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Download "Minecraft Villager sound. All Villager Sound Effects!"

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🎬 Minecraft Villager sound. All Villager Sound Effects! 👉 Information: In this video i show you Minecraft Villager sound. All Villager Sound Effects! [ENG] Villagers (coll. Villagers) - passive mobs, living freely in the game world. They live in villages, working in different professions, they reproduce and interact with each other. Settlers without a profession (unemployed) and fools will start exploring the area after they respawn. During the day, they usually wander aimlessly around villages or inside houses, making mumbling noises from time to time. Sometimes two settlers can interact with each other by stopping and looking at each other. If a player arrives in the village, they will watch him until the player is close enough, and when the player takes an item of interest to the hired settler, he will also take the item he has in his inventory and would like to exchange it. In Java Edition, when a player hits a settler, they won't run away, but particles of anger will appear above their heads. After being hit by the player, the settler will raise the prices of his stock. In Bedrock Edition, settlers run away by sprinting after being hit by the player. Settlers, like other mobs in the game, can avoid obstacles such as pits in the ground or blocks that cause damage (e.g. magma blocks). Sometimes, however, they may inadvertently push each other off cliffs, or push each other onto a damaging block. At night, settlers go to the nearest house in search of a bed. If they fail to find one, they will spend the whole night at home. Zombies are aggressive towards the villagers, attacking them and infecting them. As soon as the villagers spot the zombies, they run to the nearest house, closing the door behind them. Settlers can climb ladders, jump over obstacles one tile high, open and close all wooden doors. However, they cannot open gates, hatches or iron doors. If a settler goes outside the village boundary or a settler without a village sees the village boundary within 32 blocks, he will quickly move to the border. When a villager is taken more than 32 tiles from the border of his village, he forgets it in approximately 6 seconds. The settlers have their own daily schedule according to which they perform different activities at different times of the day. [PL] Osadnicy (ang. Villagers, pot. Wieśniacy) – pasywne moby, żyjące swobodnie w świecie gry. Zamieszkują wioski, pracując w różnych profesjach, rozmnażają się i wchodzą w interakcje między sobą. Osadnicy bez profesji (niepracujący) oraz głupcy po odrodzeniu rozpoczną zwiedzanie okolicy. W ciągu dnia zazwyczaj wędrują bez celu po wiosce lub wnętrzach domów, wydając od czasu do czasu bełkotliwe dźwięki. Czasem dwóch osadników może nawiązać między sobą interakcje, zatrzymując się i spoglądając na siebie nawzajem. Jeśli do wioski przybędzie gracz, będą się mu przyglądać, dopóki gracz jest wystarczająco blisko, gdy zaś ten wyjmie do ręki przedmiot interesujący zatrudnionego osadnika, ten również wyjmie przedmiot, który ma w swoim asortymencie i chciałby go wymienić. W Java Edition, gdy gracz uderzy osadnika, ten nie ucieknie, ale nad ich głowami pojawią się cząstki gniewu. Osadnik po uderzeniu przez gracza podniesie ceny swojego asortymentu. W Bedrock Edition, zaś osadnicy po uderzeniu przez gracza uciekają przed nim sprintując. Osadnicy podobnie jak inne moby w grze potrafią omijać przeszkody takie jak dół w ziemi, czy bloki powodujące szkody (np. bloki magmy). Czasem jednak mogą się one nieumyślnie nawzajem spychać z urwisk, czy wepchnąć na szkodzący blok. W nocy osadnicy udają się do najbliższego domu, w poszukiwaniu łóżka. Jeżeli nie uda im się takowego znaleźć, spędzą one całą noc w domu. Do wieśniaków agresywnie nastawione są zombie, które atakują ich i przyczyniają się do ich zarażenia. Kiedy tylko wieśniacy zauważą zombie, uciekają do najbliższego domu, zamykając za sobą drzwi. Osadnicy potrafią wchodzić po drabinie, przeskakiwać przeszkody o wysokości jednej kratki, otwierać i zamykać wszystkie drewniane drzwi. Nie mogą jednak otwierać furtek, klap, ani żelaznych drzwi. Jeżeli osadnik znajdzie się poza granicami wioski lub osadnik bez wioski zauważy granicę wioski w obrębie 32 bloków, szybko przemieści się do granicy. Kiedy wieśniak zostanie zabrany na odległość ponad 32 kratek od granicy jego wioski, zapomina o niej w ciągu około 6 sekund. Osadnicy posiadają swój harmonogram dnia, zgodnie z którym wykonują różne czynności o różnych porach dnia. 👉 Subscribe channel! #minecraft​​ #sounds​​ #mobs

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