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  • ruRussian
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00:00:02
[music]
00:00:14
hello dear students, I am glad to
00:00:16
welcome you to the computer science lesson
00:00:17
today we are starting a new section of
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mobile applications
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the topic of today's lesson on creating
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mobile applications
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today in the lesson we will learn about a mobile
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application about the stages of creating a mobile
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application in the middle of visual development of an
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application meetup inventor we will learn how to
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create a user-friendly
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mobile interface application designer
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in the last quarter we studied the section 3d
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modeling
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let's remember this let's do the next
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task name the differences virtual
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reality augmented reality
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attention to the screen the correct answer
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virtual reality is an artificial
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world created by man using
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hardware and software
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augmented reality real-
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time environment that complements the physical world
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with digital ones data using a
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part program or any
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devices the next task name the
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types of virtual reality attention to the screen the
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correct answer is simple where 3d
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dr we are for several users the
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next task name the types of
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augmented reality applications
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attention to the screen the correct answer
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marker-based augmented reality positional augmented
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reality
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augmented reality based on project
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augmented reality based on
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superposition The last few years we
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have seen an explosion of interesting mobile
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applications that are successfully used
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in a variety of areas of business
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medicine technology geology physics
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entertainment
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let's start learning a new topic the
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topic of today's lesson mobile
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application mobile application
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this software
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designed to work on smartphones,
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tablets and other mobile devices
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developed for specific platforms
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such as Android OS and Windows phone
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mobile application development process
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1 determine the purpose of the future
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mobile application and platform
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second draw up a technical specification
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describing the functionality of the mobile
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application 3 develop a prototype
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of the user interface
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4 develop design of a mobile
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application 5 develop and release the
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first version of a mobile application 6
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testing 7 develop a graphic
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element icon 8 place a mobile
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application in the appstore or google play
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user interface refers to the
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form of user interaction with the
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application it should be convenient and
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easy to understand for the user, that is, user-
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friendly development
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mobile application in the service has about the
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inventory for this we need any
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device that supports
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rosie go to the cloud service me the
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payment or and create mobile
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applications for the android operating system
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and now let's get acquainted with the
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meetup inventor service for this we will watch the
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next video in this video lesson we
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will get acquainted with a cloud environment I
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visually develop applications for the
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android operating system meetup
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inventory 2
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mit open wind object-oriented
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programming language it allows you to
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create applications for the
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android operating system directly in the browser work in
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which does not require knowledge of the
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java and android programming language from children
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just knowledge of the basic fundamentals
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algorithmization to work in the meetup
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inventor you need to have a google
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account and the construction of the program
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is carried out in visual mode
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using blocks I would like to note that
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this programming language is
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completely free some general
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information me the payment of 2
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was created on the basis of the scratch programming language
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which was created to teach
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children programming in 2007,
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respectively, about inventory, this
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type of
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scratch language is intended for
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programming for the
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android operating system, let's move on to the
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basics of working in this system, this
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video lesson will be devoted to the interface and the
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basic concept of working in the
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inventory meetup, also in this lesson we will look at
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how to view our created
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programs, test
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and debug on the emulator, to get
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started we will need a google account,
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go to the official website about inventory
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dots.
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I'm currently interested in this
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button, create an application, click I
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select my account and the
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development environment itself opens, made
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up my mind
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and the last saved project, I
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agree, go to my projects at
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the top of the window, we see a menu as well as a
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list of projects with which I worked previously
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here we see the name of the project, the date of creation of the
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project,
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when it was last modified and whether
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it was published,
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the first thing we must do is
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switch the language from English to
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Russian, for this in the menu we select
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english in the list that appears, we find Russian and the
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entire interface becomes in Russian and
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the last one opens the project in which
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we worked previously I agree I return
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my projects in the upper right corner there is
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which by clicking it opens a list where we
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can go to the profile
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exit the profile if we select a profile
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we can indicate our name
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and also a link for example to your website
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we will return to the menu item project here we
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can manage our projects my
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projects opens this page
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start a new project
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import projects from different
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sources
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delete projects save the project and
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save the project under a different name
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create a save point export
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all projects or export the selected
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project load keys export
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keys delete the key and
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this is if you have the key and
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google developer, that is, it must be
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purchased in order to publish
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your application on google play,
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then in the menu we see the connect item,
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this is under for debugging, that is, when we
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can run your application without
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installing it on the device using a
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battery or USB cable,
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reconnect or a complete restart,
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restart emulator the next section
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is to build you can download the already
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generated file in the meantime your
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application to your computer or download
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it to your phone the next menu item this
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help here we go to various with
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tragically with references and
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lessons gallery the gallery shows us the
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developments of other users and
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you can also publish your developments are
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like the google play app store the
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manual opens a page with a
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folder report a problem with the program
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opens a window with a developer forum and
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use it Let's
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consider such a program,
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for example, a calculator application, and so
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here we see a standard
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development screen, it is divided into
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several such sectors in the mit open meter
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there are two development options: this is
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design when we create and edit the
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application interface and the second
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block mode is when we are already writing the logic
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applications here we see the entire code
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the application consists of blocks every year
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it is like a piece of code
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where we compose the application logic like a
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mosaic returning to the designer mode what
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we see here from above
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screen management project name select screen
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add screen delete screen screen
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this is the main part of the application that is, on
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the screens we have all the
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other controls or
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objects meetup inventor
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object-oriented
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programming language the whole program consists
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of objects the screen is a big button this is a run
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and so on and here they are called
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components in the center of the screen we see a
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preview of this is what ours will look like
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application,
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and accordingly, here we can
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select various components, delete them,
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add them, and so on, the next section is
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this palette, here we see several
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grouped blocks, these are various
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components that can be added, our
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applications, user interface, here
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we see that we can add
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buttons, image cx, and so on
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further location is the grouping
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of objects horizontally or
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vertically or
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so that you can scroll them, that is,
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scroll the screen I want to note that
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if we click on the sign we will
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just see a brief reference on the
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media component working with sound
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video drawing is working with graphics
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maps working with maps sensors work
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phone sensor, that is, a pedometer, dps,
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gyroscopes, and so on, communication here,
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working with e-mail with contacts, twitter,
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publication of storage, this is a component
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that allows you to save data
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when exiting the application, that is,
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we either write this file or a
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database of channels, this is a connection to
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various wireless networks
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that is, we have bluetooth or via the
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Internet
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league components this is a component for
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controlling robots connect the robots to a
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smartphone and control it using
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components experimental components
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this is the firebase database on the right side
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we will see the components these are all our
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components that we currently
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have in our project
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Below is the media section, here we
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load all external files, for example
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pictures, sound, video, and so on, what
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we use in our application are those
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external files that we will
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connect or display, select
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load properties, each component
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we have its own properties, let's
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go to block mode, the main groups
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of God are built-in control contains blocks
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view of the cycle of working with multiple
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screens logic contains blocks for
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using logical functions in an
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application mathematics contains a set of
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mathematical blocks text includes a
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set of text blocks array contains
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blocks for working with massive lists
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dictionaries working with a translator color
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defines blocks for working with colors
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variable blocks allows you to define and
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set procedures on
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non-global and local variables
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contains blocks that allow you to
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define procedures and functions with
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parameters or the abyss inside the application
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action blocks screen sets the action of a
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component of a specific application; when you
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select the desired component, the
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blocks available for it are displayed for
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any component this group of blocks
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allows you to organize and manage in the
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application there are a large number of
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the same type of components, in order to
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test the created offer without installing it
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on the device, we need an emulator in
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order to install it, go to the main
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page
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resources get started
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in the window that appears, select instructions
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for setting up
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here we are offered several
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options,
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we will look at the remaining options in the
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next In the lesson today we are interested in the
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third option, use the emulator,
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click on the window that appears, select
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instructions for windows, download and
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install this file, you will have
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a program
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me to open it of those folder 5th spectrum
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launches the emulator, click the emulator
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has started, now select connect
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and click on the emulator item launches
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our proposal for this it takes
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a few seconds the emulator itself starts the
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emulator is an
00:14:32
android operating system, we
00:14:34
can also immediately test and check the
00:14:50
application we have work in this lesson we
00:14:53
will get acquainted with the interface of the
00:14:54
inventor meetup and also how to launch the
00:14:58
emulator and test the finished
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application
00:15:01
[music]
00:15:06
for consolidation of the material
00:15:08
we have completed the following task name the
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purpose mode designer and blogs
00:15:21
attention to the screen correct answer
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the designer is intended for selecting and
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placing application components, that
00:15:27
is, creating the application interface
00:15:29
blocks are intended for programming the
00:15:32
reaction of components needed, that is, we are
00:15:34
writing application logic,
00:15:36
I suggest you analyze which
00:15:38
mobile application would you like to
00:15:40
create this our lesson is over until we meet again
00:15:47
[music]

Description:

Тема урока: Создание мобильного приложения С понедельника по пятницу с 09:00-18:00 телевизионные уроки в эфире EL ARNA Запись телеуроков: https://www.youtube.com/playlist?list=PLDIwNJYcIQ77fZ7Tqrb5myYpNtQbhnA4p https://edu.elarna.kz/ru/tv-lessons

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