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Download "Создание персонажа в РенПай. - Уроки RenPy #5 | Космо"

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RenPy
ренпай
ренпай уроки
ren'py
визуальная новелла
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games
renpy
python
визуальные новеллы
создаем игру
создаем визуальную новеллу
программирование
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  • ruRussian
Download
00:00:02
now that we know all the necessary
00:00:04
basics, we can start working on
00:00:06
our novella navi Lavrentiy consists of
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pieces called label, that is, a
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label, what does it mean, for example, label
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start is the label with which you begin
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to play with no matter where it is located in
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the code, the game at startup will begin from
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this place if we make a slightly
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developed plot varnish then we wait, for example, a
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label
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to the left, we have a player there who went left
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return at the end we write and a
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label to the right if he went to the right and
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accordingly
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this code will be executed then there is a game along the way that will
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jump from one mark to another
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when you indicate where you need to
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go, that is, if we write in some part
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that the player went left,
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this part of the code itself
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went to the right will be executed, and this is
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how we can create the
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structures of our game, but later
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we will move on to what
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we see now, and now we see only the
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only character, this is the character
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Aiden, who tells us some text
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in order to create characters, we
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write the word define, then this is
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some kind of variable short
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one two letters with which you will
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indicate this character in the code is equal to
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the character this is the character in
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English in quotes his name and color
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this is
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what color the character's name will be displayed
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in the code why all this needs to be
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done so that we do not
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write Helen every time every time they didn’t write
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the color, but so that the market
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remembers once what the character’s name is and what
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color and print it out,
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and then we just write and write what
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text she says, Irene Pye will understand that she
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needs to write Eileen and write it in
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these green colors,
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that is, like this this is how we create phrases
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Helen, let's create
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a couple of characters as an example, we also write define in
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this
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corrector as we see, but he immediately
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offers us to finish the phrase for us, we
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just need to enter and words like that, he
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writes down 1st place cons wrote instead of
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minus 15 equals let the character's name
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for example in a pass and it is displayed in
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some color we write color and here
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you may have a question what are these
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numbers after the color if you are not familiar with
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programming maybe of course this
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will cause you some question
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we write equally the hash itself we write in 6 digits
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for example 66 66 66 to looks a little
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diabolical, what can you do about these six
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numbers, this is a coding of a
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certain color, that is, each
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color, as we see here, has its
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own code, in fact, the first two numbers are
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responsible for the red tint, then
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another 2 numbers for green and another for for the
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blue ones you can install an extension in the
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ring, the vector is called quick color
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picker
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bluetooth, which displays such a thing,
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of course, remember all these codes,
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no one needs to select them at
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random, also not necessary, the easiest
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way is to open, for example, in the
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color picker browser there’s a whole bunch of them so the network
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color picker
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choose the desired color choose the shade
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and here we have the codes that we need
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the world from we want our Vasya to be written
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like this throw it in a
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dark blue color copy one number
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and paste them all we
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see that this is the same dark blue
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color that we need now Vasya, the name
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Vasya will be displayed in this
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dark blue color, or we’ll make it something
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like her because we have a light
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interface and we need her to be visible, let’s
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create another character for the world, this
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will be define a camera, we want to create a
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character named Vasilina and of course we
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we won’t be able to plant is
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Vasya egging us on so let it be Vi Vi it
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will be Vasilina the corrector Vasilina or
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time someone is beautiful such a pink
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color because our girl is so
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fashionable so it will be pink letters
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subscribe you might have noticed
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that here we have single quotes
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here double it does
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n’t matter at all what kind of quotes you
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use, you can do it anyway,
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although the main thing is that one quote
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matches 2 and now let’s
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make sure that our 8 Basilinas
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talk to each other for this in the code after
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the label start we write in
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and in quotes we write that it because hello I'm
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Vasya camera hello world I'm Vasya
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to which Vasilina answers him hello Vasya
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I demolished here let's say and it doesn't
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matter what her husband says she's crazy
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that is, in order to call up a
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character's line in the game we write the letter or
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letters that we assigned to with this
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character and in quotes the text that he
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says let's start the game and
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see what it looks like start the game
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Vasya in the dark blue color that we
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wrote writes hello world I'm Vasya and
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Vasily on me some frosts answers
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hello your union rushed with this the game
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ends because the word return
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actually ends the game so
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keep in mind,
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in principle, I would recommend
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writing the words vuitton after each label so
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that your game doesn’t glitch and doesn’t
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go in an unknown direction, that
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is, if something goes wrong, it will
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simply go to the menu and you will know
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what something went wrong, well, and the last
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thing worth saying is the words of the author, that
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is, if you do not indicate
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variable characters and just write
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quotes there somehow the text
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Vasya and Vasilina met a long time ago Vasya and Vasilina and as
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you can guess if we
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we don’t indicate any change in the character, then
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nothing is indicated here either, these are
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just the words of the author, I
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’ll meet a long time ago 8 Vasilina is not allowed,
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there is another option, how can you
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write the character’s name in the code,
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you can write right here in quotes
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and say that you met in all of Vasily’s
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tape not it’s just a certain author, and it’s
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Igor, who says if we do this, then
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we will have Igor in green letters, he
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peed himself, but what I don’t like about this
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approach is I wouldn’t recommend doing this
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because first of all, you
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will have to write igor igor igor in
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quotes every time secondly, you cannot indicate
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the color under humanly, as here, what
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color is entered in the game, and thirdly, this is
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simply a perversion, so I would
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recommend that even for
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one-time characters who
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utter one phrase, create a variable to
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register them at the beginning of the game and another
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important part that is absolutely
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necessary say these are comments, as you
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can see here
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the comments are highlighted in gray, that
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is, if you write a
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hash icon at the beginning of the line, this is shift 3 in
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English, then this line will be a comment,
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that is, it
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will not be visible to the market, that is,
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this line is ignored and set
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purely for ourselves to make some
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notes
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to write some reminders and
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so on, or to simply
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remove some part of the world from we don’t want it to be
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displayed to us Eileen, which is not present,
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we put a comment icon and this line
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will be skipped by the markets, that is,
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temporarily you can turn off some
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details, but the most important thing is that you always and in
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everything I highly recommend you always leave
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notes for yourself because when your game
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grows to a huge size,
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you can get confused with the camera, after
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a week you open the game, look at
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some part of the code and cannot understand what it
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is and why is this necessary, so just
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take all sorts of notes for yourself, what are
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you writing for, these are very very useful
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tips, please don’t neglect
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the comments,
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but somehow this whole game looks
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very sad, everything is gray and some
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strange gray silhouette of some kind the girl
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is drawing, I don’t like it, so in the
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next lesson we will add
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pictures because a visual novel
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without pictures is not very visual

Description:

Как создать персонажа в RenPy и заставить его говорить? Урок RenPy #5. Закинуть денежку - https://boosty.to/kosmo Стримы - twitch.tv/kosmo_cat ВКонтакт - vk.com/kosmothecat

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