background top icon
background center wave icon
background filled rhombus icon
background two lines icon
background stroke rhombus icon

Download "How to use Layers for lighting in digital art"

input logo icon
Video tags
|

Video tags

how to use spot lighting for digital art
drawing
tutorial
lighting
photoshop
painting
digital
artist
how to
digital art
how to draw
art
digital painting
beginners
tips
speedpaint
illustration
manga style
how to paint
coloring
how to color
how to use dynamic lighting for digital art
digital art tutorial
dynamic lighting
lighting effects
digital art for beginners
digital art tips
digital art process
john wick
color
photoshop tutorial
dynamic
speed paint
Subtitles
|

Subtitles

subtitles menu arrow
  • ruRussian
Download
00:00:00
[Music]
00:00:07
hey guys how's it going welcome back to
00:00:09
my youtube channel if you're new here I
00:00:12
make our tutorials and just basically
00:00:15
our tips for beginner artists to improve
00:00:18
their art and pretty much improve the
00:00:22
quality of your work so you can
00:00:23
subscribe to my channel and just check
00:00:25
out all the videos I've done in the past
00:00:27
so I made a video regarding using
00:00:33
different colored lights and using color
00:00:36
harmonies and contrasting colors to kind
00:00:38
of improve the lights in your image and
00:00:41
some people were asking how to use that
00:00:44
same setup but with local colors and
00:00:47
like a character already because when
00:00:50
you have a character now you can't just
00:00:52
be applying I mean you can't but you
00:00:55
can't just be you me just using colored
00:00:57
legs onto the entire character but you
00:01:00
still want your lighting to have an
00:01:02
effect on the character so I'm basically
00:01:04
going to show you the approach I will
00:01:06
use for something like this so right off
00:01:10
I first start with the color our primary
00:01:15
colors and if you notice I've already
00:01:19
selected some colors but I do not make
00:01:23
them saturated so these colors are all a
00:01:27
little bit desaturated because if you're
00:01:30
on your way or making your final image
00:01:32
you won't just be choosing saturated I
00:01:34
don't I'm not expecting you to choose
00:01:36
colors that are around here so I don't
00:01:38
think anyone will be working with colors
00:01:40
that are in this range also saturated so
00:01:43
I'll be expecting you to choose colors
00:01:44
that within this range and a little bit
00:01:48
desaturate it because that's just how
00:01:51
you know using colors should work you
00:01:55
don't want to have so much saturation in
00:01:59
your image to kind of it looks somehow
00:02:03
to look bad to look awful you can use
00:02:06
saturation in bits but not just the
00:02:09
entire image so first off I said you can
00:02:13
blue as your shadows rise or any other
00:02:15
color that is harmony so if I were to
00:02:18
use blue as my shadows when I was doing
00:02:22
that tutorial actually choosing here but
00:02:24
this time I'm going to choose a blue
00:02:26
that's around here because I know it's
00:02:28
going to I'm going to use it on a
00:02:30
multiplayer and it's going to make
00:02:32
everything that's underneath it darker
00:02:33
so I'm going to choose a lighter shade
00:02:35
of blue
00:02:36
and I can even make it more saturated if
00:02:39
I want the effects to be a found effect
00:02:44
to be really mop it really pronounced on
00:02:49
the ball so as you can see you can see
00:02:56
it's making its tint in the local color
00:03:00
and tinting the towards blue if you
00:03:02
notice there's a little bit of blue in
00:03:04
the red and the blue and the green so
00:03:06
let's make it more saturated and let's
00:03:10
see what that looks just went back to
00:03:12
control Z and this is how that looks now
00:03:16
you can see how saturation I didn't
00:03:19
change how bright the color was is still
00:03:22
in the same range but it's just more
00:03:25
saturated than the color I chose at the
00:03:27
beginning so you can see how intense it
00:03:29
has made this so you would want to just
00:03:32
choose a blue that's around here a
00:03:35
little bit desaturate above bright so
00:03:37
you can't get that nice even feeling on
00:03:43
that and then when you're using when you
00:03:46
want to do your lights you can then
00:03:48
choose another layer and maybe set it on
00:03:51
add a linear Dodge or color Dodge for
00:03:54
any other one you want to use and say
00:03:56
I'm going to use purple now for the
00:03:58
lights you don't want to choose a light color
00:04:01
if you make it really lights you're
00:04:02
going to lose all the detail that was
00:04:04
there in the local color so you want to
00:04:08
actually choose a color that's a little
00:04:11
bit darker because the linear dotted
00:04:15
layer mix the colors underneath brighter
00:04:17
so you have to choose the color that
00:04:19
duck and then you use that on it you can
00:04:21
see this one is even a little bit bright
00:04:25
so that's why
00:04:26
is kind of feeling like it's probably
00:04:33
bleeding out is getting to light so I'm
00:04:36
even going to choose a darker blue now
00:04:39
and let's see how that goes
00:04:41
now this this is yeah this is held to be
00:04:45
more like kiss but it's dog so he needs
00:04:48
some saturation so you can choose a blue
00:04:50
polka dot around here and then you go
00:04:53
over it like I see how that changes the
00:04:58
local color you can see you can feel the
00:05:01
effect of the purple on it now this is
00:05:03
what you want to do with any other color
00:05:05
you can use orange you can use any other
00:05:08
color you want to use it's tilting the
00:05:11
greens towards yellow this is how it
00:05:15
will look this is how that would look
00:05:24
now this is just using layer modes I'm
00:05:29
not doing any any I'm not painting
00:05:32
directly with the color I could do that
00:05:34
but for this example I'm just showing
00:05:35
you using layer mode so right now let's
00:05:38
go and see how that will actually work
00:05:40
but on a real image so I just did the
00:05:46
flats of the the bus Captain America bus
00:05:50
I used that time and as you can see I'm
00:05:53
doing the same thing when I'm not
00:05:54
picking colors that are way too
00:05:58
saturated so all my flats all my colors
00:06:01
a little bit dissipated and they always
00:06:04
around this value range so now when I
00:06:09
turn on this layer that we had before
00:06:12
you can see that this blue is already
00:06:15
around here and I had to if I were to
00:06:16
put it on multiply it just makes
00:06:18
everything so dark you can't even see
00:06:20
anything so let's take it back and then
00:06:23
let's choose a blue dash around here
00:06:27
then we apply that as you can see it's a
00:06:30
really black bright blue I'm gonna
00:06:32
change it to multiply you see what it
00:06:34
does to the colors it just hints the
00:06:38
original color and you can tell that the
00:06:40
he's kind of in a blue atmosphere you
00:06:43
can feel the beautiful the presence of
00:06:45
that bleeder then I will turn on my
00:06:49
lights layer so for this sometimes I
00:06:54
usually just paint with the color of the
00:06:59
lights and then I just adjust it I move
00:07:01
I select areas of the skin other areas
00:07:05
and then I just adjust them slightly
00:07:07
before this I'm going to show you how I
00:07:09
will do this with a layer blending mode
00:07:12
so first of what I do is I'll select
00:07:14
this area of the lights and then I will
00:07:18
delete that from from the shadow layer
00:07:23
so I'm just making sure that the shadows
00:07:27
are just get going to be affected by the
00:07:30
blue so this blue is going to be only in
00:07:32
the shadows and then I turn on my lights
00:07:35
and I'll set the lights to linear dodge
00:07:40
but as you can see the orange is way too
00:07:43
bright and way too saturated so as usual
00:07:46
we'll decide to it it's just to keep I
00:07:49
like doing this because I like having
00:07:51
everything under my control
00:07:54
I like controlling how I'll bring up the
00:07:57
saturation in certain parts and keep
00:08:01
other parts desaturated so that's how I
00:08:04
usually like to go about it so it has C
00:08:09
I reduced the color of I use the
00:08:14
brightness of the orange and the
00:08:15
saturation and then I'm just boosting it
00:08:17
a little bit just to see how it look
00:08:24
here we are you can see you can feel
00:08:26
that the light coming from the top is
00:08:29
orange and is hitting his costume which
00:08:32
is blue so it's tilting it was the Blues
00:08:34
a little bit now one thing you can do is
00:08:38
if the light is really intense you can
00:08:40
go with a look like this but if you know
00:08:43
that your life is not that intense you
00:08:45
can always just dial it all the way down
00:08:48
and then just boost the saturation a bit
00:08:50
and then you can then start working on
00:08:53
the details on the face using this
00:08:58
colors as your palettes and if I were to
00:09:03
turn this linear Dodge there to normal
00:09:06
you can see our doctor oranges this is
00:09:10
our duck the color I choose for the
00:09:14
lights is so let's put it back on in a
00:09:17
Dodge another thing we can also do is
00:09:19
use an overlay layer and then increase
00:09:22
the brightness of the color a little bit
00:09:26
and give it some more saturation so you
00:09:29
can always you always have the option to
00:09:31
play around with different layers and
00:09:33
just find what works for you what you
00:09:36
feel is going to give you the desired
00:09:41
effect you're going for sure and I'm
00:09:44
just increasing the saturation of the
00:09:46
Blues and I'm going to make it a little
00:09:48
bit darker so I'm just making it a bit
00:09:50
more pronounced so you can see how that
00:09:52
looks see blues in the shadows and
00:09:54
oranges in the highlights now let's make
00:09:56
the oranges purple like I did with the
00:10:00
harmonious color so you can see how that
00:10:02
works you can see how this is still not
00:10:04
changing the fact that there is a local
00:10:08
color on it you can still see his
00:10:10
costume I can still see his skin and all
00:10:13
the other elements
00:10:14
of the character so this is it with the
00:10:19
purples I feel like you should even be
00:10:22
using over little more because it's
00:10:25
actually doing exactly what I wanted to
00:10:31
do with the highlights is actually
00:10:35
working more than I expected to over
00:10:39
late to work so I think you can use
00:10:41
overly looks it feels way more closer to
00:10:45
what I have in my head than the linear
00:10:46
dodge so now this is what this is what
00:10:51
you would use as a base off before you
00:10:54
start and wrestle from this I just
00:10:57
generally just pick the color I already
00:10:58
have then I just actually the base and
00:11:00
go up towards the lighter tones and then
00:11:04
I just start painting in kind of the
00:11:08
highlights
00:11:11
oops soft round and then you just
00:11:18
generally just painting the brighter
00:11:22
parts of your image and also you want to
00:11:30
think about how much you want the color
00:11:33
of the skin to be affected so generally
00:11:38
if you have a colored light bulb you
00:11:39
want to think if you want to make the
00:11:42
entire color of the skin to be affected
00:11:46
by the bulb or do you want some do you
00:11:50
want a little bit of the skin tones to
00:11:52
show through so that's something you
00:11:55
should you always have to keep in mind
00:11:57
as well so this is generally how that
00:12:15
would work see nothing and then for the
00:12:21
bounce lights - I always keep I like to
00:12:23
keep them on a normal layer so I'm
00:12:26
actually using the colors that and I
00:12:29
want to see in the bounce like I
00:12:32
actually choose those and paint them in
00:12:34
myself I don't use I don't set the
00:12:37
bounce lights on any layer mood so I
00:12:40
just leave those on I just leave those
00:12:46
on a normal layer and then just painting
00:12:49
kind of the actual color itself so if I
00:12:57
kind of wanted to have blue here I'll
00:12:59
just draw that in and then I'll just
00:13:01
paint deeply in by myself like that it's
00:13:06
generally just playing around that kind
00:13:08
of feeling what is working for you you
00:13:11
have to do this a lot and just explore
00:13:15
what is working for the particular style
00:13:19
you're going for and then you stick to
00:13:22
doing that and also learn other styles
00:13:26
you can adapt to if you kind of start
00:13:30
feeling like your stock gain wanting all
00:13:32
the time you can see how that works and
00:13:36
it's just using a normal layer there's
00:13:39
no blending mode
00:13:44
you want to set that tack out then just
00:13:51
a little bit here for the chin you'll
00:13:58
see there now this is just using colored
00:14:04
lights in the image so if your image
00:14:07
wasn't composed of like colored lights
00:14:10
and all that you definitely want to just
00:14:13
stick to using the regular colors for
00:14:18
skin tone and I just used a purple and
00:14:21
purple s because in my head I was
00:14:24
thinking too like the light source
00:14:26
coming down from here was probably this
00:14:28
you can use this technique for any other
00:14:32
different light source color and if you
00:14:40
add this lights as green distant you
00:14:44
used exactly the same technique so let's
00:14:50
just switch this to the orange see it is
00:14:55
still working the same way it's really
00:14:56
not changing the colors of D is not
00:14:59
changing the local colors that much but
00:15:01
you can feel the presence of this light
00:15:03
source you can feel the colors you can
00:15:06
feel the green coming from the top and
00:15:08
the orange in the shadows so yeah that's
00:15:13
generally all work with local colors and
00:15:16
different colored light sources so you
00:15:20
should generally remember to keep this
00:15:22
or multiply and make sure you're
00:15:24
choosing a light color you don't want to
00:15:27
have your multiplier your shadow color
00:15:29
to be around here it should be around
00:15:32
here should be really light and only to
00:15:34
be saturated if you want the color to be
00:15:36
intense in the shadows and the saturated
00:15:38
if you want it to be bright
00:15:41
and for the highlights you want to be
00:15:45
using an overlay layer and for that one
00:15:49
you might want to kind of bring it down
00:15:53
a little bit see where this is and
00:15:58
you'll be sure that it will affect your
00:16:01
local colors underneath so I hope this
00:16:05
made it clear how you can use these same
00:16:09
lights and techniques on your local
00:16:12
color and for your character concepts
00:16:13
i'll definitely between another tutorial
00:16:15
tomorrow well actually use this and
00:16:18
paint a full character so you can see
00:16:21
how i would apply this onto full
00:16:26
character so hope you enjoyed the video
00:16:28
leave comments of anything you don't
00:16:31
understand I'll explain it to you down
00:16:33
in the comment section and yeah see you
00:16:38
guys tomorrow and remember to subscribe
00:16:40
if you haven't I love to give a special
00:16:43
shout out to my patreon supporters thank
00:16:45
you for letting me do what I do
00:16:48
and if you love to support my work and
00:16:51
my channel you could go down and click
00:16:53
the link in the description to subscribe
00:16:55
to my patreon page and with all that
00:16:58
being said I will see you in the next
00:17:00
video peace
00:17:01
[Music]

Description:

How to use Layers for lighting in digital art: In this video i talk about using layers to apply color to your shadows and highlights and how this can improve the lighting in your digital art. i took cues from movies and music videos and applied them to digital art. it is good practice to study movies to improve your art style and expand your knowledge in order to become a better artist. i shall be making more photoshop tutorials on lighting and color within the next weeks. SUPPORT ME ON PATREON AND DOWNLOAD MY PSDS AND OTHER GOODIES! https://www.patreon.com/mohammedagbadi CAP INKS BY THE AMAZING RODRIGO LORENZO https://www.facebook.com/unsupportedbrowser -------------------------------- FOLLOW ME↴ -------------------------------- ▶ DAILY VLOG: https://www.facebook.com/unsupportedbrowser ▶ ART Instagram+IGTV: https://www.facebook.com/unsupportedbrowser ▶ Twitter: https://twitter.com/mohammedagbadi ▶ Facebook: https://www.facebook.com/unsupportedbrowser

Preparing download options

popular icon
Popular
hd icon
HD video
audio icon
Only sound
total icon
All
* — If the video is playing in a new tab, go to it, then right-click on the video and select "Save video as..."
** — Link intended for online playback in specialized players

Questions about downloading video

mobile menu iconHow can I download "How to use Layers for lighting in digital art" video?mobile menu icon

  • http://unidownloader.com/ website is the best way to download a video or a separate audio track if you want to do without installing programs and extensions.

  • The UDL Helper extension is a convenient button that is seamlessly integrated into YouTube, Instagram and OK.ru sites for fast content download.

  • UDL Client program (for Windows) is the most powerful solution that supports more than 900 websites, social networks and video hosting sites, as well as any video quality that is available in the source.

  • UDL Lite is a really convenient way to access a website from your mobile device. With its help, you can easily download videos directly to your smartphone.

mobile menu iconWhich format of "How to use Layers for lighting in digital art" video should I choose?mobile menu icon

  • The best quality formats are FullHD (1080p), 2K (1440p), 4K (2160p) and 8K (4320p). The higher the resolution of your screen, the higher the video quality should be. However, there are other factors to consider: download speed, amount of free space, and device performance during playback.

mobile menu iconWhy does my computer freeze when loading a "How to use Layers for lighting in digital art" video?mobile menu icon

  • The browser/computer should not freeze completely! If this happens, please report it with a link to the video. Sometimes videos cannot be downloaded directly in a suitable format, so we have added the ability to convert the file to the desired format. In some cases, this process may actively use computer resources.

mobile menu iconHow can I download "How to use Layers for lighting in digital art" video to my phone?mobile menu icon

  • You can download a video to your smartphone using the website or the PWA application UDL Lite. It is also possible to send a download link via QR code using the UDL Helper extension.

mobile menu iconHow can I download an audio track (music) to MP3 "How to use Layers for lighting in digital art"?mobile menu icon

  • The most convenient way is to use the UDL Client program, which supports converting video to MP3 format. In some cases, MP3 can also be downloaded through the UDL Helper extension.

mobile menu iconHow can I save a frame from a video "How to use Layers for lighting in digital art"?mobile menu icon

  • This feature is available in the UDL Helper extension. Make sure that "Show the video snapshot button" is checked in the settings. A camera icon should appear in the lower right corner of the player to the left of the "Settings" icon. When you click on it, the current frame from the video will be saved to your computer in JPEG format.

mobile menu iconWhat's the price of all this stuff?mobile menu icon

  • It costs nothing. Our services are absolutely free for all users. There are no PRO subscriptions, no restrictions on the number or maximum length of downloaded videos.