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Download "Vicious Red - Игра Которую Вы Заслужили :)"

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Vicious Red
Игра
Разработка
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00:00:00
[music]
00:00:05
my general respect, as many people know,
00:00:09
about six months ago I left the Cry and
00:00:12
hired all sorts of specialists to
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create the game. Time went on, too, and
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today it’s time to lift the veil of
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secrets, what exactly are we doing
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[music]
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[music]
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Well, the time for trailers and teasers, as well as a
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demonstration of the gameplay As you understand, has
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not come yet, and today I’ll just tell you
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what exactly we are doing and show you
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some of the developments at the moment. More
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than 30 people are working on the game, however,
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due to the fact that there are no sponsors yet, everyone
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is working as a part-time laborer employment in general
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Incredible but true, but after the first
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cry for subscribers,
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more than 20 people gathered at the very first meeting,
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and there were both current
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tripolo and studio employees and various
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outsourcers who did something for games,
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which I won’t name just in case,
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but I was ecstatic I was, of course,
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notable then, and as time went on, someone left,
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someone came, and as a result, at the
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moment, a certain backbone of
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our virtual studio was formed, determined
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to make the game at all costs, and as it
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turned out, our capabilities are much higher than
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what was expected Even with the most
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optimistic outlook on life is done in the
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latest versions of the Unreal Engine
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5.1 using all the accompanying
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benefits and features, for example, light is made on the
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lumen of the face in Meta Human,
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nanite Motion machink is also used Well, and
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other jokes that are not related
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to game development for people most likely mean nothing
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So let's get closer to the body, what kind of
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game it will be, it will be Survival Horror
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from a third person, let's say in a setting
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close to outer space. Why this particular
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genre, firstly, since we are all,
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plus or minus the same age, we love this genre
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since childhood, and secondly, this genre
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niche is empty in at the moment, so much so
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that only on remakes of old games, in
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fact, something new comes out every
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two or three years, if it doesn’t cut it. And even then the
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games are often not very good. Thirdly, you don’t
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have to burden the player with tons of dialogue
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if the main character is not who
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to talk to since everyone has already died
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Well, fourthly, today the Survival
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Horror genre is essentially a shooter in a gloomy
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scenery, nothing more than that we have come to
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make this genre great again, everything
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I will talk about next At this
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stage, only developments and not the fact that the
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final Build will correspond to
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today's essentially These are only plans But
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we are already on the way to their implementation The main
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character is actually the main character since
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we do not apply for awards The main character is a
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white heterosexual man
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over 40, essentially a skilled hard
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worker caught in a difficult mess I
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will not explain all the bells and whistles what do you
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see on it since the time has not
00:03:10
come yet, I’ll explain only for the sweater and hat it’s
00:03:12
cold there. Okay, two tubes that
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come out of the device on the shoulder and dive into the
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pouch with a cross, it’s not difficult
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to guess by the health indication system,
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it was created and is being developed with the
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expectation that in the game it will not be
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possible to tank as much as you want
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at home face-to-face using the accumulated first aid kits,
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we plan to make a rather complex
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game and this Horror will teach you to be afraid of
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letting enemies into close range
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among them ordinary opponents
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are something
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between a mutant and a zombie, essentially they are
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alive in dead Some of which
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have undergone significant external
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changes even at the concept stage. We
00:03:53
decided to swing at the rim of the choir, so to speak,
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and adhere to this direction,
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but whatever they are, all of them, according to the
00:04:00
idea, will be united by something in common,
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namely, their death will not be final,
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one of the main The main feature of the game is to
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take the player out of the usual
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comfort zone of this genre. When a player
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enters a location, he kills everyone there,
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after which he goes through quite a mutation to solve
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puzzles, and then they complain why
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in the game Zombies don’t
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die from headshots. Well, in the end, for the successful
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completion of Survival Horror The only requirement from the player is
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that he
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save resources whenever possible; we plan to break
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this system and force the player to rush and
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make mistakes, because otherwise,
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after some time, the killed enemies will again
00:04:37
keep him company; he will have to spend
00:04:40
resources on their death again.
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Well, besides, since that’s all I’ll give you
00:04:45
a little hint: among other things, the enemies
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will interact in some way
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with the light. Our
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virtuoso programmer has already
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implemented this secret mechanic and, as
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a result, the light affects the mobs in such a
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way that even the number of
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rays falling on them, as well as their brightness, plays a role.
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The character will counteract the enemy
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mostly using
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homemade weapons made from [ __ ] and sticks, but
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there will also be classics in the form of a certain
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amount of firearms to get out of
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very difficult situations, for example, a
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compact carbine Yes, these are not machine guns;
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they don’t fire in bursts. And of course, the
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good old flamethrower, like some
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other models will work, let's say,
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in two modes purely on gas from
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fuel, for example, it will be possible to develop the fuel from the first
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and then set fire to the rest of
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the weapons for now. Well, in the
00:05:38
development plans the following feature,
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all weapons with the exception of the
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barrels of last resort, so to speak, will be
00:05:44
divided into two categories operating from
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two different key resources in this
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way will have to be saved Not only
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ammunition but also this very key
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resource, with a decrease in which the lethality of
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weapons will fall. I have already said that we are
00:05:59
making a hardcore game. However, these are
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only plans for now, and finally, as for
00:06:04
Lore, it’s probably easy to guess in the
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form in the screenshots, here and there, there are Russian
00:06:09
letters; the expanses of the Bolshoi Theater in our
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game are plowed by spaceships of the
00:06:14
Soviet Union. Well, the events take place
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in the recent past in an alternative
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Universe, of course. This game is not about
00:06:22
anything; it is not about politics; it is about space.
00:06:25
However, despite the alternative nature of ENT,
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we are trying to make What is called
00:06:30
pseudoscientific Therefore, although in general in the
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game and science fiction many things
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are based on the achievements of Soviet
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science and especially Soviet cosmonautics,
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significant but not particularly widely known
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achievements of which we will mention in the game and
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the difference will be that at a certain
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point in history when changing one general secretary
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to another history went its own way and
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our alternative world had its own theme in
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which, when choosing the direction of development of the
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space industry, the choice was not to
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build a space station. But to
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conquer new planets in the union,
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many films about space were made, but in
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none of them did the cosmonauts encounter
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that what they will face in
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Vicious Red and never before has the Soviet
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space entourage been plunged into the
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atmosphere of bloody horror in our
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plans In the foreseeable future, release a
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free demo version of the game which
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will become a prequel to the main plot,
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when approximately this will happen I can’t say
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because the work is still healthy Heap
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and when we dig it up depends on the
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number of shovels involved. So,
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attention to specialists who want
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to participate in the development and go down in the
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history of game development, we will be very glad
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to see skilled animators,
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map programmers, surface modelers,
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Light artists,
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envyronment artists, 3D concept
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artists, environment artists, concept artists,
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samplers and other reception specialists the
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results of the interview and test
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task, the first part of which to guess is
00:08:02
not for me to write She specified mail to a
00:08:03
specially trained person Well,
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that’s all I have for today Everyone,
00:08:08
expect new news Well, and most importantly, we
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will be very grateful if you
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help disseminate this
00:08:16
video on your social networks on your
00:08:18
pages somewhere, or at least just
00:08:20
Tell your friends about our game. In
00:08:22
addition, we already have a page on
00:08:24
Steam. Where you can add our game to what
00:08:27
you want. And this will also help. All the
00:08:29
necessary contacts and links
00:08:31
will naturally be under the video on this in general.
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write everything in the comments what you think, be sure to
00:08:37
click something under
00:08:39
this video, in general, as always, write click
00:08:42
See you again

Description:

https://steamcommunity.com/app/2313380 - Страница в Стиме. [email protected] - Для желающих принять участие в разработке. http://vk.com/bespoleznyi - Группа ВК https://t.me/batyanews - Тегелега для Оповещений https://www.youtube.com/c/FakoWDude - Стримы тут

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