background top icon
background center wave icon
background filled rhombus icon
background two lines icon
background stroke rhombus icon

Download "Mandelbulb 3D Вводный урок 2 Интерфейс 1 2"

input logo icon
Video tags
|

Video tags

Mandelbulb
3D
Вводный
урок
2
Интерфейс
1
2
Subtitles
|

Subtitles

subtitles menu arrow
  • ruRussian
Download
00:00:01
Good day, we continue to get acquainted
00:00:03
with the interface of the mob
00:00:08
3D program. We still have a processing panel in the main
00:00:10
window,
00:00:13
which is necessary for the
00:00:15
final rendering, it is very useful
00:00:18
because almost
00:00:21
all the
00:00:23
output settings are set here, if we save a buffer for
00:00:26
other programs, you can enable this
00:00:28
checkbox; the
00:00:30
rendering process is quite long
00:00:32
depends on the power of the computer,
00:00:34
respectively, hard shadows can be
00:00:36
turned on for all sources, there are
00:00:39
six of them, also soft shadows are
00:00:42
always considered automatically, well, here the
00:00:44
checkbox is checked by default. Who wants
00:00:47
to speed up the process or does not want to wait for
00:00:49
final processing, that is, the nuances are
00:00:52
not important yet, you can also uncheck that checkbox
00:00:55
by default also not a T tick
00:00:58
Nare,
00:01:01
this factor is very important because
00:01:04
reflection gives certain highlights on
00:01:06
surfaces and allows you to make
00:01:09
the image more realistic but
00:01:11
increases the rendering time
00:01:13
significantly; it’s worth additionally familiarizing yourself with the
00:01:17
physical process of reflection. What
00:01:19
materials reflect light, how they reflect light, this is a separate topic, which
00:01:24
means how it is reflected is worth
00:01:27
a look just go to some textbook
00:01:29
on physics and search for information on optics and
00:01:33
carefully study the process of what
00:01:35
demfi is, what is spectral, as it were,
00:01:38
reflection and, accordingly, the
00:01:41
advantage of these tabs is that what can be
00:01:44
included in the already rendered well,
00:01:49
recalculate and it is based on the built
00:01:53
model with using existing shadows, it
00:01:57
will adjust reflections and blur, a
00:02:03
very good function that allows you to
00:02:05
create an optical effect when the
00:02:07
background is blurred, that is, this is the effect of the
00:02:11
camera lens, this also requires
00:02:13
some adjustment effort,
00:02:15
depending on what you want to
00:02:18
get, it’s worth experimenting with
00:02:20
these inputs during the work process Now
00:02:23
we will not pay much
00:02:26
attention to this in the main window of the nastana navigation,
00:02:31
which will be useful to you if you do not
00:02:34
work with 3D,
00:02:35
this is a function, respectively, magnifying glass,
00:02:40
zoom, this is moving around the
00:02:43
screen, this is zooming in and also turning left,
00:02:47
right, up,
00:02:48
down, be careful, this
00:02:50
sets the Degrees of rotation and
00:02:53
there is also such a
00:02:55
moment, any sudden change in scale
00:02:58
can spoil the picture, that is, if you want to
00:03:03
scale it like this,
00:03:06
the image may not appear, that is, it
00:03:09
can be capricious, this editor, so
00:03:13
be careful, the same thing, if you
00:03:16
want to enlarge, just do it larger
00:03:18
than the
00:03:20
viewport and he will build a picture for you at a
00:03:24
far distance. You see,
00:03:26
now he basically doesn’t do anything, that is, it’s
00:03:32
quite difficult to guess how he will bring it closer or further away and make details,
00:03:34
so it’s easier to act through
00:03:38
where navigation is more
00:03:40
efficient. Well, if someone
00:03:43
understands it well, it’s possible will be able to work
00:03:46
with This with these navigation buttons, that
00:03:48
is, they are quite appropriate here and work
00:03:51
further. Below we have various modes,
00:03:55
soft hard video and preview,
00:03:58
you can
00:04:01
modify it, you will see pictures most often, you do
00:04:05
n’t have to press at all, just in the
00:04:07
render it will all be so visible then yes,
00:04:10
if you have a video, you will
00:04:12
scroll through the soft hard video or the
00:04:15
normal preview, it is no
00:04:19
different from the usual viewing window,
00:04:22
then these
00:04:28
tabs are on the first plate
00:04:32
and, accordingly, you can
00:04:34
switch the buttons here to change the angle of
00:04:37
incidence, the coloring angle, that is, during
00:04:41
rendering it
00:04:42
will be be painted a little differently
00:04:45
since the picture here is quite bright, it’s
00:04:47
unlikely that anything can be seen. Well, if for
00:04:50
example we turn on lighting Switch to
00:04:52
this mode and try to color it from different sides,
00:04:58
then this model, in
00:05:01
principle, can be repainted in different
00:05:03
colors if you take a gradient map
00:05:07
too if you have it configured and set,
00:05:10
that is, this is an additional function
00:05:12
of coloring your surface, so I
00:05:17
click and I get a different
00:05:21
color, this is also a good field for
00:05:24
experiments, you can read,
00:05:26
translate, look, that is,
00:05:28
depending on the
00:05:30
angles of incidence of the light, it
00:05:33
changes me accordingly and coloring That is, we
00:05:35
will get
00:05:37
different ways of applying color in
00:05:41
this spectrum, which is set here. Stereo
00:05:44
allows you to make 3 images, that is,
00:05:46
here you can
00:05:51
set this, too, an additional fun
00:05:58
about fu When you have a very large volume,
00:06:02
a fractal happens on the outside, it looks
00:06:05
quite inconspicuous But if
00:06:07
cutting it will turn out to be a wonderful
00:06:10
picture inside, which can then be
00:06:12
used, if I now turn on
00:06:14
the cut at X at 05, it will cut it for me like
00:06:18
this,
00:06:19
notice that it will change
00:06:22
accordingly and the whole Entourage of all the
00:06:25
atmospheres here will be a cut at 05 at X, the same
00:06:29
thing can be
00:06:32
done, for example, at
00:06:35
game That is, it will change the
00:06:38
picture, a useful function that is, we
00:06:41
can cut not only in half, but
00:06:43
also make some kind of cut, if for example
00:06:46
you need an openwork openwork design, we can
00:06:49
cut one there to zero and
00:06:52
actually see the mesh, well, let's try
00:06:54
what the computer will give us
00:06:58
That is, it can actually
00:07:01
cut completely so that a little bit remains,
00:07:04
that is, well, Gir is quite a large
00:07:06
design, this is the fractal that I am
00:07:09
showing you now. It turns out to be
00:07:12
such a wonderful design. In my
00:07:14
opinion, the design. That is, you can
00:07:18
change it further, we have such a function, the
00:07:21
Julia dley model is or rather, it’s a
00:07:25
fractal ju that scatters,
00:07:28
repeating fractal elements many times,
00:07:30
it’s very convenient, especially when you have a
00:07:33
complex fractal design like this,
00:07:35
you can get incredibly
00:07:37
beautiful
00:07:39
images, but with Julia it’s easier, in
00:07:42
my opinion, first experiment in
00:07:45
Novi because here you’ll wait a long time
00:07:47
when and where you get her it will be built And
00:07:50
in Novi, here is the same function of the Julia
00:07:53
mod, it turns on and you can customize
00:07:56
your
00:07:58
image by changing it, for example,
00:08:02
many times, that is, there are very beautiful
00:08:06
models. Well, for example, let's say this, I can
00:08:09
change
00:08:11
Nan
00:08:13
Bo, build it like this and
00:08:17
with the function Julia such
00:08:19
incredible repetitions appear That is, you can
00:08:22
make such designs that are
00:08:25
incredibly
00:08:28
beautiful, change literally a small one, as
00:08:31
if the deviation of the slider is a hundredth, and already
00:08:36
we have a complete change in Novi,
00:08:38
characteristic color spots appear This means that
00:08:42
the depth of the image That is, it is not
00:08:44
enough to rebuild the image on you
00:08:48
it means that in this case we need to do
00:08:50
this, it happens often Yes, both here and in that
00:08:52
render So we transfer our
00:08:55
image to the main editor
00:08:57
to rebuild to
00:08:59
avoid this slice that we have You
00:09:02
see what a wonderful picture We
00:09:05
need to add a little depth to Zend
00:09:09
here What is the secret let’s say zst is the
00:09:14
starting point from which
00:09:17
rendering begins Z is the final stage, that
00:09:20
is, the depth How far it will build
00:09:22
the fractal it can reach hundreds,
00:09:25
you can safely set it to 120 and if we
00:09:29
now have Katin
00:09:31
turned off, we will get a different
00:09:33
picture And here the same thing with this is
00:09:35
neat here, just change it to
00:09:39
one and do the recalculation, everything
00:09:42
will be different, that is, our
00:09:44
picture has moved And in the navigator
00:09:47
the parameters you see everything has disappeared, that is,
00:09:50
our slice has disappeared and we have a
00:09:52
slightly different perspective, but at least you
00:09:59
can do it with this slider of Light add to The
00:10:02
final result, this does not affect it, it will
00:10:04
only help you understand a little about the
00:10:07
lighting on your
00:10:12
surface, the navigator, in principle, can be
00:10:14
closed there, here it shows you The final
00:10:19
result without the Reflex map will be
00:10:22
only now, here it is, the shadows are behind and there will be a
00:10:24
beautiful picture Well, for now it
00:10:26
does that I’ll tell you that you can also make
00:10:29
a perspective, that is, here it’s usually set to
00:10:32
30 by default, such a perspective
00:10:35
perspective if you reduce it will be
00:10:38
blurry, it will stretch it out now, it will
00:10:42
read the shadows and show us The final
00:10:45
result, here you go, let’s
00:10:47
change it, let’s do 80 for example, and
00:10:59
oh, you can
00:11:02
have fun with
00:11:04
the settings indefinitely, please here we have a
00:11:06
horizon line, as if the lens had gone back;
00:11:10
we saw if we put p or zero, it will bring
00:11:15
the picture closer to us. That is, we
00:11:16
may even lose the horizon line
00:11:18
because
00:11:20
here the effect of the removal of space itself has disappeared.
00:11:25
The last thing we can say is
00:11:27
that you like what you have on screen, you
00:11:30
can reset either the location navigation settings.
00:11:34
That is, it resets all your
00:11:37
parameters and gives you the
00:11:40
assigned starting point for depth and
00:11:43
distance, that is, it will turn out like this, but it does
00:11:46
not destroy these
00:11:47
settings and that is, what you have set
00:11:50
in it will remain in the additional panel.
00:11:53
If you want to reset everything altogether,
00:11:56
click on the form in the general pane and you
00:12:00
will get back the Mondel Ford Yes,
00:12:03
which we had
00:12:05
before. The fact is that
00:12:08
this editor has such subtlety, it does not
00:12:10
reset the light and color settings, that
00:12:13
is, in the parameters for example, you see,
00:12:16
it doesn’t show anything That is, for
00:12:19
example, it can’t line up on the VI. Here you can take this
00:12:20
picture that is on your screen, for
00:12:23
example, you can also
00:12:26
redo it and you wo
00:12:29
n’t have
00:12:32
anything in the video. You can also restart the editor if
00:12:34
you really want everything to be
00:12:36
reset because I was experimenting
00:12:39
with the background, you can see here the backlight backgrounds, this will
00:12:41
all have to be returned to its previous
00:12:44
position if, for example, you get a
00:12:47
very beautiful gradient map, very
00:12:49
beautiful light, you can save it all with
00:12:52
these
00:12:53
buttons
00:12:55
there are
00:12:57
still people who hang up their own
00:13:00
additional ones Lighting calculation maps
00:13:02
can be transferred to your model, you
00:13:06
can also save them, we’ll talk about this
00:13:09
when we look at
00:13:10
each tab separately

Description:

On this page you can download the media «Mandelbulb 3D Вводный урок 2 Интерфейс 1 2» highest quality possible WITHOUT any restrictions on the number of downloads or download speed.

Preparing download options

popular icon
Popular
hd icon
HD video
audio icon
Only sound
total icon
All
* — If the video is playing in a new tab, go to it, then right-click on the video and select "Save video as..."
** — Link intended for online playback in specialized players

Questions about downloading video

mobile menu iconHow can I download "Mandelbulb 3D Вводный урок 2 Интерфейс 1 2" video?mobile menu icon

  • http://unidownloader.com/ website is the best way to download a video or a separate audio track if you want to do without installing programs and extensions.

  • The UDL Helper extension is a convenient button that is seamlessly integrated into YouTube, Instagram and OK.ru sites for fast content download.

  • UDL Client program (for Windows) is the most powerful solution that supports more than 900 websites, social networks and video hosting sites, as well as any video quality that is available in the source.

  • UDL Lite is a really convenient way to access a website from your mobile device. With its help, you can easily download videos directly to your smartphone.

mobile menu iconWhich format of "Mandelbulb 3D Вводный урок 2 Интерфейс 1 2" video should I choose?mobile menu icon

  • The best quality formats are FullHD (1080p), 2K (1440p), 4K (2160p) and 8K (4320p). The higher the resolution of your screen, the higher the video quality should be. However, there are other factors to consider: download speed, amount of free space, and device performance during playback.

mobile menu iconWhy does my computer freeze when loading a "Mandelbulb 3D Вводный урок 2 Интерфейс 1 2" video?mobile menu icon

  • The browser/computer should not freeze completely! If this happens, please report it with a link to the video. Sometimes videos cannot be downloaded directly in a suitable format, so we have added the ability to convert the file to the desired format. In some cases, this process may actively use computer resources.

mobile menu iconHow can I download "Mandelbulb 3D Вводный урок 2 Интерфейс 1 2" video to my phone?mobile menu icon

  • You can download a video to your smartphone using the website or the PWA application UDL Lite. It is also possible to send a download link via QR code using the UDL Helper extension.

mobile menu iconHow can I download an audio track (music) to MP3 "Mandelbulb 3D Вводный урок 2 Интерфейс 1 2"?mobile menu icon

  • The most convenient way is to use the UDL Client program, which supports converting video to MP3 format. In some cases, MP3 can also be downloaded through the UDL Helper extension.

mobile menu iconHow can I save a frame from a video "Mandelbulb 3D Вводный урок 2 Интерфейс 1 2"?mobile menu icon

  • This feature is available in the UDL Helper extension. Make sure that "Show the video snapshot button" is checked in the settings. A camera icon should appear in the lower right corner of the player to the left of the "Settings" icon. When you click on it, the current frame from the video will be saved to your computer in JPEG format.

mobile menu iconWhat's the price of all this stuff?mobile menu icon

  • It costs nothing. Our services are absolutely free for all users. There are no PRO subscriptions, no restrictions on the number or maximum length of downloaded videos.