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Download "Мы Сделали Первую 3Д ИГРУ ХОРРОР Для ГеймДжема За 3 Дня На Unity / Halloween GameJam"

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  • ruRussian
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00:00:00
Hello, this is an update studio in touch.
00:00:03
Today I will tell you about how you
00:00:04
made a game for our second game
00:00:06
jam, which was held by Ilya Yakovlev with a
00:00:08
bunch of other YouTubers. You
00:00:10
can see them all on the screen now where we first
00:00:12
got a taste of Unity 3D, created
00:00:14
our first Horror twice we missed the
00:00:16
deadline for the project and took first place,
00:00:20
what the [ __ ] What is the first place anyway,
00:00:22
what did you write and had a great
00:00:25
time if you don’t know what Game Jam is,
00:00:28
then Welcome, then the previous video
00:00:30
explains all this in detail And today
00:00:31
we’ll focus on the process before the beginning
00:00:34
of course is to like and subscribe. Oh,
00:00:36
what a pity that those who are not subscribed to this
00:00:39
channel will spill coffee on their
00:00:41
keyboard tomorrow, all this had to be done was to click on
00:00:42
this subscribe button Yes, subscribed
00:00:45
Okay Let's go see how we made this
00:00:47
game Let's Go mm lasts only 3 days and we
00:00:51
are working with 3D for the first time. And plus, I
00:00:53
communicate with blender on you. The only thing
00:00:55
I did there was the production of ready-made models
00:00:57
and their rendering, respectively, with the subsequent
00:00:59
addition of Photoshop, which fortunately I
00:01:01
already know how to communicate with, so if you are
00:01:03
interested in a few of my works So,
00:01:05
based on all this, we decided that
00:01:06
we will not make a game from scratch. As
00:01:08
we did in the previous two games, but
00:01:10
we will still take some ready-made assets
00:01:12
about what the game will be about. There is such a
00:01:15
series of shelters; in short, the plot there is
00:01:18
that that there is a bunker in
00:01:19
which people have been living for several generations for several generations
00:01:21
who do not know why they are in the
00:01:23
bunker, what is outside, but
00:01:25
they know for sure that it is better not to go there, so
00:01:28
I watched this series and decided that a
00:01:30
new game needed to be connected with it somehow and 100%
00:01:33
we connected the concept that there
00:01:35
was an infection in the bunker and you
00:01:37
were the last survivor. But the
00:01:40
passage to each next floor
00:01:41
is blocked and is opened using a key card
00:01:44
that you need to find at each level
00:01:46
in order to go up and get out of the
00:01:48
bunker. One day I created a project and
00:01:51
began to create a player and a controller
00:01:54
to control it Of course,
00:01:56
I didn’t do anything there myself. Well, Kamon is 3D for the first
00:01:59
time, and then he started doing
00:02:01
interesting things, for example, he created
00:02:03
two animations for the camera when the
00:02:05
player moves or at rest when
00:02:08
he’s just standing still, I also tried to
00:02:10
add A shadow under the player, but nothing
00:02:12
useful came of it. So I
00:02:14
quickly abandoned this idea, and Tyoma,
00:02:16
meanwhile, was completely sitting in the
00:02:18
blender. He needed to create a concrete
00:02:20
spiral staircase, sides along the edges of the floor
00:02:22
and a bridge to move from the stairs to the floor. For a
00:02:25
day or two, I change the color sky in
00:02:28
order to make everything dark and create that
00:02:30
very horror atmosphere. And of course,
00:02:33
I add a flashlight to the player so that
00:02:35
at least something can be seen in this impenetrable darkness. Well, of
00:02:37
course, I’m finally starting to
00:02:40
build something, namely, for now I’ve laid
00:02:41
some kind of foundation for the first floor of
00:02:44
which, by the way, there will be only four, and the
00:02:46
fifth floor is already considered a surface,
00:02:48
if you climbed onto it, you won,
00:02:51
added an enemy to the stage, took a model from the
00:02:53
Mikma site, there are a bunch of different
00:02:55
animation models, you can even upload your model to the
00:02:57
site and animate it in a couple of
00:02:59
clicks, in general, what magic
00:03:01
Well, I chose music for all this
00:03:02
depressingly tense gloomy atmosphere
00:03:05
and then I tried to create my first
00:03:07
cut scene. The result: Well, it worked out. It’s so
00:03:10
cool that he devours himself. I did it
00:03:13
through the Unity timeline. A very convenient thing
00:03:16
because it’s just convenient to work with
00:03:18
animations of several objects
00:03:19
at the same time Well, there are still a bunch of different
00:03:21
chips, to be honest, I learned from the video F.
00:03:24
If you study this
00:03:25
technology, I can also recommend it to you.
00:03:27
We also had problems with
00:03:29
some models because of which they
00:03:31
were one-sided, that is, on one
00:03:33
side you see it and look at it from the other
00:03:34
side, but it’s not there, fixes this
00:03:36
by duplicating the object in blender and
00:03:38
then turning the duplicate
00:03:40
inside out, it’s generally some kind of game, but it
00:03:43
works. The topic adds models of a fence
00:03:45
button and a valve for the spoiler pipe. The
00:03:47
second and third we won’t
00:03:49
use it; it’s trivial. There won’t be enough
00:03:51
time to implement it. their
00:03:52
functionality is day three I’m creating a main
00:03:56
menu in which I don’t use the UI for the first time
00:03:59
here as I think it’s obvious Everything is done on the
00:04:01
ame object and adding to the scene when
00:04:03
starting the game so that at first
00:04:04
impression you can already go nuts
00:04:06
By the way, this scene is also a special pride
00:04:09
despite failing
00:04:23
[applause]
00:04:27
[music]
00:04:34
we were faced with the problem that the enemy
00:04:36
was following you through the floors, that is,
00:04:38
Walking, for example, on the second floor You heard the
00:04:40
enemy on the First Although in fact he was
00:04:42
not nearby at all and under you we had to
00:04:45
decide This is a destroyer who destroyed
00:04:47
all the enemies on the floor as soon as you
00:04:49
leave it, and in case you
00:04:51
return, the spawner was triggered and the enemies
00:04:53
were again on the floor. The topic downloaded the ready-made
00:04:56
assets of the houses, set them up correctly for the demolition, added
00:04:58
everything unnecessary and added it to
00:05:01
Unity and began creating
00:05:03
models for maps and a card reader. By the way,
00:05:05
about their maps I drew and some of you
00:05:08
can see your names on them How did it
00:05:10
happen, and so we randomly
00:05:12
selected subscribers from
00:05:14
our Telegram channel for this role, not bad Yes, the
00:05:17
guys were lucky and you just had to be
00:05:19
subscribed to TG So don’t miss
00:05:21
yours there’s a chance there’s a bunch of different goodies,
00:05:24
including this one. Subscribe using the
00:05:26
links in the description or in the comments,
00:05:28
maybe you’ll get somewhere or
00:05:29
get something. Well, then I just
00:05:31
had to do level design and
00:05:33
display houses on the map. And in the Topic I had to
00:05:36
do it system of those same cards and
00:05:38
unfortunately, unfortunately, even taking into
00:05:41
account the fact that the jam was spilled for 2 hours,
00:05:43
we didn’t have time to send what was there to the jam
00:05:46
and honestly there wasn’t much there, in order to
00:05:48
win you need to climb to the very
00:05:50
top and since we have a card system no, you do
00:05:52
n’t even have to enter the floors, you
00:05:54
just run for 40 seconds and you win
00:05:56
Congratulations Day Jen finished the game, it
00:06:00
was clearly necessary to improve it to some
00:06:01
more or less working condition and
00:06:03
first of all, these are, of course, the
00:06:05
card readers and the whole system of their interaction
00:06:08
everything He continued to do this and just like that,
00:06:09
it all works great and
00:06:11
the text is cool and spinning. I added that I
00:06:13
created standing texts in the right places
00:06:15
and threw the same screen on them so that when the
00:06:17
text enters the player’s field of vision
00:06:19
it can be read from any
00:06:21
position he added settings and
00:06:23
pause menu menu, which was also made from
00:06:26
Game obc, used in the main menu and
00:06:28
made logic for the panels so that you
00:06:30
can adjust the volume and
00:06:32
sensitivity parameters, then
00:06:34
Random Spawn of cards is added,
00:06:36
level design is being created, animation of the game is created,
00:06:38
this is how the screen lights up
00:06:41
When you leave the bunker like It’s like you’re
00:06:43
really reaching the surface and you’re
00:06:44
blinded by something brighter than this soft sun.
00:06:47
You can see all this by playing the
00:06:49
game using the links in the description or in the
00:06:50
comments if we, of course, already have time for
00:06:52
your viewing, put it on Yandex
00:06:55
games. Thank you so much for watching. Don’t
00:06:57
forget to like and subscribe write
00:06:59
comments rate the game write the game is
00:07:01
crap or the game is awesome it’s whatever you
00:07:04
like best The main thing is that any
00:07:05
criticism is accepted and accepted with
00:07:07
great pleasure once again
00:07:09
thank you so much and see you in the next
00:07:12
video
00:07:15
bye

Description:

🐬Самый лучший Дискорд - https://discord.com/invite/TrEVnTUQnX 🛫Самый крутой ТГ канал - https://t.me/UpdateStudioTeam 💸Поддержать монеткой - https://www.donationalerts.com/r/yungartist Пока это игра проходит модерацию, вы можете поиграть в нашу первую игру - https://yandex.ru/games/app/268279?lang=ru ПОДРОБНАЯ ИНФОРМАЦИЯ В НАШЕМ ТГ Всем привет! На связи Update Studio. В этом видео вы увидите, как мы поучаствовали в геймджеме Halloween Gamejam от @-it394@-it394 @LogFaer @ICECREAM2019 @gamedevlavka @NightTrainCode и сделали 3д хоррор игру за 3 дня, то есть 72 часа на Unity в 2023 году , с какими трудностями мы сталкнулись при разработке, немножко фишек и предостережений в геймдеве. Вы узнаете как мы создали игру и выложили ее на яндекс игры, а еще прямо сейчас вы можете в нее поиграть! Над этим видео я работал более недели, надеюсь вам понравится. Так что всем рады. Не забывайте подписываться если хотите больше роликов с подобной подачей. На данный момент нас два человека и мы разрабатываем игры и создаем контент для вас! Добро пожаловать на наш канал, здесь будут выходить ролики про разработку игр, участие в game jam-ах и смежные тематики. Так что присаживайся поудобнее и смотри видео: Мы Сделали Первую 3Д ИГРУ ХОРРОР Для ГеймДжема За 3 Дня На Unity / Halloween GameJam . Перед началом ролика, не забывайте подписаться на канал, поставить лайк и написать комментарий. Берите вкусняшки, заваривайте чаек, откидывайтесь в кровати или в кресле и... ПРИЯТНОГО ПРОСМОТРА! ================================== НАШИ СОЦ СЕТИ: 😉Все соцсети здесь - linktr.ee/UpdateStudio 🎥YouTube https://www.youtube.com/@UpdateDev 🛫ТГ https://t.me/UpdateStudioTeam 🖥Группа Вк https://vk.com/updatedev 📄DTF https://dtf.ru/u/1223935-updatestudio 📱TikTok https://www.tiktok.com/explore 🔴Twitch https://www.twitch.tv/tep98_ 💸Поддержать монеткой) https://www.donationalerts.com/r/tep98 📈По поводу сотрудничества и рекламы(ВК): https://vk.com/tep98 ================================== Наши прошлые видео: 😊Как Мы СОЗДАЛИ НАШУ ПЕРВУЮ ИГРУ За 10 дней https://www.youtube.com/watch?v=SiZcY803uZU Теги:

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