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Download "The Truth Of Wuthering Waves Gameplay After 70+ Hours (OUTDATED, READ COMMENTS) Wuthering Waves CBT2"

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Table of contents
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Table of contents

0:00
Intro - What To Expect From This Video
0:00
Gameplay Overview
0:03
Story Overview
0:04
Is This Game Difficult? Difficulty Explained
0:06
The Endgame & Daily Loop Grind
0:08
The Stamina/Energy System for daily stuff
0:09
The Problem With Echoes
0:14
Gacha System & Is The Game F2P Friendly?
0:17
Is Wuthering Waves a Genshin Copy or Genshin Killer?
0:19
Final Thoughts - Should You Wuthering Waves?
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Subtitles

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00:00:00
So, I’ve been playing Wuthering Waves for more than 70 hours now and I’ve basically
00:00:04
experienced everything the game has to offer, including endgame as well as the daily loop
00:00:09
and so…
00:00:10
I wanted to take the time to fully understand this game because I’ve seen a lot of misinformation
00:00:13
being spread about it and on top of that – you’ve probably heard things about Wuthering Waves
00:00:17
like it’s the next big gacha game but also it’s a Genshin copy or even a Genshin Killer…
00:00:22
well, let me actually tell you the truth what this game is all about and what you can expect
00:00:27
from it because in this video, I will cover Wuthering Waves gameplay, endgame, difficulty
00:00:32
and even some controversial topics.
00:00:34
Keep in mind this video is based around the 2nd closed beta test, so if you’re watching
00:00:38
this in the future – some of the things I talk about might have changed.
00:00:41
Now in a nutshell – this game has 4 major themes: Exploration, combat, monster collecting
00:00:47
and story.
00:00:48
And starting with the open world – similar to Genshin, you can explore the areas to collect
00:00:52
resources, fight wandering mobs, solve various puzzles and take on sidequests.
00:00:57
I would say the biggest thing that stands out about exploration in this game would be
00:01:00
mobility – you don’t consume stamina when running fast, only when dashing and you can
00:01:05
also run up the walls of pretty much any surface, even though it does feel janky sometimes so
00:01:10
hopefully the developers will work on this, however after climbing walls in Genshin for
00:01:14
3 years, it just hits different when you realize you can scale terrain so fast in this game.
00:01:19
And speaking of mobility – combat here feels very energetic.
00:01:22
And by this, I mean there’s a lot going on.
00:01:24
You get to build a team of 3 characters but only 1 can be on the field and with the active
00:01:29
character, you can use their skill and ultimate, as well as normal attacks but in addition,
00:01:33
each character has intro and outro ability, basically what they will do when you switch
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in and switch out.
00:01:39
So, for example, this uh… character has big… outro skill, when she switches out,
00:01:44
she will boost the switched in team mate’s skill damage by 38%, which is pretty cool
00:01:48
and if you switch into her, then she gains special stacks which she can consume to gain
00:01:52
a shield.
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And keep in mind there’s also passive abilities each character possesses, like for example,
00:01:58
Chixia, I probably butchered her name but basically, her passive is this red bar which
00:02:02
can be built up with attacks and if she holds down her skill for long enough, after unloading
00:02:07
tons of bullets, she can also follow up with a big boom shot.
00:02:11
But going back to why combat feels energetic has to do with defensive mechanics.
00:02:15
In this game, you can either dodge enemies or if they reveal this special circle, you
00:02:20
can use I believe any attack, as long as you can time it right and this counts as a parry.
00:02:25
So, you could use one of your character’s ultimate to parry a boss or even when somebody
00:02:28
switches in and does an attack, that could also parry an attack.
00:02:32
I would say the game is pretty generous when it comes to dodging, it’s pretty easy to
00:02:35
avoid attacks and you can also animation cancel pretty much anything, so you can quickly react
00:02:41
to incoming attacks.
00:02:42
As for parries – well, if you played any game that has it, you know timing will always
00:02:46
depend on the enemy’s animation, so you will often need to learn it enemy by enemy,
00:02:50
although some of them are pretty easy to parry.
00:02:52
Overall, there’s a ton of depth when it comes to combat and best of all – I was
00:02:57
playing with a pretty big latency, if this was Genshin then it would be big enough to
00:03:01
screw up my rotations, however here it seems like combat at least is client side, so this
00:03:06
means no matter how high the ping is, it won’t affect combat gameplay.
00:03:10
Now one major thing I left out from combat would be the Echoes.
00:03:15
I do have some concerns about them and will talk about this later in the video but basically,
00:03:19
it’s kinda like Pokemon – when you defeat a monster, there’s a chance they will leave
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this hologram of itself, hence why it’s called Echo and you can collect them and use
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them as artifacts, which will boost your character stats.
00:03:31
But, the first Echo you equip will also provide a unique ability you can activate in combat
00:03:35
– for example, there’s this one that transforms my character and he jumps around like a maniac
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and freezes everyone, I can also turn into this badass monster and sweep enemies with
00:03:45
Fire damage or I can turn into this scary Crownless boss, who can pursue its target.
00:03:50
It’s fun, I am not gonna lie and I think this is one of the best things about this
00:03:53
game.
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Still, as I said, I have some concerns which I’ll talk about a bit later.
00:03:57
But yeah, last thing to overview would be the story.
00:04:01
I personally didn’t find it that engaging at the beginning, basically you start out
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as either male or female main character and surprise, surprise - you lost your memory
00:04:10
and so a group of attractive anime women discover you, it turns out you’re super important
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and you need to work towards recovering your memory and helping out the first big major
00:04:18
region.
00:04:19
Again – nothing groundbreaking here but after encountering the main villain group,
00:04:22
namely Scar, things do become a lot more interesting and by the end of the region’s story, I
00:04:27
felt invested enough to want to learn more about what comes next.
00:04:30
However, you cannot skip the story, I know a lot of people spread this misinformation
00:04:35
before the beta started after reading the developer notes but instead– you can only
00:04:38
skip side quest stories, which is fine but the main story and featured character stories
00:04:43
cannot be skipped, although maybe this will change when the game launches globally.
00:04:47
Anyway, that’s the basic overview of the game.
00:04:50
Now let’s talk about the difficulty because the first 10 hours or so, I felt like the
00:04:54
game was pretty easy.
00:04:56
Everyone was hyping up that this a real man’s game, with real stakes – bosses will mess
00:05:00
you up.
00:05:01
Well, the reality is – open world and a lot of the content is quite easy and if you
00:05:06
are having trouble, you can just beat it with better gear.
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Obviously, this will exist in a gacha game, more importantly a mobile game if you decide
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to play it on your phone but if you watched my latest Zenless Zone Zero review video,
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I also said the game is very easy at the beginning, however in Wuthering Waves, you will be punished
00:05:22
if you do not pay attention to what the enemy or the boss is doing.
00:05:26
Now the first real difficulty spike shows up in these Tactical Hologram challenges – basically
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it’s a beefed-up boss and even the first challenge forced me to utilize everything
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I’ve learned about the game but what’s even cooler - all 4 of these bosses have 6
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difficulty stages and while I was busy editing this video, some content creators like Rexlent
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clawed their way to 4th difficulty boss Mephis who in addition to doing his regular moves,
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will now also summon a copy of itself and onwards from Difficulty 5, their attack stat
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will keep increasing over time.
00:05:58
So yeah, you will need to dodge and make perfect parries to beat these bosses, although obviously
00:06:02
at some point you will be able to just out-gear the stages, however I do wonder how difficult
00:06:07
the last stage is going to be.
00:06:09
But to make it short – open world gameplay is pretty chill, it’s not difficult and
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this includes all the world mobs and bosses but there are special challenges you can go
00:06:17
to and those will be a great way to test your skills.
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Just remember – nobody in this closed beta test have reached maximum level yet, so we
00:06:25
don’t have access to best gear, which means while the current endgame feels like it can
00:06:29
provide challenging content, nobody can say for sure how this will look like once everyone
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actually reaches maximum level and obtains good gear in the future, when the game launches.
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But seeing how some content creators who are outgeared by the bosses are already pushing
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far into some of these challenges, it’s good to see that the game rewards skillful
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play.
00:06:47
Speaking of which – let’s talk about endgame.
00:06:49
Basically, once you have no more quests and you’re done exploring, the daily grind loop
00:06:54
so far is pretty simple.
00:06:56
Aside from the limited events that I am sure this game will have in the future, there’s
00:06:59
a list of daily tasks you will want to do and just like in Genshin, you’ll get those
00:07:04
disappointing 60 Primogems and some spare resources after doing all the tasks, although
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they don’t take as much time, so that’s a plus I guess but aside from that – there’s
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Tower of Adversity which is like Spiral Abyss – you fight a bunch of enemies in ongoing
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stages, there’s a beginner version and then a more advanced version and then afterwards
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there’s another rotating version called Hazard Zone, right now it says it will refresh
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after 97 days but I think that’s probably just for closed beta test, I think it will
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rotate sooner when game launches.
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But I do want to point out that in here, each character you use in these stages will have
00:07:39
set amount of uses and the more you keep fighting with them, the more they become exhausted
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until eventually you will need to replace them with somebody else – basically the
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game forces you to play several teams instead.
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And just like with Hologram challenges, Tower of Adversity will most likely be another place
00:07:54
where it will test your skills & knowledge of the game.
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There’s also this challenge called Depths of Illusive Realm and it’s sort of a rogue-like
00:08:01
mode, where you pick up upgrades along the way and try to win with the best temporary
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build.
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What’s interesting about it is that it puts heavy emphasis on upgrading your active Echo,
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so it will even gain some new moves that you wouldn’t normally be able to use and that’s
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pretty cool to me.
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I am not sure if this is an event or a permanent mode because it does have a shop timer and
00:08:20
some characters are unusable, so who knows but there’s multiple different ways you
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need to beat it in order to gain all the rewards.
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And then of course, we have the gacha gaming stamina system.
00:08:31
Here it’s called Waveplate and the maximum cap is 240 while 1 point refreshes every 6
00:08:37
minutes so compared to Genshin, it’s kinda better, however some of the materials you
00:08:41
will want to obtain with Waveplates cost more than compared to Genshin, although I haven’t
00:08:46
done the math but it feels a bit better than playing with 160 Resin in Genshin.
00:08:50
Anyway, you can consume waveplates to farm for character abilities and weapon ascension
00:08:54
materials or you can go for those generic stages to obtain some EXP for echoes, characters,
00:08:59
weapons or just straight up farm some money, then there’s of course world bosses which
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you’ll want to farm to ascend your character’s maximum level and then there’s these things
00:09:08
called Tacet fields, which I’ll talk about in a moment but in a nutshell, it will help
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improve your echoes.
00:09:13
And of course, there’s a weekly boss you can do once to obtain their rare material
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to unlock stronger character abilities.
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I mean – look, it’s more or less just what you would expect from a stamina system
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in a gacha game and this one right here is almost identical to Genshin’s, which is
00:09:28
fine, at least to me, because this means you will spend less time trying to figure out
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where to spend Waveplates.
00:09:34
But the last endgame activity that everyone will be occupied with until the heat death
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of our universe is going to be farming for the best Echoes.
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You see, on a surface level, you would think that this pseudo artifact system is a lot
00:09:47
better than Genshin’s and that’s the narrative I’ve seen going around on social media but
00:09:52
the truth is – it’s about as bad as Genshin’s artifact system.
00:09:55
Let me elaborate.
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First of all – you can easily farm for echoes in the open world.
00:10:00
Each time you defeat an enemy, there’s a chance they will drop their Echo.
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Now when regular enemies are killed, they will only respawn after the server’s daily
00:10:07
reset, however you can easily hop into Co-Op and join any other player’s world to farm
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for Echoes together – you can even defeat enemies on the other side of the map and your
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friend can come and check out if any Echoes dropped for them.
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There’s even this nifty browse feature where you can apply to join other player public
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worlds, so technically, you can keep on farming for Echoes for as long as you like.
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And what’s even better and I’ve tested this myself – I was able to keep farming
00:10:31
the same bosses over and over in my own world, I didn’t spend Waveplates to claim their
00:10:36
rewards, just waited a couple of minutes and they would just respawn and by doing this,
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I was able to fish for Critical Rate main stat by repeating this boss.
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So, imagine if you could farm 5-star artifacts in Genshin without spending Resin – there’s
00:10:49
gotta be a catch, right?
00:10:51
Well, there is.
00:10:52
You see, when you obtain the Echo, its substats will be locked or should I say hidden and
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the only way to reveal them is by using this innocent looking resource called Tuner.
00:11:02
So now let’s say you spent all this time running around and farming for that desired
00:11:06
main stat on your Echo - now it’s time to actually reveal the substats.
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Well, it’s going to be a pretty mixed experience because there’s a total of 13 different
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possible substats you could potentially roll into and I am not even sure if that’s all
00:11:20
of them.
00:11:21
As you can imagine, you’ll be only interested in few of them but in order to find out if
00:11:25
this Echo is good or not, you will need to spend this Tuner resource.
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And so far, I was able to get some of it by doing quests or some other activities but
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of course if you want to gain it consistently, you will most likely need to go and do these
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Tacet fields I briefly mentioned previously, which will cost 60 Waveplates and boy oh boy
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do they feel unsatisfying because while it offers additional rewards like set specific
00:11:49
Echoes, which means they can belong to a set that boosts Elemental, Physical Damage, etc.,
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only 2 of them drop…
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at least with this current world difficulty and you also get some Echo experience points
00:12:00
but the focus here is to farm for Tuners, so in a nutshell, you spend the Waveplates,
00:12:05
in order to actually roll for the substats on your Echoes.
00:12:09
And if that’s not enough – you cannot use level 1 Echoes to level up other echoes
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– you must invest into them this EXP material, which of course can also be farmed with Waveplates
00:12:19
or you can obtain some of it from world exploration but that’s finite and spending Waveplates
00:12:23
on this stage here to obtain Echo EXP will be the main way to level up the echoes.
00:12:28
So, what I am trying to say here is that yes – it doesn’t cost Waveplates for you to
00:12:32
go around the world or in co-op to farm a bunch of Echoes but if you want to level them
00:12:36
up or roll for their substats – you will eventually need to spend Waveplates to do
00:12:41
this.
00:12:42
And don’t get me started on the layers of randomization.
00:12:44
While bosses can belong to only 1 set, when you farm for regular mobs, they will be randomly
00:12:50
assigned one of the set bonuses.
00:12:51
So that’s layer 1.
00:12:53
Then we have the main-stat where you will want to obtain something that’s relevant
00:12:56
like Crit Rate or ATK%, so that’s layer 2.
00:13:00
Then if you’re smart and farmed up a bunch of the same Echoes with the main stat you’re
00:13:03
looking for, one by one you will spend a single Tuner to roll for the first substat – the
00:13:08
ones that rolled a bad substat, you’ll feed it as EXP to other Echoes but those who have
00:13:14
rolled the first good substat, you will then repeat this 4 more times because in total,
00:13:19
there can be 5 substats rolled on an Echo, so that’s layer 3.
00:13:23
Finally, the last layer are the substats themselves – each substat has a range of values, so
00:13:29
for example, if both Echoes roll ATK%, one of them might have it higher than the other
00:13:34
and that’s the final layer 4.
00:13:36
And remember – you have to spend Tuners and EXP materials to play this lottery and
00:13:40
unless Kuro Games decides to shower us with never-ending supply of these items – you
00:13:45
will need to spend Waveplates in order to do this.
00:13:48
So no, in the end, I don’t think Wuthering Waves has a better F2P experience in terms
00:13:52
of leveling your Echoes compared to Genshin artifacts because both of them will devour
00:13:57
your Waveplates / Resin with zero remorse when you keep rolling onto that flat DEF and
00:14:03
flat HP substat.
00:14:04
However, at least now, I do find the Echoes enjoyable to collect, there’s a total of
00:14:09
57 different Echoes you can obtain, I know the game says here it’s 228 but it counts
00:14:14
every rarity of Echo, however there’s also shiny versions of Echoes you can obtain, they
00:14:20
are super rare drops but to my knowledge it’s only an alternate look, there are no other
00:14:25
benefits.
00:14:26
And to be honest – at least right now, you can easily play the game by using Echoes with
00:14:30
mediocre substats, you definitely don’t need to go through all this trouble but later
00:14:35
on, this will most likely matter a lot more.
00:14:37
And in open world, honestly you can just run around with whatever and still clear everything
00:14:42
effortlessly.
00:14:43
Besides the hardest part of trying to obtain that perfect Echo is going to be the one you’re
00:14:48
actively using, since you care about their ability, while others will just act as set
00:14:52
pieces, so you can literally just equip a bunch of random Echoes who belong to the same
00:14:56
set and you’re Gucci.
00:14:58
Now as long as we’re on the topic of lottery – let’s talk about the gacha system.
00:15:02
There’s a total of 5 banners and first there’s a beginner banner which gives a discount for
00:15:07
8 of these Convenes to do 10 pulls and after 50 pulls you’re guaranteed a 5-star and
00:15:12
then afterwards this banner disappears, which is not surprising.
00:15:15
Then there’s the featured character banner and right now I can pull for Jiyan, who looks
00:15:19
super cool, although people online have been memeing that this guy is alternate universe
00:15:23
Xiao, I dunno, go figure.
00:15:25
Anyway, hard pity is at 80 pulls and Kuro Games sadly have decided to implement the
00:15:29
same 50/50 Genshin has, so yeah… that’s a bit of a bummer, however it’s 80 pulls
00:15:35
compared to Genshin’s 90, although I haven’t seen anyone confirm what is the soft pity
00:15:39
yet, hopefully it’s lower.
00:15:41
And as you can see, there are also 3 featured 4-stars, so the gacha here is very similar
00:15:46
compared to Genshin’s.
00:15:48
Now on the other hand – when it comes to the featured weapon banner – it’s also
00:15:52
guaranteed after 80 pulls BUT you are 100% guaranteed to receive the featured weapon
00:15:57
– it’s that simple.
00:15:58
I like this a lot but at the same time I want to remain cautious about this because if the
00:16:03
game throws a bunch of stat gated content at you or if the featured 5-star character’s
00:16:09
potential is limited without their signature weapon, it could turn into this whole mess
00:16:13
where you must pull for the 5-star weapon, so while I am happy this banner is A LOT more
00:16:17
better than Genshin’s I will need to see for myself how optional these 5-star weapons
00:16:22
are going to be.
00:16:23
And then, another big surprise - there are two standard banners – one for the characters
00:16:28
and the other for weapons.
00:16:29
So, you can decide where you want to spend your standard summon currency – you can
00:16:33
still potentially obtain 4-star weapons from character banner but the 5-star is going to
00:16:38
be a character no matter what.
00:16:40
On the flipside, if you go for the standard weapon banner, you can even select before
00:16:44
you summon which 5-star you want to obtain 100%, so that’s another cool idea.
00:16:48
Again, I won’t hype this up too much because I already saw a lot of content creators hyping
00:16:53
up Echoes system like it’s some sort F2P haven when in reality you will still need
00:16:57
to spend tons of stamina, so while I commend Kuro games for doing this and I am well aware
00:17:02
they have something very similar implemented in their other game Punishing Gray Raven,
00:17:06
where you can also obtain guaranteed weapons like that, it’s best to just see how mandatory
00:17:10
these weapons are going to be when the game actually launches.
00:17:14
Overall – it’s a gacha game, never expect the game to have fair pull rates because at
00:17:18
the end of the day, it’s a business model that capitalizes on gambling aspect, so don’t
00:17:23
spend if this heavily affects your financial situation.
00:17:26
By the way, I shared a lot of this info on my Twitter account, so if you wanna stay up
00:17:29
to date with my thoughts about Wuthering Waves, make sure to follow me by using the link in
00:17:33
the description below the video.
00:17:35
Now you probably noticed me referencing Genshin all the time – well first of all, a lot
00:17:39
of you watch my Genshin videos, so that’s one of the reasons but I won’t lie – Wuthering
00:17:44
Waves has implemented a lot of the same things Genshin has.
00:17:48
From the monetization, to character and account leveling, to even character story quests – you
00:17:53
know how Genshin always has these character quests where the developers emotionally manipulate
00:17:58
you into pulling for that character because they platonically are so interested in you
00:18:03
and share heartfelt moments, well – it’s the same here.
00:18:06
Both Jiyan and Lingyang story quests did this exact same thing – they had emotional stories
00:18:12
and they were super friendly towards the main character.
00:18:14
However, a lot of effort was put into these stories – there were animated cutscenes
00:18:19
like the one here and with Jiyan there was this super cool upside down city landscape
00:18:24
you would only be able to witness by doing his quest – so yeah, homework was copied
00:18:28
but it was done with the same high quality as Genshin would do.
00:18:31
And look – at the end of the day, I personally have no personal stake in either games – if
00:18:36
Wuthering Waves copies Genshin, that’s fine to me.
00:18:39
I mean it’s not like Genshin is the pioneer of this genre, we’ve got a whole backlog
00:18:43
of Ubisoft games that keep reusing the same open world formula over and over again with
00:18:48
Assassin’s Creed and Far Cry games and there’s also Breath of the Wild, which Genshin definitely
00:18:53
copied some aspects of.
00:18:55
I mean I don’t know if you’ve ever heard this expression but ultimately – creativity
00:18:59
is a remix.
00:19:00
I’ll even throw in one of those cringy quotes you would read on Facebook by Mark Twain.
00:19:04
I mean I’ll admit, the open world experience in Wuthering Waves does feel a bit samey after
00:19:08
playing Genshin since the start but that more has to do with how developers approach open
00:19:13
world exploration in general.
00:19:14
But the fact that there’s higher mobility, you can wall run, you can collect Echoes,
00:19:19
the combat system is complex and you can react to enemies with parries are some of the things
00:19:23
that Wuthering Waves offers compared to Genshin.
00:19:26
So what I am trying to say here is that if you like Genshin’s gameplay but want to
00:19:29
try something similar – hey, Wuthering Waves can offer that.
00:19:33
Overall, I would say my experience with this game so far has been pretty good.
00:19:37
Obviously, there’s still a lot of things that need to be addressed – like I didn’t
00:19:40
want to be subjective about art here but my god does the UI look ugly here and so do the
00:19:46
damage numbers.
00:19:47
Movement also feels sometimes a bit janky, especially jumping feels like it has no weight.
00:19:51
And for example, Lingyang’s mid-air combat feels so bad to me, like it often misses enemies
00:19:56
and it’s hard to use him, so I hope the developers refine his playstyle.
00:19:59
But all in all – I think Wuthering Waves has a lot of potential and I personally don’t
00:20:04
care if it’s a Genshin Killer – I just want to see another open world gacha game
00:20:08
that can compete with Genshin, so that the developers from Genshin start to realize the
00:20:11
market doesn’t belong to them anymore.
00:20:14
Remember - competition always breeds innovation and excellence, or else we end up with the
00:20:18
3 wishes fiasco.
00:20:19
Anyway, thanks for watching the video, hope you enjoyed this review I guess and I would
00:20:24
appreciate if you could press the like button and subscribe to my channel.
00:20:27
Thanks again and see you very soon.

Description:

These are my thoughts and concerns about Wuthering Waves gameplay. (CBT2) CONTENTS OF THE VIDEO: 0:00 Intro - What To Expect From This Video 0:41 Gameplay Overview 3:57 Story Overview 4:50 Is This Game Difficult? Difficulty Explained 6:47 The Endgame & Daily Loop Grind 8:27 The Stamina/Energy System for daily stuff 9:34 The Problem With Echoes 14:58 Gacha System & Is The Game F2P Friendly? 17:35 Is Wuthering Waves a Genshin Copy or Genshin Killer? 19:04 Final Thoughts - Should You Wuthering Waves? #wutheringwaves

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