
00:14:46
edge to the side and turn the center with
00:14:50
red color return the edge we
00:14:54
see the shape does not match repeat the
00:14:58
procedure remove the edge
00:15:01
turn the center upward with another red color
00:15:04
return the edge now everything is fine lower the
00:15:09
front edge
00:15:10
down so that the edge returns
00:15:14
to the cross
00:15:16
look at the cross is intact and that’s it the lateral centers
00:15:22
coincide in shape and color with the cross,
00:15:26
this is not the easiest to understand it up,
00:15:29
so I’ll show you another example of assembly,
00:15:32
we find the blue red center and
00:15:35
try to substitute the blue and red
00:15:38
edges to it, we see the blue edge it is on the red
00:15:41
side, move it down, turn the top
00:15:47
edge let 's bring it in shape, it doesn't fit
00:15:54
clockwise, the upper edge and the front one
00:15:58
counterclockwise now fits further side by side
00:16:02
and another blue edge needs to be inserted here, let's move it
00:16:05
towards ourselves, turn the
00:16:10
upper edge and lift everything coincides,
00:16:14
unfold it, there's no need to
00:16:16
put two red edges,
00:16:19
we see one is there,
00:16:22
it's worth not that side so you need to
00:16:26
turn it towards you upwards clockwise the front
00:16:30
counterclockwise
00:16:33
turned around another red one you need to
00:16:37
eat here we put it again it doesn’t fit the
00:16:45
shape so we turn the right one towards
00:16:48
you upwards clockwise the
00:16:52
front counterclockwise the ribs are in the
00:16:59
correct order move the cross down
00:17:02
and find where we have centers with red
00:17:06
color, well, either Dallas red or until
00:17:08
autumn
00:17:09
here and not here red two edges
00:17:12
red will
00:17:13
not work rotate the bottom layer here here
00:17:17
we have red
00:17:19
not red everything fits now all that remains is to
00:17:22
expand the centers here everything is fine
00:17:26
here you need to expand it it’s easy to notice
00:17:29
what is there the center and the edge coincide in
00:17:32
shape, then we need to turn it 180
00:17:36
degrees, let's check this assumption, that is,
00:17:40
now the colors do not match, one
00:17:42
shape matches, we lift it up with the edge, move it
00:17:46
to the side and turn this center
00:17:51
immediately 180 degrees, that is,
00:17:55
not just like the first red color that comes across, but
00:17:57
immediately the next one, that is, two
00:18:00
turns of 90 or one of 180, we return
00:18:04
the edge and see that everything immediately coincides with the
00:18:08
first attempt, we return the edge to its place,
00:18:13
we move on, here everything is fine, here it does not
00:18:18
match in shape, which
00:18:20
means the rotation will not be 180
00:18:23
degrees, but 90 is possible using the method selection, you
00:18:25
can do this by filling it out, we lift it
00:18:29
to the side and immediately understand that the
00:18:33
blue color of the center will be exactly this one,
00:18:36
which in one turn
00:18:40
will rise 90 degrees to the top, we
00:18:42
return everything that fits, we put the front
00:18:47
face together with the edge,
00:18:50
we get the correct cross,
00:18:58
after assembling the correct cross on the
00:19:00
Rubik's cube, we collect the first layer
00:19:04
for this we use a combination
00:19:07
called bang-bang, first you need to find a
00:19:10
corner with a white color for example white
00:19:14
blue orange this is if we started with a
00:19:16
white cross and you need to place it
00:19:19
above your place there is a white corner and
00:19:23
in addition to this there is a color blue and orange
00:19:26
indicated should be between the
00:19:27
orange and blue centers, the place where you
00:19:31
need to install this corner, we
00:19:33
place it on the bottom right in front, this is
00:19:36
where the corner needs to be placed and right above
00:19:39
it we place the desired corner, after
00:19:43
which we make a bang-bang of the right edge
00:19:47
away from you, the top clockwise right edge towards
00:19:52
you, the
00:19:53
top counter hourly depending on the
00:19:58
orientation of the corner, bang-bang needs to
00:20:00
be repeated one three or five times, but
00:20:03
instead of 5 times you can do one reverse
00:20:06
bang-bang of the following tax white green
00:20:08
red
00:20:10
it needs to be placed above the white
00:20:14
green-red place, that is, here
00:20:16
between the red and green centers
00:20:19
on top put it here, if the white color
00:20:23
was facing up, then you had to make
00:20:26
three bang-bangs
00:20:30
to the right of you, the top clockwise, to the right of
00:20:34
you, the top counterclockwise and the third
00:20:37
time we repeat the same algorithm
00:20:42
three times
00:20:43
and the corner falls into place, for example
00:20:46
from white and blue - we place the red one above
00:20:49
its place, if the white color is facing
00:20:52
to the right, then one bang-bang is enough,
00:21:00
and the most unpleasant case was in the method
00:21:02
for beginners, then if the corner is once
00:21:05
positively in its place and the white color is
00:21:08
facing us, then we had to do 5
00:21:11
bang-bang of 1234
00:21:22
5 or it was possible to make one reverse
00:21:26
bang-bang, that is, first rotate the
00:21:28
top edge clockwise, raise the right
00:21:31
edge,
00:21:32
return the top and lower the right ones, and
00:21:36
also with any orientation of the corner, you could
00:21:39
rotate the bang-bang until it
00:21:42
falls into place in the desired
00:21:44
orientation, that is, an example, this is
00:21:47
the position
00:21:48
we do bang-bang stood up, but in the wrong
00:21:51
orientation, then
00:21:52
bang-bang went up,
00:21:55
do another bang-bang stood in the desired
00:21:59
orientation, you can stop a
00:22:01
simple principle for assembling the first layer
00:22:04
in a 3 by 3 cube
00:22:06
on Master Morphie xi we will also
00:22:08
use bang-bang and here there are two types of
00:22:12
corners and the easiest way is to leave them
00:22:14
the same color since their orientation
00:22:17
does not matter, this small blue
00:22:21
corner of the triangle should be
00:22:24
in this place by shape and color you
00:22:27
can easily determine now in its
00:22:29
place there is a red corner this means
00:22:32
we must place a blue corner above this place,
00:22:35
here in front of us there should
00:22:40
be a two-color center and on the right, also a
00:22:43
two-color one,
00:22:44
so we put the corner in Sydney, this is the center and
00:22:47
this center should have blue colors, well,
00:22:50
it’s easier to determine
00:22:51
exactly where this corner should go
00:22:55
if the corner is one-color forever
00:22:59
grab one
00:23:01
bang-bang, raise the right side,
00:23:04
turn the top one clockwise,
00:23:07
lower the right one, and even the 4th move can be left unfinished,
00:23:12
three moves are enough, once again
00:23:15
place a one-color corner above its
00:23:19
place between two blue
00:23:21
edges, make three moves from the bang-bang
00:23:24
right side clockwise, top
00:23:28
clockwise and the right edge is counterclockwise
00:23:30
or facing itself,
00:23:32
the block is standing still, we’ll find the red
00:23:35
corner, here it is, we’ll find its place, it’s
00:23:40
just above it, it’s standing between two red
00:23:43
edges, where the red corner is, we place in front of
00:23:47
us a two-color center
00:23:49
on the right, another two-color one, and again,
00:23:52
to move this corner here, we
00:23:55
we make three moves from bang-bang to the right, earlier
00:23:58
from ourselves, the upper clockwise right edge
00:24:02
towards ourselves and now we have two corners
00:24:06
in their places, we started with a blue
00:24:09
red center, so all the corners
00:24:11
that we will put on the first
00:24:13
condition will have either blue or
00:24:15
red colors
00:24:17
they will have a clear one-color and either
00:24:19
blue or red, we put it in
00:24:21
place worse, and three-color corners must
00:24:24
necessarily
00:24:25
contain both blue and red colors, for
00:24:28
example, this corner on the top layer is
00:24:32
yellow-green blue blue color it
00:24:34
has but there is no red, which means it’s not ours,
00:24:37
look further blue red yellow and
00:24:41
blue and red and there is, well, the third yellow is
00:24:46
not there, it will help us determine where it
00:24:48
should be blue red and here is the yellow
00:24:53
center
00:24:54
between the yellow centers and its place
00:24:57
is one of the centers in front of us, a
00:25:00
friend and on the right in this position we will
00:25:03
do bang-bang and now we can simply
00:25:07
do bang-bang until the corner is
00:25:10
in place in the correct
00:25:11
orientation, we do the first bang-bang of the rules,
00:25:15
remove the top clockwise from ourselves to the right and
00:25:18
take over and see that you can
00:25:23
not turn the top ones and the corner
00:25:26
is already in the right position in its place and
00:25:30
look for another blue-red one, we find a
00:25:33
blue-red one, it has a color, it’s still
00:25:36
green, here the place is occupied, here it’s
00:25:39
occupied, here it’s occupied, here the place is
00:25:42
occupied by another corner, but
00:25:47
green and blue are red, that’s all we need,
00:25:51
we bring the corner above our place and
00:25:54
start making a pif -bang in front of us is one
00:25:58
two-color center
00:25:59
the other on the right here is the place blue-red
00:26:03
green corner blue red
00:26:06
not green colors make the first bang-bang
00:26:13
check the colors do not match make 2
00:26:18
bang-bang not a corner goes up
00:26:22
make 3 bang-bang the colors
00:26:27
don’t match again make the 4th
00:26:32
corner again on top, but out of 5 bang-bangs,
00:26:36
the colors should all match, and
00:26:41
if it happens
00:26:43
that the top layer does not have the necessary corners and the
00:26:48
bottom layer has not yet been assembled, then most
00:26:52
likely we have a corner either in its
00:26:55
place but in the wrong orientation, or two
00:26:58
corners have swapped places to get
00:27:02
some corner from bottom to top, you just need
00:27:06
to make one bang-bang behind you, put one
00:27:08
center in front of you, the second from the right, the
00:27:10
desired corner on the right in front from the bottom,
00:27:14
do bang-bang and the corner rises up,
00:27:18
then place it above your
00:27:22
place, if it is the same color, make a
00:27:25
transition from the bang -bang, well, the other corner
00:27:30
will rise to the top edge, it needs to be
00:27:34
set in its place and using this corner as an example,
00:27:38
let's see how to determine in advance
00:27:41
how many bang-bang of or which
00:27:44
bang-bang you need to do, this knowledge is not
00:27:47
necessary and if you are not interested, you can
00:27:49
skip it, keep it
00:27:52
master bar fix in the desired position center in
00:27:54
front of you center on the
00:27:56
right here is the place of the corner here
00:27:59
blue colors here red distant color
00:28:02
red
00:28:03
if the distant color matches this
00:28:06
color then one
00:28:08
bang-bang will be enough red color and this light
00:28:12
matches the distant one with the distant one we make one
00:28:17
bang-bang, but rather than the transition from it, everything
00:28:21
immediately falls into place in such a
00:28:23
situation, the distant color is green and it is clear
00:28:26
that it is not blue or red, the
00:28:29
distant building cannot match, but there is a color
00:28:32
near, or left,
00:28:34
if this color coincides with this
00:28:37
color, then we we do one bang-bang and if
00:28:41
this color coincides with this, we need
00:28:43
to do
00:28:44
5 bang-bang of or one reverse one, but
00:28:47
naturally I will choose one reverse one,
00:28:49
first we turn the top edge and raise the right one, we
00:28:52
return the top one and
00:28:56
lower the right ones, everything coincides,
00:28:59
and the third situation is when the distant color the
00:29:03
far one does not match the near color does
00:29:06
not match the near one either, it’s clear that you
00:29:09
need to make three bang-bangs and we can also
00:29:12
see that this is the color that is
00:29:15
lower, it matches the colors of the center in
00:29:19
this case we make three bang-bangs everything
00:29:27
fell into place just in case
00:29:30
another example, the correct cross has been assembled, we
00:29:33
begin to look for
00:29:34
corners more easily, first with single-color ones, in order to
00:29:38
somehow free up space, since
00:29:41
three-color corners can be located at the bottom
00:29:43
and it’s easier to lift them up to
00:29:46
put them in their place, here’s the red
00:29:49
corner, we need red and blue,
00:29:52
we place the red corner
00:29:54
above its place we make three moves from
00:29:57
bang-bang, everything is standing, then we are looking for if
00:30:02
blue-blue is found on top, it is
00:30:05
located just the same, well, in its
00:30:07
place, I’m a master of mor fix,
00:30:11
we put the blue one in place correctly, then immediately
00:30:16
there is a blue red green corner,
00:30:19
you need to put it here, bruise once
00:30:23
at the green place, but we also look at the low
00:30:27
beam and the near beam does not coincide, the high beam does
00:30:30
not coincide with the far beam, well, or the green
00:30:33
coincides with this, you will have to do three
00:30:35
bang-bang
00:30:36
or just do bang-bang and until the
00:30:48
corner is assembled in place, this corner does not have
00:30:52
blue color here blue red-yellow
00:30:55
is not above its place we are looking for its place
00:30:59
here in its place blue yellow green under we
00:31:04
enter closer and look
00:31:08
yellow does not coincide with red blue blue
00:31:11
coincides one bang-bang will be enough,
00:31:14
that is, the far one with the far one we do
00:31:17
bang-bang so all the first layer is assembled, the
00:31:28
second layer on a Rubik's cube can be
00:31:31
assembled in different ways, if you learned from
00:31:34
my training video, then the same algorithms
00:31:36
will help us in Master Morphie xi, if you
00:31:40
use an algorithm like a chamomile
00:31:42
ladder that unfolds the centers,
00:31:45
then you will have to learn the combination
00:31:48
that I will now show since the
00:31:50
ones you own will not help you if the
00:31:53
first layer is assembled we find on the top
00:31:57
layer an edge that does not contain yellow,
00:32:01
for example red-green, then
00:32:04
we place the red color above our center, here the
00:32:07
red color means you need to tuck the
00:32:10
red center, so you get three in a row
00:32:13
after this it’s possible two cases, first
00:32:16
this edge needs to be rearranged to the left 2nd
00:32:20
inst the edge needs to be rearranged to the right how to
00:32:23
determine by the top color here the
00:32:26
green color is looking for the green center
00:32:29
it is located and on the right means the place of this
00:32:32
edge on the right can be checked by the gate of the
00:32:35
front edge of the color matches it means
00:32:40
everything is correct if the edge is needed
00:32:44
rearrange to the right what we do is the
00:32:46
following combination we move this edge
00:32:49
not to the right where they want and in the other
00:32:52
direction after that we lift it to the place
00:32:57
where
00:32:58
this edge should be we cancel the first move if
00:33:02
we return the edge we
00:33:04
cancel the second move we get a pair
00:33:10
we move this pair back in white and then
00:33:16
lift the place where this pair should
00:33:19
stand, raise the front edge,
00:33:22
insert the pair here
00:33:24
and lower the front edge at the bottom of the screen,
00:33:27
this algorithm is written in the language of rotation
00:33:30
for a three-by-three cube,
00:33:31
if an edge needs to be moved to the left, we
00:33:34
do a mirror algorithm, move it
00:33:37
first
00:33:38
to the right, raise the place, cancel
00:33:42
the movements, cancel the second movement,
00:33:45
we get pair and move it back with white color,
00:33:48
raise the front edge of the place
00:33:52
where this pair should stand, insert
00:33:55
the pair and lower the front edge, everything is
00:33:58
assembled using the same algorithms we use
00:34:01
in the master morphy ksi, the only one is 10
00:34:04
complexity that
00:34:05
the edges are the same color and this yellow edge
00:34:09
matches the color of this center
00:34:11
so with this center it should be
00:34:14
located on the same
00:34:17
center should be chosen here, if the shape coincides, then from
00:34:22
this position it will not be possible to do it
00:34:24
more accurately, we will do it, but the edge will be in the
00:34:27
same form as now and here it is already
00:34:29
located, that is, the incorrectly
00:34:32
oriented one must be placed above the
00:34:36
center where it coincides in color
00:34:39
but does not match in shape, or, more simply put,
00:34:42
where it is crooked,
00:34:44
that is, we put the edge above the center crookedly and
00:34:47
then we look here at the
00:34:50
yellow place here at the blue place the
00:34:53
edge is yellow if we also rotate the
00:34:57
front edge then we see that everything will be
00:35:00
beautiful, which means this place is really
00:35:03
for of this edge,
00:35:05
if we are on this side where the shape
00:35:09
coincides, we also lower the edge,
00:35:11
then we will see that the shape will not match in the end, which
00:35:15
means this position is
00:35:17
incorrect, in the end
00:35:20
we find an edge of the desired color and
00:35:23
place it above the center of the same color, but
00:35:28
so that it stands crookedly,
00:35:30
after which if an edge needs to be placed
00:35:34
to the left, then we do the corresponding
00:35:37
algorithm: we move the edges to the right, we
00:35:41
raise the place, we return the edge,
00:35:47
we return this movement, we get a
00:35:51
pair instead of white, here we move this
00:35:53
colored side
00:35:54
back to the side so that the
00:35:58
pair does not collapse the front face and
00:36:01
raise it, insert the pair here
00:36:05
and lower everything the ribs are in place, we are looking for the
00:36:13
rest,
00:36:14
well, here it should be blue and it is
00:36:17
here side by side and is located, we see that
00:36:20
this edge is located above the center where there is a
00:36:23
blue color, that is, it does not have to
00:36:25
be on top, the main thing is that it should
00:36:28
be on this side, there is also a blue color,
00:36:32
but here the shape matches the night, you need to
00:36:36
insert from the neighboring one, that is, from this
00:36:39
center where there is a blue color, we must
00:36:43
rearrange the edge to the right, in this case
00:36:46
we use the algorithm, we shift this edge to the left
00:36:49
in the other direction from the place, raising
00:36:53
the place, we cancel the first movement, we cancel the
00:36:56
second movement, we get a pair,
00:36:59
we take it away and I back, raise the
00:37:05
front edge, insert a couple here and
00:37:10
return everything to its place, one more
00:37:16
edge has gathered further, the green one
00:37:19
has fallen into place on its own, here you need a
00:37:22
red
00:37:23
edge, look, there are red edges,
00:37:26
we place it above the center with a
00:37:30
red color so that it stands
00:37:32
crookedly, that is, with this one not on this side,
00:37:35
everything is smooth here, but on this one,
00:37:40
here again you need to rearrange it to the
00:37:42
right, do the same algorithm,
00:37:45
move it to the left, raise the place,
00:37:49
return the edge, return this movement, we
00:37:52
get
00:37:53
ru, move the pair back, raise the front
00:37:58
edge, insert the pair there
00:38:01
and lower the front edge and the second layer
00:38:06
assembled, perhaps this is the situation
00:38:09
if the rib is in its place and is not
00:38:12
correctly oriented, that is, it matches in color
00:38:15
but is not in shape and there are
00:38:18
no more such ribs on top if such a rib
00:38:21
still existed, for example, if we were talking about
00:38:23
yellow ribery since there are still on top two
00:38:25
yellow ones, we would simply put a normal one instead of a crooked yellow one,
00:38:28
the same
00:38:31
would apply to the green edge, and since there are more of the
00:38:34
same ones here, but if the last one has a
00:38:37
blue or red one left, then it needs to be
00:38:41
turned around in its place, this is equivalent to this
00:38:44
situation on a Rubik’s cube, the first one is solved
00:38:47
accordingly the simplest way is
00:38:49
that in place of this edge you need
00:38:52
to put some other absolutely
00:38:54
any let's say we'll put this here using the
00:38:57
same algorithm to the side
00:39:00
we'll lift it we'll return it we'll return it like this no yes it's
00:39:05
time to move back we won't put everything
00:39:10
back here the corner remains
00:39:13
but instead the green orange edges
00:39:15
are green -yellow
00:39:17
now we find our green orange
00:39:20
and put it here again but in the
00:39:23
correct orientation we move it away, we get
00:39:28
a pair we
00:39:29
take it back we raise the front
00:39:32
edge we insert we return it, that is, the
00:39:36
same algorithms or you can
00:39:38
use the formula from ftl then the
00:39:42
pair is brought up to the top u2 to
00:39:47
move it away back
00:39:50
movement po2
00:39:54
r-stroke we go out to the 3rd move,
00:39:58
we turn here and three moves kai but
00:40:02
we drive it into place if you have it in yours,
00:40:06
this algorithm or a similar one
00:40:09
can also be used here, we will put in
00:40:12
place of this red edge
00:40:13
some kind of yellow one, for example
00:40:16
moving it to the side, lift it back, return it,
00:40:19
go back,
00:40:23
lift the front one, earlier insert
00:40:26
such a crooked pair here and lower it down, instead of the
00:40:31
red edge, all the yellow ones appeared,
00:40:33
now we find the red ones and stand it from the
00:40:37
same position, move it here, lift it,
00:40:39
return it,
00:40:44
return it, now a normal pair,
00:40:47
move it back, raise the front
00:40:51
edge and insert we return if you
00:40:55
decide to use other algorithms to
00:40:57
assemble 2 layers, your centers will turn around,
00:41:01
so use the algorithm that I
00:41:03
showed and everything will be fine at the end of the video, I will
00:41:07
also show you how to assemble the first two
00:41:10
layers using ftl on the master more sexy
00:41:17
further, unlike a regular cube
00:41:20
Rubik, we must completely assemble the ribs,
00:41:23
that is, arrange them in their places and
00:41:25
correctly orient them, I considered
00:41:28
different ways to
00:41:30
do this, now I will propose the most
00:41:32
optimal one, even though it has more movement
00:41:35
than the standard three by three,
00:41:37
first we must find an edge
00:41:40
that is positioned correctly relative to the
00:41:43
center We are now looking at the green
00:41:45
yellow layer of the edge, here there are only yellow and
00:41:50
green, the center is
00:41:51
green-yellow, we see that this edge is
00:41:55
green in shape and color with the center,
00:41:58
for convenience we can place
00:42:02
it above the center so that it also matches in color and
00:42:04
shape, but this is not necessary
00:42:07
after that, we hold the master mafic so
00:42:11
that this right edge
00:42:13
is in front of us, after that we do a
00:42:16
3 by 3 algorithm called
00:42:19
fish, this algorithm rearranges
00:42:23
these three edges counterclockwise,
00:42:25
that is, this edge will go here, this here,
00:42:29
this
00:42:30
here is performed as follows,
00:42:32
turn right faces away from you,
00:42:35
top clockwise, right faces
00:42:39
toward you, top
00:42:41
again, clockwise, right faces away from
00:42:45
you, top edges, turn the
00:42:49
right faces toward
00:42:50
you twice, perform the algorithm, right away from
00:42:55
you, up, clockwise, right toward you,
00:42:59
up, clockwise, right away from you, up,
00:43:04
turn two once the right one looks at ourselves,
00:43:08
what happened is this edge, as it
00:43:12
was in place and remained, these
00:43:14
have moved, but it doesn’t matter until the
00:43:18
colors match, not all of them, that is, the yellow one
00:43:20
matches, but these
00:43:23
don’t, we repeat
00:43:25
the right one here, up clockwise, right
00:43:30
at ourselves, up clockwise
00:43:33
right away from you upwards twice right towards
00:43:38
you and we see that all the edges
00:43:41
have moved into place, now they
00:43:44
match both in color and in shape and min
00:43:47
we should achieve this result at
00:43:49
this stage, but it does
00:43:51
n’t happen, then let’s consider the following situation and
00:43:55
find the edge that is positioned correctly
00:43:58
we place it above our center and
00:44:02
look at it yellow-green doesn’t match doesn’t
00:44:05
match but here the colors match in
00:44:07
shape no do the fish here
00:44:13
clockwise towards yourself clockwise away from you up
00:44:18
twice at yourself
00:44:21
look here it matches here it doesn’t match
00:44:26
do it again here you go clockwise at
00:44:31
ourselves clockwise here at ourselves twice
00:44:37
looking at ourselves by color and shape here it
00:44:41
matches and here here it matches only in
00:44:46
color
00:44:47
but not in shape this means that if all
00:44:51
the edges match in color but not in shape
00:44:54
you need to unfold these edges then there is a
00:44:58
correct orientation on a Rubik's cube,
00:45:00
this is equivalent to a stick situation where two
00:45:04
edges are correctly oriented, two edges are
00:45:06
incorrectly looked at visually similar,
00:45:09
in order to correctly orient the edges in a
00:45:11
stick situation, we place the stick
00:45:14
itself horizontally, perform
00:45:17
the following algorithm, rotate the
00:45:20
front front face clockwise, do
00:45:23
bang-bang
00:45:27
and we return the front back, we
00:45:29
get a cross, in this case we also
00:45:35
hold the stick and horizontally the front makes
00:45:40
a bang-bang return the front we see that the
00:45:47
green edge is positioned correctly, let's take
00:45:50
it in front of us, these edges no longer
00:45:53
coincide in color with the center, which means
00:45:56
we need to rearrange them again for this we
00:45:59
make a fish for ourselves, clockwise, for ourselves,
00:46:05
clockwise, for
00:46:07
ourselves, twice twice, no matter
00:46:11
which direction, for ourselves,
00:46:13
what we see while they are standing incorrectly, that
00:46:18
is, yellow-green does not match, we do it
00:46:20
again, at least for ourselves, clockwise, for ourselves,
00:46:25
clockwise, here we are, two of us times on ourselves and
00:46:30
now we get the correct cross, but with
00:46:34
the orientation of the edge it is possible not only a
00:46:36
stick but also another situation, let's
00:46:40
look at this situation again,
00:46:42
we have an edge which is positioned correctly
00:46:44
in front of us and we begin to
00:46:48
arrange the remaining edges, we see that
00:46:51
here the colors do not match only this
00:46:54
of the remaining three matches we do the
00:46:56
fish
00:47:04
that we see here it coincided here no here
00:47:09
no we do it again
00:47:17
green in shape in color here also
00:47:19
here in color but not in shape that is, this is
00:47:23
exactly the same
00:47:25
corner on the Rubik's cube but it looks like
00:47:28
this we place the daw so that the
00:47:31
yellow ribs are more to the left and behind we make
00:47:35
the front now we do a reverse bang-bang at the r-stroke
00:47:41
r-stroke and return the front we get
00:47:45
a cross instead of a reverse bang-bang you can
00:47:48
do 2 usually, but for ours in the gut I often do
00:47:51
the reverse since
00:47:53
we have fewer movements corner so that the correct
00:47:56
edges are behind and on the left we make the front
00:48:04
r-stroke r-stroke back bang-bang we make the
00:48:10
front stroke that we see the green edge in place
00:48:15
these need to be rearranged again we perform the
00:48:19
fish
00:48:26
and get the correct cross quite
00:48:30
rarely it happens that there is not a single edge
00:48:33
that stands correctly relative to the
00:48:35
center in this case, you can
00:48:37
make a fish from any position and such an edge will most
00:48:40
likely appear, just do
00:48:43
the fish here clockwise towards yourself
00:48:49
clockwise away from yourself twice and we see that
00:48:55
even two such edges have appeared, but at
00:48:58
least one should appear after which
00:49:01
you can place
00:49:02
the ribs in their places and correctly
00:49:04
orientate them, attentive viewers might
00:49:06
think that I did not consider the situation and
00:49:10
how much 3 by 3 is called.
00:49:12
I need to orient four edges at once, the
00:49:15
thing is that there are no points on the master morphy xi,
00:49:18
if anything can happen, this is a
00:49:21
situation where all 4 edges are
00:49:25
oriented correctly at once, but the center is
00:49:28
not in the right place, and in order to rotate this center
00:49:31
by 180 degrees, you can use two
00:49:33
types of algorithms both are simple, from any
00:49:37
position we make the fish,
00:49:46
we turn it up clockwise with
00:49:49
movement,
00:49:50
we make the fish again and we have it selected and
00:49:59
it becomes correct relative to the center,
00:50:01
you can
00:50:02
turn it further, and the second method, again from
00:50:06
any position, you can follow the
00:50:08
algorithm with stroke y, that is, the first part
00:50:14
of the fish repeat this five times
00:50:18
r-y-and stroke y
00:50:20
this is 2 r y with stroke three r & r stroke y 4
00:50:30
ur3 y this is 5 and the center turns around,
00:50:35
you can confuse the situation of the center turning
00:50:38
180 degrees with this situation where the center
00:50:40
turns 90
00:50:42
this situation you avoid it if you first
00:50:45
find the correct edge and then
00:50:48
rearrange the rest,
00:50:50
if we do the same algorithm for
00:50:51
rotating the center by 180 degrees, we will
00:50:54
get a similar situation,
00:51:06
also the center will be incorrectly
00:51:08
oriented relative to the edge, but you need to do
00:51:11
it in the usual way; there is no correctly standing
00:51:14
edge, we make a fish,
00:51:21
after which such an edge appears in In
00:51:25
this case, all the ribs appear at once
00:51:28
standing in their places and it is necessary to
00:51:31
unfold them. Well, an example of assembly for
00:51:34
fastening, I chose the most clumsy
00:51:37
case, not a single rib is located near the center
00:51:40
correctly, so we take any we make
00:51:44
a fish
00:51:50
so the rib appears correctly,
00:51:54
we place it in front of us,
00:51:56
we look at the remaining ribs does not match
00:51:59
does not match does not match again, you
00:52:03
could notice that sometimes the ribs can
00:52:06
stand up correctly after one fish,
00:52:08
sometimes it takes 2, we know that an ordinary
00:52:13
fish rearranges its ribs
00:52:15
counterclockwise yellow will become a yellow place
00:52:18
this is yellow again to yellow and green
00:52:21
to green that is after the first attempt,
00:52:24
our ribs will fall into place,
00:52:27
we perform a fish,
00:52:31
ribs of steel, but if we need to
00:52:34
move the ribs in the other direction, we
00:52:37
can use a
00:52:38
mirror algorithm; sometimes I use it
00:52:41
to solve this kind of thing: for 3
00:52:44
by 3 cubes, a mirror of a regular fish
00:52:49
or a stroke of sharp
00:52:52
el que is done pulley or stroke
00:52:55
q2 and here the rearrangement of the edges goes in the
00:53:00
other direction, for example, in this
00:53:03
situation we see that this edge
00:53:05
is positioned correctly, but these ones are not, we see
00:53:09
that the yellow one will come here green to the
00:53:12
yellow place and the yellow ones to the green
00:53:15
then the silver ones will not stand on their places, but
00:53:18
if you make a rearrangement in the other
00:53:20
direction, then the first time you can
00:53:23
put them in their places, that is, we make
00:53:25
either 2 ordinary fish or one
00:53:29
mirror one, that is, the left fish, that is, the
00:53:31
same movements but mirrored on the left
00:53:34
side, raise counterclockwise,
00:53:39
lower counterclockwise
00:53:43
we raise it twice, we lower it, we see that
00:53:49
on the first attempt the ribs are in their
00:53:52
places, we already determine the situation
00:53:56
of a corner or a stick, there will never be a point here
00:53:59
for the reason that we always have a
00:54:01
correctly oriented edge, which
00:54:03
we initially find, now we have a daw,
00:54:07
this is correct and this
00:54:09
we place it correctly and behind not on the left we make
00:54:12
the algorithm front y r o stroke r-stroke and
00:54:20
the front back we see that the ribs are
00:54:24
mixed again we take
00:54:26
the correct one in front of us and look the yellow one will go here
00:54:30
the yellow one here the green one here that is, the usual
00:54:34
right fish we have enough
00:54:42
ribs collected and other situations it cannot be on the edges,
00:54:45
we have considered all the
00:54:47
possible ones
00:54:49
if you assemble in the order
00:54:51
as I showed, all that remains is
00:54:58
to place the corners in their places and
00:55:01
orient them correctly in order to
00:55:03
place the corners in their places we will
00:55:05
again use the algorithm from a
00:55:07
3 by 3 cube as in the method for beginners, we
00:55:12
find on the yellow side one corner that
00:55:15
is correctly positioned, we
00:55:16
place the yellow side in front of us, that
00:55:20
is, initially the cube was in this
00:55:21
position, after which the oil with that side is
00:55:24
turned over onto ourselves the correct
00:55:26
angle is the corner that is in its place,
00:55:29
we place the yellow side on the top left
00:55:33
in front of us after which an algorithm was executed
00:55:36
that rearranged this
00:55:39
corner here, this one here and this one here at the bottom of
00:55:44
the screen, written in the language of rotation of the movements,
00:55:46
the following lift the right edge of the upper one
00:55:51
against the clockwise right edge in the same
00:55:54
direction, the lower one, turn the right edge twice
00:55:59
towards itself, the
00:56:00
upper one clockwise to the right edge away from itself, the
00:56:05
lower one turns
00:56:07
twice and the right edge twice the corners are
00:56:12
placed in their places, you
00:56:14
can also use the reverse
00:56:16
algorithm if it is more convenient for someone
00:56:20
twice the right edge
00:56:21
twice the bottom edge and right to yourself
00:56:25
top counterclockwise right away from you
00:56:29
bottom twice right to yourself
00:56:34
top clockwise right to myself in spike
00:56:38
mods with a highly modified form, I usually
00:56:40
use only one algorithm so as not to
00:56:43
make a mistake in quality, and the yellow edge
00:56:45
we have is the green yellow center edge, which is what
00:56:48
we must put to ourselves, that
00:56:52
is, initially the master mor fix is ​​in this
00:56:54
position
00:56:55
and the top edge rotates and we must
00:56:58
place green with the yellow center towards
00:57:00
you
00:57:01
then find a corner here that is
00:57:05
in its place if it is a one-color
00:57:08
corner then this is noticeably good if it is
00:57:11
three-color then we check the colors yellow
00:57:15
red green the colors do not
00:57:19
have to coincide with the edges, the main thing is that
00:57:21
their set is the same as that of the
00:57:24
adjacent edges then here there is
00:57:26
green-yellow and there is and the red one is sitting does not
00:57:30
coincide with the night this corner is not in its
00:57:33
place it is clear that if the three-color
00:57:36
corner is in place on the color new
00:57:38
or vice versa it is also not in its place the
00:57:41
elements are located we find a corner
00:57:44
that is in the right place this green
00:57:47
yellow center in front of us is a corner on the left,
00:57:51
top in front,
00:57:53
if there are no correctly placed corners, then we
00:57:56
first simply do this algorithm and the
00:57:59
corner will appear in its place, after
00:58:02
which we do the algorithm again, and then we
00:58:05
perform the movement, lift it
00:58:09
counterclockwise, continue moving the bottom edge
00:58:14
twice, here you need to be more careful in following the
00:58:17
edges, but here’s one the edge passed through
00:58:21
the center and the second one, which means there was a
00:58:23
double movement of the right edge towards itself, the
00:58:27
upper edge along the clockwise right edge
00:58:31
under itself, below again twice,
00:58:37
and the right ones twice, we look at what
00:58:41
happened yellow corner as it stood and still
00:58:44
stands this corner yellow green blue is
00:58:48
out of place but and we see that this one
00:58:51
sticks out clearly out of place,
00:58:53
just like this one wears the algorithm needs to be
00:58:56
repeated either the first time or from the
00:58:59
second corner, they will stand in their place,
00:59:03
raise it counterclockwise, continue downwards
00:59:08
twice towards themselves, clockwise away from themselves downwards
00:59:17
twice, and then right
00:59:21
look twice now the green yellow-red
00:59:24
corner is between the yellow red and
00:59:26
green edges it started to be in its
00:59:29
place this corner is definitely in the
00:59:32
right place and this green blue
00:59:35
yellow green blue yellow is in
00:59:39
place before unfolding the corner let’s
00:59:41
look at the situation when one corner is
00:59:44
not in its place in this case, we
00:59:47
again place the green-yellow center
00:59:49
in front of us so that the
00:59:51
right and not the upper edge rotates, and
00:59:54
here we have absolutely any corner, we
00:59:57
just immediately do the algorithm, the
01:00:00
main thing is not to forget from this position
01:00:03
as we collected master mor fix
01:00:04
turn it over so that the
01:00:07
green-yellow center is in front of us, we do
01:00:22
n’t look at the algorithm for the first time, but this corner is out of
01:00:26
place, this one is also
01:00:30
red-green yellow yellow red
01:00:34
green all the same colors, which means
01:00:36
this corner is in the right place We
01:00:39
place it on the top left and repeat
01:00:43
the algorithm;
01:00:56
double movements can be done in any
01:00:58
direction, either clockwise or
01:01:01
counterclockwise, the effect will be
01:01:03
the same, but again we got that the
01:01:06
corners are in their places and all that remains is to
01:01:10
unfold them; sometimes it happens that the
01:01:13
corners are already unfolded correctly and master
01:01:17
mark x is completely assembled
01:01:19
don’t be afraid of this it’s normal at the end of the assembly it
01:01:22
may be necessary to unfold both two
01:01:24
corners and one corner green yellow
01:01:27
unfold not not required you
01:01:29
may have to do this in case of
01:01:31
pseudo parity
01:01:34
we will again unfold the corners like in three by three
01:01:36
for of this we turn the yellow side
01:01:38
to the left and bang-bang mia we unfold the
01:01:42
far left upper corner if
01:01:45
we orient the corner correctly, we don’t need it,
01:01:47
ours is tucked in the left side of the
01:01:50
next one if the yellow color is directed
01:01:53
upward then we do 4 bang-bang 23
01:02:02
4 block is oriented correctly and
01:02:06
then we turn it up next corner if the
01:02:08
yellow color is directed back we do 2
01:02:10
bang-bangs, pay attention that the right
01:02:13
side of the cube is now disassembled,
01:02:15
don’t be afraid, you just need to continue doing
01:02:17
bang-bangs and every 6 bang-bangs and into the cube
01:02:20
will restore its position
01:02:23
yellow back two bang-bangs
01:02:29
that’s it oriented correctly, all that remains is
01:02:31
to turn it onto the yellow edge on the
01:02:34
master morphie xi instead of the yellow edge, we have a
01:02:37
green face with a yellow center and
01:02:40
turn it to the left, make it so that the
01:02:43
left edge rotates,
01:02:45
the top and right, that is, there should not be
01:02:49
any intermediate position so that
01:02:51
you feel uncomfortable in front of we should have a
01:02:53
two-color center rotates the top
01:02:55
edge rotates the right edge this
01:02:58
corner of us will unfold here it
01:03:01
is difficult for us to understand how much to do bang-bang
01:03:03
of so we do 2 bang-bangs look
01:03:05
the corner unfolded correctly if not
01:03:08
then do two more bang-bangs let's
01:03:11
start green yellow center
01:03:14
on the left, this is the corner we unfold,
01:03:18
we make the first bang-bang, we make 2 bang-bangs,
01:03:26
in front of us all the time there should be this
01:03:29
center that was at the beginning, this is the
01:03:31
yellow-red one, we look at the corner unfolded
01:03:34
correctly, it matches the colors of
01:03:36
the adjacent edges, this is good
01:03:40
yellow-red center in front of us
01:03:42
we turn the next corner, we make
01:03:47
two bang-bangs on it,
01:03:56
we look at the corner did not turn out correctly,
01:04:00
then we do two more bang-bangs,
01:04:12
the corner turned around correctly,
01:04:14
we turn this edge master mor fix
01:04:18
assembled, we were lucky and
01:04:21
the stage of orienting the corners was very
01:04:23
simple, well, this does not always happen
01:04:25
for Let's start by looking at what to do when you
01:04:28
only need to orient one corner, in
01:04:31
this case we do either 2 or 4
01:04:35
bang-bangs on this corner, the remaining either
01:04:38
4 or 2
01:04:39
on the adjacent one of the same color, in this case the
01:04:43
desired corner will unfold as
01:04:46
necessary and this one will unfold somehow it does
01:04:49
n’t matter to him what
01:04:51
orientation we are in,
01:04:53
we place the green-yellow edge on the left in
01:04:56
front of us, the
01:04:57
two-color green-yellow center on the left,
01:05:00
we will unfold this corner,
01:05:03
do 2 bang-bangs and look once, bang-bang,
01:05:07
2 bang-bangs, look if it doesn’t turn around, then
01:05:12
we do two more bang-bang one bang-bang 2
01:05:18
bang-bang turned around we have all the corners
01:05:21
oriented correctly but here everything is
01:05:24
destroyed so in place of
01:05:27
the corner that we now oriented
01:05:29
we tuck the one-color closest one
01:05:33
turned here and do
01:05:36
bang-bang on it and until it won’t
01:05:39
come together if on the first corner we
01:05:42
made 4 bang-bangs, then there will only be
01:05:44
two left to do;
01:05:46
if you did 2, then there will be 4 left so that everyone
01:05:49
has six, just do it until the right
01:05:54
side comes together,
01:05:57
two bang-bangs are enough, just turn
01:06:00
it up, the need to unfold a
01:06:03
one-color corner may arise and when
01:06:06
orienting two corners, for example, here is
01:06:08
such a case, we place the
01:06:11
green-yellow centers as usual on the left
01:06:13
in front of us, another two-color corner
01:06:17
that needs to be expanded is located here,
01:06:19
we do 2 bang-bang and look at one bang-bang
01:06:25
2 bang-bang has not turned around, we do two more
01:06:30
one bang -bang 2 bang-bang turned around
01:06:36
correctly,
01:06:37
turn up the next corner and make
01:06:42
two bang-bangs on it 1 2 master my fix in the
01:06:50
right side and it’s assembled
01:06:51
but the corner is not there yet and in fact this
01:06:54
turns out to be a situation with
01:06:56
one corner incorrectly oriented
01:06:58
and what did we do in that case
01:06:59
oriented this corner correctly and the
01:07:02
remaining bang-bang was twisted
01:07:04
on the one-color one, we also do and here we
01:07:07
continue to twist the bang-bang one bang-bang
01:07:12
2 bang-bang corner oriented the right
01:07:16
side is stirred, we turn
01:07:19
the one-color one in this place and twist the
01:07:22
bang-bang and until the right part will
01:07:24
not assemble
01:07:27
1
01:07:36
234 we turn the left uranium, that is, the
01:07:41
top one and everything is assembled for fastening, I
01:07:45
will show examples of assembly from beginning to
01:07:47
end, the mixed master midges start the
01:07:55
blue of the red center, one edge
01:07:58
is already in place,
01:07:59
we look for the rest, we see here the red one, we bring it
01:08:03
coincided, then the
01:08:05
blue ones coincided, another blue one the colors do not
01:08:13
match, we place the
01:08:17
right on the right and up clockwise and
01:08:22
the front rank counterclockwise, the
01:08:25
ribs are positioned correctly, we turn the two
01:08:29
centers over with a blue color, which is the color we use to draw the blue ribs,
01:08:33
so here, obviously, the red ones
01:08:38
match these red ones in shape and color
01:08:41
match, all that
01:08:42
remains is to unfold only the blue yellow
01:08:45
and the blue green
01:08:46
center we see that both do not
01:08:49
match in shape, which means a rotation of 90
01:08:52
degrees will help us lift it up, move it to the
01:08:56
side, turn it up in
01:08:58
blue,
01:09:01
return the edge, we see everything is fine,
01:09:05
lower it down, do the same with this,
01:09:10
lift it up, move it to the side,
01:09:15
turn it blue with the center side up,
01:09:19
bring the edge down, lower the correct
01:09:24
cross down, ready to begin assembling the first
01:09:28
layer,
01:09:29
find a one-color red halog on top,
01:09:33
put in place the blue red green, it
01:09:39
should be blue red green place,
01:09:42
look at the blue, the blue matches the
01:09:46
neighbor, you know, the reverse
01:09:49
bang-bang is enough, or just twist the piff- bang until it
01:09:51
falls into place then
01:09:56
look at the blue red in the place of the blue
01:09:59
jackdaw and sit in the place of the truth of the red
01:10:02
let's take one bang-bang we'll extract this
01:10:05
one we'll bring here we won't put it in its
01:10:11
place now we'll put this one here the
01:10:16
high beam coincided with the high beam that means
01:10:19
one regular bang-bang, so everything is fine, the
01:10:24
first layer is ready,
01:10:26
we assemble 2 we see a yellow edge that
01:10:30
should already be here, the shape
01:10:32
matches, we move it to the neighboring ones here,
01:10:36
the shape does not match, from here we
01:10:39
install the edge here, we introduce the side, we
01:10:43
raise it, we create a pair, we move it back
01:10:48
and through the front edge we put it on
01:10:53
one place is ready further here there should be
01:10:56
blue ones just here the shape
01:10:59
matches so we take it to the next
01:11:03
place and from here we install it, we
01:11:10
got a pair not a pair we drive it so it’s here it’s
01:11:18
red here the red
01:11:21
revo paint is above the center we put it
01:11:24
here then we made it mirrored from and enter
01:11:28
raise return return the pair
01:11:32
move back raise return
01:11:38
lower two layers ready look here
01:11:42
not a single edge is in its place
01:11:44
so first we make a fish and the edge
01:11:53
that stands correctly appears
01:11:56
we place it above the green center for
01:11:58
aesthetics this is not necessary look
01:12:01
yellow will go here
01:12:03
green here yellow not here will assemble,
01:12:08
so it’s better to make the left fish so that
01:12:10
in one algorithm the ribs fall into place;
01:12:21
we’re lucky; we didn’t have to make
01:12:24
the orientation of the regar, which is not very interesting,
01:12:27
so let’s model it so that
01:12:30
we have to, let’s say we got it like
01:12:32
this in the sample series, the color matches,
01:12:35
but these two don’t match according to the shape,
01:12:38
we place the resulting shelf
01:12:41
horizontally, we make the front
01:12:44
bang-bang front stroke again green in
01:12:51
place, it remains to rearrange the ribs with one
01:12:54
fish, we see that if we
01:12:57
rearrange the ribs counterclockwise, they
01:12:59
will not come together, so sing the left fish, the
01:13:12
ribs are assembled, we rearrange the corners, the yellow
01:13:17
corner is in its place green- with the yellow edge
01:13:20
towards you we place this one in front from above
01:13:24
we carry out the algorithm for rearranging the
01:13:27
corners and so the master mor fix has gathered
01:13:39
again we are lucky
01:13:41
again this is not interesting we model a not
01:13:44
so rosy situation we place the green yellow
01:13:47
center to the left
01:13:49
in front of us we hold another two-color and
01:13:52
bang-bang my we unfold the far
01:13:55
upper left corner this one every two
01:14:00
bang-bangs we check whether it is
01:14:02
oriented correctly or not one bang-bang 2
01:14:08
bang-bang incorrectly 3 bang-bang 4 bang-bang
01:14:15
correctly oriented tuck the
01:14:18
next one
01:14:19
we do two more bang-bangs 1 2 not correct
01:14:26
we do 2 more 1 2 now correct the right
01:14:33
side of the master mafic is mixed, so
01:14:36
we turn the
01:14:38
one-color corner to the back and twist bang-bang
01:14:42
until the right side is assembled
01:14:47
12
01:14:49
not enough,
01:14:53
two more are enough, the master buffer is
01:14:58
assembled, the master mur fix is ​​quite possible to
01:15:07
assemble at speed and it is convenient to
01:15:09
assemble the first two layer method and vtl
01:15:12
part I will show the general principle of how to
01:15:14
do it intuitively for those who are interested, you
01:15:17
can watch for a regular assembly this
01:15:21
information will not necessarily be recalled on a
01:15:23
regular cube if there is a ready-made one,
01:15:26
it’s time to put it right here, for this
01:15:28
you can use reverse bang-bang or
01:15:34
surkhai world the entire pair is placed in its
01:15:40
slot, but master morphine,
01:15:42
ready-made pairs are often formed since there are many
01:15:44
identical elements and we also have
01:15:47
same-color corners, the correct pairs
01:15:49
are formed even more often, for example, we see
01:15:52
such a pair if it is placed above its
01:15:54
place, you can
01:15:56
reverse bang-bang am put in in your garden you
01:15:59
can also find a blue red corner
01:16:02
with an edge of a matching color
01:16:04
and this will also be a pair which
01:16:07
can also be placed in your slot, for
01:16:11
example with such movements
01:16:12
one of the shortest combinations for
01:16:15
assembling ftl into 3 by 3 cubes is 3
01:16:18
moves when we have a silver corner in
01:16:23
one movement it is assembled into a pair if
01:16:27
you place a corner above your slot, you can
01:16:29
put both elements in your slot in 3 years,
01:16:34
again due to the presence of single-color
01:16:36
elements, no matter, the morsel now
01:16:39
appears in 3 moves since the orientation of
01:16:41
this corner
01:16:42
does not matter; this corner with this edge is one a
01:16:46
move can be combined into a pair, which means
01:16:49
if we place a corner above our
01:16:51
place, in three moves we put the entire pair
01:16:56
in our slot
01:16:58
example 3 moves with 3 colors corner
01:17:00
blue red-yellow with this yellow
01:17:04
color with this yellow edge in one move
01:17:07
combines into a pair and that means we
01:17:11
place the corner above our place 7
01:17:14
red-yellow here the red slot is not the one
01:17:19
here the green color here blue here is
01:17:24
the one that is needed blue red yellow
01:17:26
slot of three moves kai we place a pair in our
01:17:35
slot what is convenient master mor fix it is very
01:17:38
easy to place one-color corner with
01:17:41
your edges into place and then from the
01:17:44
remaining elements the
01:17:45
remaining pairs are assembled and
01:17:49
from the three-color corners we select only
01:17:51
those where there are blue and red colors and for
01:17:55
them only green and yellow
01:17:57
edges are suitable, all this works if we start
01:18:01
assembling a blue red cent if
01:18:04
you start another, respectively the colors
01:18:06
will be different one-color time for
01:18:09
movie cubes 3
01:18:10
is solved as follows: we lower
01:18:14
the corner so as not to destroy
01:18:16
anything collected, we bring
01:18:20
the edge there, we don’t get a pair, then in any
01:18:24
way we drive the pair into its slot
01:18:27
one-color pairs on the master morphie xi are
01:18:29
relevant mainly for three-color
01:18:32
corners or in in rare cases when a
01:18:35
single-color corner of its edge stands
01:18:37
conveniently, for example, like now this
01:18:41
corner with this edge in one move we wo
01:18:44
n’t connect mine into a pair, but if we
01:18:47
lower this corner, adjust the edge here and
01:18:52
then raise it, we will get a pair and
01:18:55
we will already have this pair we completely install
01:19:00
our slot
01:19:02
for a three-color corner to a similar
01:19:05
example would be the following situation, we
01:19:07
see blue-red colors and on one
01:19:10
side green, this green should
01:19:13
approach the wide part of the edge, we see that
01:19:16
this edge can easily be brought
01:19:19
here with the wide part, which
01:19:20
means we lower the corner and bring the edge and
01:19:25
return the corner, you will get a pair and
01:19:29
again install this pair in its place in any way,
01:19:34
and the remaining pairs in the intuitive
01:19:38
ftl is when
01:19:39
the corner is directed white upwards,
01:19:42
you need to
01:19:43
combine the edge like met one for
01:19:46
beginners with your center and then
01:19:49
tilt this edge to the
01:19:52
opposite side from the desired center there is a
01:19:55
green color, you need a green center and you
01:19:57
need to tilt it in the other direction,
01:20:00
bring the corner there and get a pair,
01:20:04
after which it’s time to
01:20:06
put it in your slot again in any way, but master
01:20:10
morphessi such a solution to the pair is
01:20:12
only relevant for three colors of the corners since it’s
01:20:15
easier to solve with a single color like a 3 move
01:20:17
or a one-color pair, in this case
01:20:20
we should have a blue red corner and a
01:20:22
yellow or green color pointing
01:20:25
down, blue red on top and yellow or
01:20:28
green pointing down, we find an edge
01:20:32
that is the same color as the bottom color
01:20:35
but yellow or green and in our In case
01:20:37
of yellow, here it is located in
01:20:42
some center so as not to
01:20:44
break the elements of the front layer and this
01:20:47
edge
01:20:48
needs to be lowered onto the second layer so
01:20:51
that the wide part is
01:20:54
on top, the
01:20:55
not so wide part is on the bottom, there is a
01:20:59
wide part on top and
01:21:03
now you need to fit a
01:21:05
corner to this edge after which,
01:21:08
lifting it up, we get a ready-made pair,
01:21:12
which we can easily leave in our slot;
01:21:20
another example for fastening; blue
01:21:23
red corner; green color from below; look for the
01:21:27
green edge; here we lower the green edge
01:21:30
so that the
01:21:34
wide part is on top and at the
01:21:36
same time do not destroy the assembled elements, for
01:21:40
example like this wide on top, adjust the
01:21:45
angle there, everything matches up, we
01:21:48
get the finished pair, push it into the
01:21:52
right slot, these are the basic principles of assembling the
01:21:57
first two layers using
01:21:59
intuitive ftl in this video, I
01:22:02
explained in as much detail as possible all the
01:22:05
necessary material for assembling master
01:22:07
morphy from three to three,
01:22:09
this is the video I will be using refer to
01:22:11
tutorials for a larger sirman
01:22:13
fix in each of them there will be a 3 by 3 stage
01:22:16
which will be assembled exactly the same way
01:22:18
as I showed in this video on the even
01:22:21
version additionally there will be parity and
01:22:24
train and you will succeed and
01:22:27
that’s all thanks to everyone bye
01:22:31
[music]

Description:

Мастерморфикс 3х3 иногда ошибочно называют как Мастер Пираморфикс. В этом видео представлено подробное руководство по решению этой головоломки, приведена полная сборка с объяснениями и даны дополнительные рекомендации по ускорению, в том числе по применению интуитивного F2L. Как собрать Мастерморфикс 2х2 https://www.youtube.com/watch?v=1AIjeh7nxnE Как собрать Мастерморфикс 3х3 https://www.youtube.com/watch?v=hs5jZee0XUo Как собрать Мастерморфикс 4х4 https://www.youtube.com/watch?v=ZE_zPegnYTY Как собрать Мастерморфикс 5х5 https://www.youtube.com/watch?v=-EubInUppx4 Как собрать Мастерморфикс 6х6 - не очень скоро Как собрать Мастерморфикс 7х7 - не очень скоро Как собрать Мастерморфикс 8х8 - совсем не скоро Тайм-коды: 0:00 Приветствие 0:52 Строение и этапы сборки 5:41 Крест 18:55 1 слой 31:25 2 слой 41:14 Ребра верхнего слоя 54:54 Углы верхнего слоя 1:07:49 Пример сборки 1:15:01 Основы F2L Школа Спидкубинга в Тамбове https://vk.com/cubeschooltambov Как собрать кубик Рубика 2х2 https://www.youtube.com/watch?v=hYHEYwGnLyU Как собрать кубик Рубика 3х3 https://www.youtube.com/watch?v=bvC_nEzCi5M Как собрать кубик Рубика 4х4 https://www.youtube.com/watch?v=v5ytiOyTFSA Как собрать кубик Рубика 5х5 https://www.youtube.com/watch?v=H4PlvjtFByM Как собрать кубик Рубика 6х6 https://www.youtube.com/watch?v=yqEIek_l-44 Как собрать кубик Рубика 7х7 https://www.youtube.com/watch?v=w41zK-1qruY Как собрать мегаминкс https://www.youtube.com/watch?v=WgoguOY3tKI Как собрать пирамидку https://www.youtube.com/watch?v=yKhPH0atyGE Как собрать скьюб https://www.youtube.com/watch?v=EICw3aqn6Bc Как собрать Клок-Часы Рубика https://www.youtube.com/watch?v=ZZC2jXtkUlY Как собрать Square-1 https://www.youtube.com/watch?v=XguuJTUwJoE Социальные сети ВКонтакте https://vk.com/id21825350 Instagram https://www.instagram.com/alexeyyarygin/ Facebook https://www.facebook.com/profile.php?id=100025225253878 ОК https://ok.ru/profile/576304058496 Поддержать канал https://www.donationalerts.com/r/alexeyyarygin

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