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Download "Моделируем раму для 3д принтера | Уроки Fusion 360"

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  • ruRussian
Download
00:00:07
welcome all dear friends in this
00:00:09
video we will continue to study the popular
00:00:11
Sapar Fusion 360 and this time we will
00:00:14
assemble a frame for a 3D printer, we will learn how to
00:00:17
use options such as James
00:00:19
connections and what needs to be done
00:00:21
before starting to assemble the part. Who watched
00:00:25
my previous issues in the last one we
00:00:27
looked at the changes ready-made
00:00:29
component from the library of components and
00:00:31
received a ready-made profile in the slot from
00:00:34
which you can already start assembling the frame
00:00:36
for the 3D printer. Our next task
00:00:40
is to strengthen the frame of the Othello tarantula 3D printer, make it
00:00:42
approximately the same as the
00:00:44
body of a tornado, and so that it is clear what, how
00:00:48
many of what sizes we need
00:00:50
we need to buy it in addition, we will model it in SAP
00:00:52
Fusion 360. By the way, since the last time
00:00:55
I launched the Fusion program, it
00:00:58
has already been updated a couple of times, I applied these updates,
00:01:00
after which the interface changed a little,
00:01:03
it became more convenient, previously it was like
00:01:06
this compared to the new one, some
00:01:08
meager guys from autodesk
00:01:11
not only this change was finalized, in
00:01:14
fact they added quite a bit to the ability
00:01:16
to share projects in fusion team; they
00:01:19
simplified image insertion; they added
00:01:22
new options with holes; they fixed
00:01:24
some bugs and much more.
00:01:26
If you are interested in learning about all the
00:01:28
changes in the description of this video,
00:01:31
you will find a link to the official page
00:01:33
about all updates of this release,
00:01:36
in general, it’s very nice that the developer is
00:01:38
constantly working on bugs and
00:01:40
improving the usability of this wonderful
00:01:43
software program, well, let’s start
00:01:45
assembling the frame, and so in the last lesson we
00:01:49
got the bodies, here it is, our profile, it
00:01:52
is not yet a component in order to
00:01:54
start assembling the part, the part is needed
00:01:57
assemble from components, so
00:02:01
let's make it a component, in
00:02:04
this menu on the left, right-click on the water,
00:02:07
select crate components from
00:02:09
the basis, the body component is automatically created,
00:02:14
remains the same, let's immediately
00:02:16
name it, let it be the left
00:02:19
profile in depth, which will be at the bottom left at the
00:02:27
bottom left 20 by 40
00:02:32
I recommend immediately when creating
00:02:34
components to give them a name, it will be
00:02:37
easier then to navigate through the menu,
00:02:39
after that we can look at the dimensions of the
00:02:42
component properties in the menu, look for
00:02:46
ferenc and in the bowling box tab you can
00:02:50
see the size 40 by 20 mm 420 for
00:02:56
this tarantula, based on measurements, I determined
00:02:59
that 420 millimeters will be sufficient
00:03:02
for the table to move the
00:03:04
specified
00:03:05
220 millimeters. Then, in order to
00:03:09
start assembling, we need to make one of
00:03:12
the parts of
00:03:13
the assembly itself, that is, one of the components
00:03:15
is fixed, that is,
00:03:17
blocked, movement along the axes along the
00:03:20
radius in three axes
00:03:22
and along the movements x y z for this we
00:03:25
need this component, let it be
00:03:28
our lower left profile,
00:03:30
the operation is called ground ground
00:03:33
applied,
00:03:34
such a small icon appears
00:03:37
that we have this part fixed, that is,
00:03:40
from it we will dance, attach the
00:03:42
rest of the profiles to it, and so on it
00:03:45
will crawl from us the frame, namely from this
00:03:47
profile with the first component of the assembly, we
00:03:50
have completed what we need to do
00:03:53
from here, from here this profile will go a
00:03:57
vertical stand with the stock scent
00:03:59
of its tarantula, this is a 20 by 20 profile, which
00:04:02
means what I did, like in the last
00:04:05
video, I did not re-draw the sketch as it
00:04:08
is on the Internet and found a ready-made
00:04:10
model of the tarantula’s body, it was processed into a 3D
00:04:13
model, I downloaded this model and in general,
00:04:17
I will take everything I need from this
00:04:19
3D model,
00:04:20
we return to the offline dinner 360, here it is, this is a
00:04:24
3D model, which means I need a
00:04:29
20 by 20 profile from here for now body, by
00:04:32
simply copying the sketch, we select
00:04:35
any of the 20 by 20 profiles with the stock
00:04:38
tarantul and
00:04:39
use two 20 by 20 profiles, they
00:04:41
will remain with me, that is, this
00:04:43
U-shaped frame
00:04:45
will remain by the way, pay attention here the
00:04:48
profiles already go into the slot, that is, in all
00:04:52
stock
00:04:53
tarantulas it is used profile acids,
00:04:56
but they don’t work well with rollers and when
00:04:59
working there, in general, there are some nuances that have a
00:05:01
detrimental effect on the quality of the print from
00:05:05
this 3D model. I’ll simply
00:05:07
copy
00:05:09
the sketch and transfer it to my project, in
00:05:15
this way I simply select the end of the
00:05:18
profile kontrol c and I transfer my project,
00:05:28
I add a new sketch here, I create
00:05:32
the program suggests in which plane and to
00:05:35
recreate it it will stand vertically for me,
00:05:37
so I created it in the
00:05:40
z plane and here I insert it control in let's
00:05:46
move it somewhere unut here we will press
00:05:50
enter
00:05:53
as usual we will press out the dimensions of the stock
00:05:59
rack of this profile 400 millimeters,
00:06:04
we use extrusion and see the finished rack of
00:06:10
400 millimeters, which we needed,
00:06:14
then we move on to the interesting
00:06:16
tool joins, it is located on the
00:06:18
tab and the sample symbol is an assembly
00:06:21
to assemble a part
00:06:23
joins this connection there are three
00:06:26
joy tools from each of them we
00:06:29
will look at but what first you need to
00:06:31
do, well, let’s say I use this
00:06:35
tool and see I can’t use it further
00:06:38
why this is happening
00:06:40
because at the moment we have
00:06:44
only one component
00:06:45
and with the joins tool, that is, you
00:06:48
can assemble a part only from
00:06:50
components, so we need to translate
00:06:52
this vertical profile profile into a
00:06:56
component, let's bring it into a component too,
00:06:59
let's call it back, let it be
00:07:05
the left vertical 20 by 20 and after
00:07:13
that I can already use the
00:07:16
save connection, everything starts to work, let's start in
00:07:20
ascending order, their use, so
00:07:23
to speak, for starters joint origin joint
00:07:26
origin what is it used for sometimes this
00:07:29
tool can be useful when you
00:07:31
need to put a point for a connection in
00:07:34
some place and move it precisely and
00:07:36
secure it, let’s say here
00:07:40
you plan to make connections between a
00:07:41
vertical profile and a horizontal one, I
00:07:44
put a point and I can move it precisely by
00:07:47
millimeter to the left to the right,
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let’s say here on the edge let it
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stand
00:08:00
enter
00:08:05
let's see where exactly it turned out but
00:08:08
approximately here yes there will be a connection
00:08:11
no not quite and like this you can move it
00:08:15
more precisely in millimeters let's say
00:08:21
here we will have a connection put a
00:08:23
second point on the vertical profile at the
00:08:25
proposed connection point again
00:08:31
select joy and origin and put a point
00:08:36
somewhere here, pay attention when
00:08:40
choosing, one of the planes may be selected,
00:08:42
but you need to select a point exactly on the
00:08:44
plane with which the
00:08:47
components are supposed to be connected,
00:08:50
well, let’s say somewhere here we will have
00:08:53
this point stand on the selected plane, you
00:08:56
can also move it here
00:09:03
let will remain here
00:09:07
as we see. remains and then when we
00:09:14
select the joint tool, it will be easier for us to
00:09:17
select these points, I didn’t have to
00:09:19
position from another plane to
00:09:21
select that point, everything works out very conveniently
00:09:23
and I remove the second point and we have a
00:09:28
connection, we use it,
00:09:34
you can also always edit it when
00:09:36
necessary, here we see offset but flip
00:09:42
if you use the flip option it kind of
00:09:44
inverts the position of the part in the
00:09:47
opposite direction also the join
00:09:49
origin option can be used when setting
00:09:52
points for information in the sketch itself and this
00:09:56
can be very useful and greatly
00:09:58
simplify the construction of any part
00:10:00
complex let's try let's go into
00:10:03
editing sketch sketch guide and
00:10:07
we can put this point here in the sketch, we
00:10:10
go in everything was join origin and
00:10:14
already here we can put the point,
00:10:18
the program itself suggests in what place
00:10:20
and put it usually snaps to
00:10:23
some edges by default, but after
00:10:26
setting the point we can how much
00:10:29
we need millimeters or even hundredths and
00:10:32
thousandths of a millimeter and shifting this is
00:10:35
very convenient, so when building
00:10:38
some complex parts, take this into account,
00:10:40
use this tool, we use it very
00:10:43
conveniently and see what remains for us
00:10:47
.
00:10:54
here we
00:10:57
’ll delete our point without going into the sketch,
00:11:00
right from here it won’t be needed and
00:11:04
we’ll use the joint tool, which is
00:11:07
most often used when building
00:11:09
some simple assemblies, like in this
00:11:12
case a frame for a 3D printer, what
00:11:14
options does this mean there are in this option, it means
00:11:18
here you need to select two points on
00:11:20
components for companies up to one component
00:11:23
2 Philip this translation means a somersault like a
00:11:27
flip as I said, that is,
00:11:30
invert the position along the axes and then
00:11:34
options for connecting by movement by
00:11:36
default, we have a
00:11:37
rigid connection next and currencies this is a
00:11:40
connection by rotation sliders then
00:11:43
crawling connections then there is movement along
00:11:46
planes it will be possible for parts
00:11:49
cylinder this cylindrical connection
00:11:52
it will be possible to rotate parts or
00:11:54
one part relative to another in
00:11:56
any circle then it will be possible
00:11:58
to create restrictions on rotation
00:12:00
within a certain degree pin slot
00:12:03
this connection the pin will save well for example
00:12:06
during assemblies of some kind - a vice there,
00:12:08
parts similar to a [ __ ],
00:12:11
plans can be used to connect along a
00:12:13
plane, movement
00:12:16
relative to the planes of two components will be allowed,
00:12:18
and the last version of the ball is used when
00:12:21
connecting any balls or hinges,
00:12:23
for example, this is a bracket, this is a
00:12:26
bracket for a video camera for attaching
00:12:28
to a furniture panel, then there is so that you don’t
00:12:30
need to drill any holes and
00:12:32
this one can be rotated, there are
00:12:34
no restrictions on degrees,
00:12:36
so as you can see it goes beyond
00:12:39
these edges, all this can be set,
00:12:43
you can look at editing
00:12:46
the connection, as you can see, the type is applied,
00:12:49
you can see the animation like this
00:12:51
looks
00:12:52
sorry for the digression, let's return to
00:12:54
our frame, use the joint tool,
00:13:00
select the points thanks to which we
00:13:06
will make the connection,
00:13:08
position our components as convenient for us,
00:13:10
to begin with, select a point on the
00:13:16
vertical profile of this plane,
00:13:19
it should connect to the horizontal
00:13:22
profile, select so that we have this
00:13:25
plane is selected and the point along the edge is
00:13:29
the point we need to make along this
00:13:31
edge along the outer side, select further with
00:13:38
positioning the entire stock option and
00:13:43
select a point somewhere in the middle,
00:13:48
here we
00:13:52
see that we have a connection with the animation,
00:13:54
it can be edited
00:13:58
before application, that is, moved anywhere
00:14:03
according to the selected planes of the components
00:14:06
relative to the components, please
00:14:08
note that I am using a rigid connection, this is what
00:14:11
the connection looks like, you can
00:14:15
edit it,
00:14:16
for example, let's select the option along the
00:14:22
plane, sliding connections, and
00:14:28
apply it along the x-axis
00:14:32
and we can move the component
00:14:34
relative to the component, and since
00:14:37
our lower left profile is on the ground, then yes,
00:14:39
it is fixed in place, we cannot move it, we will
00:14:42
return everything to its original state,
00:14:44
we need to firmly connect it, we will
00:14:47
leave it, and by the way, there is a third
00:14:51
option that I missed, it is
00:14:53
called from was gent,
00:14:55
it means connecting components at
00:14:59
a distance, let's apply it here
00:15:04
as well you can make either a rigid
00:15:07
connection or connections with movement
00:15:09
along some axes, and so on, the
00:15:14
simplest connection is ridgid, this is a rigid
00:15:18
connection, here you can simply
00:15:20
select the parts and at a distance they will seem to
00:15:24
connect to each other, then we will continue
00:15:28
adding a
00:15:31
transverse profile from the top in the same way by copying the sketch
00:15:46
[music]
00:15:54
upper transverse 20 by 20
00:16:15
make a joint connection, select the
00:16:20
upper plane of the lower lower
00:16:22
vertical profile, position it so that we can
00:16:27
see the end of the left end of the
00:16:30
upper profile and select the plane,
00:16:33
so it’s a little wrong,
00:16:35
we need to see the bottom part, select this plane
00:16:39
and see the point,
00:16:43
the connection has occurred, let’s look exactly unevenly everything
00:16:48
is fine, smooth as it should be, as I
00:16:51
understand it, you understand how to
00:16:53
connect the frame, then I’m all for time-lapses
00:16:56
so as not to waste too much time and you, in
00:16:59
general, will see the construction of the frame in accelerated mode,
00:17:01
let’s go
00:17:06
[music]
00:17:11
[music]
00:17:31
[music]
00:17:39
[music]
00:17:59
[music ] an
00:18:03
error was made during the assembly process, I
00:18:06
actually did it on purpose to
00:18:08
show you how it can be corrected without
00:18:11
breaking the assembly, what is
00:18:14
the error, this is the distance I did not take into account
00:18:18
these profiles by default, it is 420, you need to
00:18:20
do 380 why because When I
00:18:23
put the stock profile here, you see,
00:18:26
at the ends it turns out why
00:18:31
I don’t want to mount it like that because at the
00:18:33
same time I won’t free up space below
00:18:35
for electronics, so it should
00:18:38
fit into the overlay on these profiles. By the way,
00:18:41
also pay attention to this point:
00:18:43
these Here are the end profiles of the front and
00:18:46
rear, I also chose 20 by 40 when
00:18:48
installing
00:18:49
dampers from below, the aroma will still rise
00:18:52
and it will be possible to come up with some kind of housing
00:18:54
for all the electronics and
00:18:57
hide all the electronics there, so let’s go back
00:18:59
to the section,
00:19:00
how can we change this
00:19:03
distance? it’s all simple guys, all this
00:19:07
can be done using a timeline, but
00:19:09
this timeline at the bottom it displays the entire
00:19:11
history of changes in the assembly,
00:19:14
that is, everything you do is remembered
00:19:16
in the program’s memory, this is, in general, what makes
00:19:19
fusion 360 different from many programs
00:19:22
is this opportunity and what we
00:19:24
now let's change these two profiles to their length
00:19:29
s420 and find 380 ah so this is the
00:19:34
vertical profile I made, in my opinion,
00:19:37
select by the icon as you can see the
00:19:40
extrusion option, here it is with the right button, right-click and
00:19:43
select edit future stop and this is not him this is
00:19:47
also not him the second profile is more likely
00:19:51
this
00:19:53
edith finch and up to 420 millimeters we change it
00:19:57
to 380 we use it as we can see in length it
00:20:04
has changed the whole assembly
00:20:06
has been updated but at the same time the first profile and
00:20:08
it has become an overlay for the end profiles
00:20:12
we will change it too it is our main one and an
00:20:16
option at the very beginning here it is in the same
00:20:20
way, we change it, we see the feature, we change 480
00:20:27
420 to 380 and we use it for some time,
00:20:32
the program thinks it depends on the power of
00:20:34
the computer and we check the dimensions as
00:20:40
you can see, the profile already fits in length
00:20:43
in our overlay, the size
00:20:49
inspect messir from edge to edge has changed
00:20:56
us at 419, well, due to the features of
00:20:58
the profile, it is a little smaller in
00:21:00
size 420, roughly speaking, as
00:21:03
we need further, as for this profile
00:21:08
for the carriage y, initially I plan to
00:21:12
leave it stock, that is, it will be
00:21:14
fixed like this, and of
00:21:16
course I will lose 20 millimeters in
00:21:18
height since it is recessed in the drain,
00:21:23
let’s see how it is fixed here,
00:21:27
and in the drain it is recessed because it is 20
00:21:31
millimeters lower, and it will rise for me,
00:21:35
but at the same time more than 20 millimeters will be freed up at the bottom,
00:21:39
this is quite enough to
00:21:42
hide all the electronics there.
00:21:45
put this profile like
00:21:49
this with an offset of 20
00:21:53
millimeters so that one of the
00:21:56
profile openings is in the center as it should be and
00:21:58
move the carriage y from rollers to
00:22:01
rails and jam, since I changed all the carriages in
00:22:03
my printer to aluminum and the
00:22:05
carriage y and in general then all the rest of the
00:22:08
carriages already have ready-made holes under the
00:22:11
rails Jen I don’t remember, either 14 or 15
00:22:14
they are already designed to transfer the printer
00:22:16
to rails. If anyone is interested, there is a separate
00:22:19
video of this modernization, you can
00:22:21
watch the link, I’ll leave it in the description and
00:22:23
now it will appear in the tooltip
00:22:25
at the top right
00:22:26
corner brackets are shaped here
00:22:28
for reliable fastening of the z-axis struts with
00:22:32
this new profile,
00:22:33
let's take it in the
00:22:36
component libraries for this there is already a separate
00:22:38
video on how to do this, you can watch it in detail
00:22:40
there, here I won’t
00:22:43
repeat everything, we’ll do everything quickly in
00:22:45
time-lapses and in the same way using the
00:22:47
joint tool, we attach the plate to
00:22:50
the frame in a similar way from the
00:22:53
component library, you can take in general
00:22:56
any other brackets, internal
00:22:59
corners,
00:23:00
U-shaped brackets, screws and nuts and
00:23:03
everything you need to attach
00:23:06
these profiles to each other, it is worth noting if
00:23:09
any component is from the component library
00:23:11
it is planned to use it in several
00:23:14
copies, it will be easier to
00:23:16
simply copy it as I am now doing
00:23:19
with this bracket, since it is
00:23:23
much easier than
00:23:25
importing a component from the library every time
00:23:29
[music]
00:23:34
so friends, this is the frame we have,
00:23:37
of course there is still work to be done to
00:23:39
add a considerable amount
00:23:41
components
00:23:42
are all kinds of brackets, corners, screws and
00:23:45
nuts for fastening the profile, which we
00:23:48
will do in the next video from which you
00:23:50
will also learn about some useful
00:23:52
options of fusion 360, I hope I explained everything in detail
00:23:55
and showed it for now, let’s stop at this so
00:23:57
that the videos don’t get
00:23:59
too long, thank you for watching
00:24:02
to the end if If you have any questions or suggestions,
00:24:05
leave them in the comments, please
00:24:07
rate this video, share it,
00:24:09
subscribe to the channel, we will study
00:24:11
fusion 360 together, good luck to all and bye

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📹Еще видео на эту тему: https://www.youtube.com/channel/UCzI016x7MItBtQCJiSWI7yA/playlists?view=50&sort=dd&shelf_id=3&view_as=subscriber 💲Экономь на покупках до 90%: https://allshops.me/redirect/cpa/o/q206ub8a5c7i4w6a1bvkwmrt90psfgbb/?_shorturl=https%3A%2F%2Fgot.by%2F46pyod&_shorturl_sign=e5e648e18017c6557a51b1c1a174a649 У тебя еще нет 3д принтера? 👉Лучший 3д принтер прюша "дрыгостол": http://got.by/42rppu ИЛИ 👉3д принтер КУБ на конструкционном профиле: http://got.by/42rq1p 👉3д принтер Delta: http://got.by/42rqtp 👉3д принтер с БОЛЬШОЙ областью печати: http://got.by/42rr7p 👉👉👉НА КАКИХ КОМПЛЕКТУЮЩИХ СОБРАЛ 3д ПРИНТЕР: https://vk.com/page-103104105_56476694 В данном видео изучаем далее Fusion 360 и соберем раму для 3д принтера из профиля V-slott. Подробно изучим такие полезные опции как JOINT - соединения, применим изменения сборки в ТАЙМЛАЙНе, а так же объясню с чего конкретно нужно начинать построение сборки в Fusion 360. Я не спец в 3д моделировании, поэтому в программе Fusion 360 делаю все медленно, так как еще полностью её не освоил. Есть цель - усилить раму 3д принтера Tevo Tarantula, сделать её как у Tevo Tornado и чтобы не рассчитывать все на листе бумаги по старинке, смоделирую все в Fusion 360. Работать в САПР Fusion 360 интересно и увлекательно, но по началу сложно и не совсем понятно, поэтому я делаю это с пользой для вас записывая эти видеоуроки. ================================== 👍 Понравилось видео? подпишись и жмякни 🔔 этим ты поможешь развитию канала: https://www.youtube.com/channel/UCzI0... 👉Изменения в новом обновлении Fusion 360, ссылка на офф. сайт: https://www.autodesk.com/products/fusion-360/blog/june-24-2019-product-update-whats-new/ ▶️Предыдущий видеоурок по Fusion 360: https://www.youtube.com/watch?v=CY-JtcScHCM&t=8s ▶️Все уроки по Fusion 360: https://www.youtube.com/playlist?list=PL8e0h2prmGn0hYLky42GqZyVemIHVA8Bl ================================== 👉Моя страничка в THINGEVERSE: https://www.thingiverse.com/Vital81/designs 👉группа ВК: https://vk.com/technarrus 👉Группа в Facebook: https://www.facebook.com/unsupportedbrowser 👉Instagram: https://www.facebook.com/unsupportedbrowser Поддержать технаря копеечкой: https://www.donationalerts.com/r/tech... YandexMoney: 41001171922875 ==================================

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