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отзывы
рецензии
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  • ruRussian
Download
00:00:02
watching your gaming channel today
00:00:04
Lena and Yuri Yamshchikov are playing with me the author of the
00:00:08
game the evolution of magical creatures the plan
00:00:11
we have is Yura will tell you the rules and then
00:00:15
we will play and after everything we will
00:00:18
talk about the creation of the game,
00:00:20
we will ask all sorts of interesting questions and
00:00:23
maybe you can tell some
00:00:24
interesting story about the development, right
00:00:27
now there is a crowdfunding company going on to
00:00:29
raise funds for the
00:00:33
publication of this game, and I also want to say that
00:00:36
in addition to the fact that there is a mode for 2.4
00:00:40
players, Yura also came up with a solo mode. This is
00:00:44
such a wonderful
00:00:49
and There are also three additions in the company,
00:00:54
by the way, they will come in
00:00:57
beautiful boxes here, it’s just
00:00:58
such a demon specimen
00:00:59
and we actually have a prototype here, I must
00:01:01
say, so follow the link in the
00:01:05
description the company is in full swing,
00:01:08
study it, see it, buy it if
00:01:10
you like
00:01:14
it, they will slowly open And
00:01:17
there will be exclusives, I can’t talk about them yet
00:01:24
Well, the company seems to be going so vigorously, but we
00:01:27
have prepared a lot of head so don’t
00:01:28
worry, there will be enough of them, well, you’re already an experienced
00:01:32
developer. You know how they’ll get pieces from you
00:01:34
and sell them. Well, actually, no, it’s
00:01:36
more likely I came up with this I came up with it there so
00:01:39
we will collect it at the Crowd company
00:01:41
so give us
00:01:44
one more addition and let’s talk about Makar
00:01:47
Well Okay Well actually the idea was
00:01:50
that’s why everything yes that is, it’s an honest
00:01:53
honest addition an honest addition the
00:01:55
base plays on its own well, here
00:01:58
we have Well, let's say this for experienced
00:02:00
players who have already played so much father
00:02:02
Let's here is a sacrifice of magic there
00:02:06
you have to
00:02:08
sacrifice the
00:02:10
properties of your creatures there in
00:02:13
order to do super actions there are
00:02:16
ethereal creatures in general there are different
00:02:18
mechanics we seem to have a
00:02:21
special pool there properties that can be
00:02:23
obtained there by unpacking, well, here’s a solution
00:02:25
for up to five or six players But these are just
00:02:28
cards, they seem to be the same but with different
00:02:31
art, and in my opinion it will be exclusive,
00:02:33
although I won’t lie here, maybe
00:02:35
not. That’s something you need to look at
00:02:37
page Listen quickly there are other
00:02:41
illustrations I’m not sure that they will be
00:02:43
somewhere besides this company,
00:02:45
that is, in general this is sort of
00:02:49
like exclusive content
00:02:51
and there are still a bunch of different promotional codes
00:02:53
planned with all sorts of tricky
00:02:56
properties Here But this is already They
00:02:58
will probably open
00:02:59
then let's start the game actually this is
00:03:03
evolution this is a completely different game than even
00:03:07
some new world
00:03:09
here is a fundamentally different idea we don't
00:03:13
count victory points we don't live each
00:03:15
other to the end we don't die of hunger
00:03:18
here the idea is the following We have
00:03:21
every creature here we have one even
00:03:23
right at the start there is here and Our task is
00:03:26
using energy sources For example, here is
00:03:29
such an eyeball, it’s somehow a slug but with
00:03:34
eyes so jinx it accordingly
00:03:36
using various
00:03:38
energy sources we saturate our creatures, they
00:03:42
gain energy and at some point They
00:03:45
can transmute the fortune telling
00:03:48
they’ll do it, we’ll get a
00:03:51
token like this on a stand And as soon as
00:03:55
someone has three of these tokens He
00:03:56
slowly wins no
00:03:59
point calculations everything is clear Actually how to achieve this
00:04:04
our turn we naturally take turns on
00:04:07
our turn we do the following we can
00:04:12
if we want we can lay out a new creature, this is
00:04:16
like normal evolution,
00:04:18
if we want to make it, we can give it
00:04:23
some property, for example, this one or
00:04:26
any other creature that we already
00:04:28
had, we can give it some property,
00:04:31
this is an optional action, they can be
00:04:33
done, they can be done not to each other, not at all
00:04:35
connected can be done on different
00:04:37
creatures one created another assigned
00:04:41
or
00:04:42
appropriated the same thing next the
00:04:46
creature needs to be activated in some way
00:04:49
actually activated you can any of your
00:04:52
non-sleeping creatures this creature can
00:04:55
do one of several actions the
00:04:57
action is simple the
00:04:59
same thing so common it is
00:05:01
to take energy from a source simply took
00:05:04
a crystal of energy and placed it on the
00:05:05
creature that you activate Well, everything
00:05:08
was transferred to the move Yes, the creatures here, that’s what I
00:05:11
called them, have chakras, that is, 4 chakras
00:05:15
where we put the energy correctly Yes That’s
00:05:17
accordingly, when
00:05:21
these energy scales are filled,
00:05:26
it will be possible as his action
00:05:29
activating it, it will be possible to
00:05:31
transmute the actual transmutation
00:05:34
looks like this, let’s
00:05:36
lay it out. On my turn, I created a
00:05:41
creature there, I played some properties there,
00:05:44
after that I say this, I
00:05:47
activate this creature as a quality,
00:05:50
and I transmute it, upon transplantation,
00:05:53
all the energy is reset, all properties
00:05:56
are reset by the creature itself is reset and
00:06:00
instead of it, this
00:06:02
wonderful token appears and in fact we are
00:06:05
one third closer to victory. This is the second
00:06:09
method of activation. That is, the first is to take
00:06:10
energy from the source, the second, having accumulated
00:06:13
energy, transmute the third to attack
00:06:17
during the Attack. For example, I
00:06:20
will have a flying sleeping creature during the Attack.
00:06:23
We we select a target, we check
00:06:27
whether we can attack it,
00:06:28
and after that we make the
00:06:31
attack itself. And so we only have three pieces. Yes, I
00:06:35
just wanted to say that now we
00:06:37
will tell you in general, then we will have the
00:06:40
properties of sleep
00:06:43
and vampire, we have three attacking
00:06:47
properties, they can be just maybe for
00:06:50
one property of a creature there can be all
00:06:52
three, if for example all three, then
00:06:55
accordingly all three are triggered in
00:06:57
any order and,
00:06:59
accordingly, for each successfully
00:07:01
triggered property you
00:07:06
can get energy, but not from the
00:07:09
source, but from the reserve. For example, let’s
00:07:12
imagine that you have many eyes
00:07:17
toxic creature
00:07:19
It would seem very difficult for me to attack
00:07:22
because it is literally covered with protective
00:07:24
properties But
00:07:27
my such a super Monster, he is like this at the beginning
00:07:31
so I put you to sleep because I am a
00:07:34
soporific and I fell asleep for a little bit my eyes
00:07:36
stopped working my eyes closed
00:07:39
further I say so You are there
00:07:42
toxic I am I’ll take you with Fire, I’ll burn you and
00:07:45
fry you and you’ll stop being toxic, and
00:07:48
after that I’ll also bite you with a vampire,
00:07:51
respectively, I’ll steal one of
00:08:02
your energy, respectively. Firstly, I put you to sleep for this, I’m taking the energy because a successful successful attack, yes. Secondly, I burned one of your properties non-breathing
00:08:05
received one for the attack and the vampire also
00:08:09
bit successfully for this he took another
00:08:12
one like this, accumulated, but after any
00:08:15
attack it’s definitely a tedious task, you know,
00:08:17
attacking the creature falls asleep I have
00:08:20
a question, yes, what did you do it from one,
00:08:24
this is one activation from one hole of
00:08:27
the device
00:08:29
put him to sleep You just know the kind of creature
00:08:32
that is Sleep, my joy, fall asleep You
00:08:38
see there the fangs of a
00:08:41
hypno toad and all this is sitting on the nose
00:08:44
like this You are sleeping You are sleeping So,
00:08:48
accordingly, attacks can be used in
00:08:50
any sequence, as well as any properties in general,
00:08:54
your move Well, except for individual nuances
00:09:00
Here accordingly, this is the third method of
00:09:03
attack, the very first one I’ll remind you to take
00:09:06
or attack and fall asleep and the fourth type
00:09:10
of action is when you’re here the energy
00:09:13
has run out, you can’t transmute
00:09:16
because you don’t have enough, you can’t attack
00:09:18
because there’s no one or no one You
00:09:21
just take it and fall asleep You’re bored and
00:09:25
want to sleep So, accordingly, when all the
00:09:28
creatures of all players at the table are asleep, the
00:09:31
round ends, we
00:09:35
naturally remove sleep tokens, we get
00:09:37
new cards, we get two cards plus
00:09:40
one for each creature with energy, it
00:09:42
doesn’t matter how much energy there is 32
00:09:46
one It doesn’t matter at all, we get
00:09:49
one extra card per each account
00:09:51
with energy So our
00:09:53
energy source is updated. All sorts of
00:09:55
different things appear there, the amount of
00:09:59
energy changes, energy appears for creatures with
00:10:02
some properties, and so on, in
00:10:05
fact, at that moment when someone
00:10:07
transmuted three creatures, it immediately
00:10:09
ends and actually
00:10:11
[music ] there is
00:10:13
always clearly one winner without any
00:10:15
great,
00:10:16
that’s actually all further on the nuances of
00:10:20
specific cards, but that’s already We Let’s
00:10:23
mix everything then prepare the guest 1
00:10:27
player
00:10:29
I think we can start Well, I’m
00:10:32
taking the opportunity to take and create a
00:10:36
new creature
00:10:38
I’ll make it from
00:10:42
what good properties from this
00:10:46
I will make a newly created creature
00:10:50
Charming
00:10:53
I will take a unit of energy to other
00:10:55
creatures, that is, I will activate This
00:10:57
creature it receives energy from
00:11:00
the source and since the second creature is
00:11:03
charming, it takes from the reserve
00:11:06
also because it is mimimi
00:11:09
and in general it has required more energy for itself
00:11:22
quite effective strategy, but it
00:11:24
has a minus, you don’t have time to really
00:11:26
defend yourself because you have two
00:11:29
creatures, you still spent two cards at once
00:11:32
on this and there you may not have time to defend yourself, here’s
00:11:35
the plus, maybe
00:11:51
you take energy, transport it,
00:12:00
create an animal, this is the
00:12:03
animal
00:12:10
I put you to sleep,
00:12:14
but in general it’s not the same so that it’s very
00:12:17
meaningful, but Okay, and you believe it’s right, that’s why
00:12:21
it was successfully put to sleep. That’s why
00:12:22
you got
00:12:24
on the lawn, in general, a game about what is
00:12:28
evolution, but in a parallel universe, and
00:12:31
about how, as it were, how could evolution
00:12:34
go in a parallel universe? Okay, I’m
00:12:37
making my friend my first
00:12:39
fire-resistant creature so that no one fries him
00:12:41
well, after that I take one unit of
00:12:45
energy, in fact She's charming Of
00:12:48
course she's sleeping She's so Charmingly sleeping it's
00:12:54
written in the rules Yes, I understand
00:12:57
[laughter]
00:12:59
[music]
00:13:08
animals
00:13:09
lights breathing
00:13:13
here
00:13:15
and he's
00:13:17
rusty
00:13:19
fireproof can't
00:13:24
charming can soporific yes Well in
00:13:27
general Charming, I don’t need it anymore,
00:13:30
she’s already pumped up energy and that’s it Well, like
00:13:38
Yes, give me something, I have sleeping
00:13:43
properties, so
00:13:44
I attack, yes So we throw away
00:13:47
the properties and successfully So we fall asleep with a
00:13:51
creature
00:13:53
bad Good Bad
00:14:00
good there is well
00:14:03
Good me then
00:14:09
I I make this creature annoying
00:14:15
I perform my action You see here
00:14:18
a little Yes, here it’s just this topic, a
00:14:21
copy that was printed earlier
00:14:23
and since then we have already changed some
00:14:26
things, for example, annoying now works
00:14:28
So in the process of performing an action
00:14:31
you can reset the annoying properties If
00:14:33
you do this, you can to judge your existence by another
00:14:42
there is only one energy, but I can do it with the
00:14:46
next moves
00:14:51
I first have to take action
00:15:00
[music]
00:15:03
and actually I still woke up
00:15:12
and will
00:15:14
slowly gain fire persistently, so you
00:15:43
will do a soporific for someone, you
00:15:47
fell asleep, you also fell asleep, you received
00:15:51
one energy Your move
00:15:53
[ music]
00:15:58
tailed
00:16:00
but I activate it, I take the energy from here and the
00:16:07
tailed one What does when this creature
00:16:10
receives energy, it can reset one of
00:16:13
its properties and get one energy from the
00:16:16
reserve, one expense, respectively, I
00:16:18
throw the tailed one out of the reserves and get
00:16:21
energy
00:16:25
Well then I create a new creature
00:16:31
and take one energy
00:16:39
two Why two one
00:16:43
[music]
00:16:47
somehow wrong Stop
00:16:54
I'm playing wrong somehow
00:16:59
I put this creature to sleep and put
00:17:03
this creature to sleep they didn't give it don't
00:17:08
give yours I
00:17:17
won't be here 4 creature I say pass
00:17:21
comes as an action you need to
00:17:23
buy
00:17:26
You also have no cards, so no energy,
00:17:30
so you, too, all the creatures fell asleep at
00:17:34
the table, so now we wake up.
00:17:37
I’m wondering:
00:17:39
Can we play with the author of the game so
00:17:42
that no one writes in the comments
00:17:44
that we played incorrectly? It’s interesting,
00:17:48
if this happens, it will be super
00:17:53
now each of us gets two
00:17:55
energies just for being cool, here are
00:17:59
two cards Yes, two cards for being
00:18:01
cool Another one for each
00:18:03
each creature with energy guys from a
00:18:06
creature with energy so plus three
00:18:07
cards you have two creatures with energy
00:18:09
plus two cards I have three creatures with
00:18:12
energy so I just cards you are
00:18:14
now the first player and our eyeball
00:18:17
changes to creepy forest
00:18:20
creepy forest Yes, the scary ones are good Yes you
00:18:25
waste their energy There is a Top line and a
00:18:28
bottom line and sometimes there is a Top line and
00:18:31
so the Top line is bonus energy
00:18:33
that can only be received by animals with
00:18:36
this property, in this case it’s scary
00:18:38
Well, here the number of players
00:18:40
fits, I’m the first to go
00:18:52
so the
00:18:57
girls
00:19:00
the plan is drawn up
00:19:05
so you can take the energy and you can ask
00:19:10
the properties by the way, it’s not necessarily tailed
00:19:13
Yes, it’s just me there was just no tail
00:19:19
I can, as it were, make this property
00:19:21
then it
00:19:23
can
00:19:25
only do one thing now, and on the next move
00:19:28
you can use sleep, on the
00:19:37
next move you can use it again and
00:19:40
discard the tail, then you will have 4
00:19:41
energy.
00:19:43
Can a creature have four energy
00:19:47
receive more energy to give
00:19:56
like that?
00:19:57
Well, in general there is a risk risk in general a hard
00:20:01
drive
00:20:03
I
00:20:05
yes yes now there will be a caring
00:20:11
caring This is the first creature
00:20:19
I will do like this two optional
00:20:24
actions and with the third mandatory
00:20:25
action I will transmute
00:20:32
so well
00:20:37
OK then
00:20:41
this creature
00:20:44
goes on
00:20:47
its flight
00:20:50
So we don’t breathe there for now too there are
00:20:53
really attackers no
00:20:58
This is where it sets off on its flight flying
00:21:02
flying Although you probably know until
00:21:07
the stand becomes multi-eyed
00:21:09
If this animal is not sleeping, it does not
00:21:14
dump energy and properties when
00:21:16
such on another creature, now
00:21:19
I have closed myself off from potential
00:21:23
vampires, that is, from a fire-breather She is
00:21:26
already protected, here are vampires could bite
00:21:36
caring
00:21:38
and now I can activate
00:21:46
If desired, you can reset Well, by the way,
00:21:49
now the tail seems to stop
00:21:51
drinking, you need
00:21:55
it
00:21:58
and you can give it to someone else
00:22:01
because it’s caring
00:22:09
So look at me,
00:22:11
I also wanted to say that there can
00:22:14
be any number of properties but it’s impossible,
00:22:18
so I’m caring, I put it here and
00:22:22
activate this creature, it takes
00:22:26
energy from me from the source And when it
00:22:29
receives energy, transfer it
00:22:33
That is, it’s not like you
00:22:36
multiply energy, you can transfer it
00:22:38
But for now I won’t use this
00:22:40
action well
00:22:43
Well, okay then I’ll do it that
00:22:49
this creature is becoming scary for me,
00:22:53
but no,
00:22:58
on the other hand, okay, this will
00:23:01
become flying and this will transmute for me
00:23:04
actually resetting the
00:23:06
energy resetting the energies there were 4 so
00:23:10
I could transmute resetting the properties
00:23:13
resets what I have first first
00:23:16
transmuted
00:23:19
Why did you do these tokens to make it
00:23:22
more clear, something is lying there, something is not visible. But it’s
00:23:25
standing like this, it’s clear that the bastard
00:23:27
is in the lead
00:23:30
[music] what is the
00:23:48
transplant according to the game’s lore? The creature,
00:23:51
as it were, was originally
00:23:55
called Ascension, but somehow
00:23:58
they decided that it might grieve someone there,
00:24:02
although In general, I don’t really understand how anyone
00:24:05
can be offended by this, but Okay, that’s why we
00:24:08
decided to confuse it, that is, it seems to be
00:24:11
turning into some kind of higher-order entity that
00:24:18
has mutated and now it’s your move, so
00:24:23
I’m taking the energy again no no
00:24:29
why because it’s only scary for
00:24:33
left here you're scary Yes I'm
00:24:36
scared No not yet you wanted something I
00:24:39
heard
00:24:40
from this side something something
00:24:44
will happen
00:24:46
Okay I'm sleeping
00:24:48
sleeping that's lucky you're not I ca
00:24:53
n't breathe here it's just a paradise for fire
00:24:58
so good here's mine flying becomes
00:25:01
scary but not attacking, it’s just scary, it
00:25:04
just comes
00:25:10
because
00:25:20
I doubt it and I’ll cook it
00:25:25
if you put water and you
00:25:29
need the boiling property
00:25:31
and whether you get it or not you pack someone,
00:25:36
you burn something for him and after that
00:25:42
for the scary ones
00:25:44
[music]
00:25:47
you can but you can’t get the flying one
00:25:49
You can burn the charming one, but that makes sense. Or
00:25:52
you can burn the caring one so that he stops
00:25:55
caring,
00:25:57
this is a caring couple.
00:26:01
Why
00:26:03
because it only works while
00:26:06
he has less than two energy, you
00:26:08
know, he got drunk and stopped being
00:26:15
[laughter]
00:26:18
Well, I’m good, you’re moving,
00:26:24
you know this is already asleep and this is not yet she
00:26:27
may still be I don’t know
00:26:31
well You’re just throwing off the properties of him
00:26:35
fried she stopped being caring
00:26:38
because now you’re the tail you can
00:26:41
throw off
00:26:43
the fourth
00:26:45
and there’s no point in
00:26:48
throwing the tail
00:26:50
[music] the
00:26:56
fire-breathing dragon has ceased to be any
00:26:59
kind of dragon you don’t even know how to fly, a
00:27:06
persistent dragon,
00:27:08
it was definitely a Salamander,
00:27:12
it turns out I can’t, I can’t because you
00:27:18
need to enter, although you need to transgress this is from
00:27:22
Harry Potter, no, I’m
00:27:29
dreaming, you’re sleeping so great,
00:27:34
because because because because this in
00:27:39
itself is great, damn it seemed If only
00:27:42
Okay, it takes my energy from 16, but let's have a
00:27:49
scary flying one, Trust
00:27:53
will become scary, will get energy,
00:27:57
will stop being scary because
00:28:00
for the tail, because it threw away
00:28:03
its scaryness with its tail. So they
00:28:05
get another energy from the
00:28:09
reserve for what was dropped by the property. Well, what's
00:28:12
the move?
00:28:16
Why not breathe like that? threw it off It
00:28:20
would be fried now edit it's already going oops
00:28:23
now someone will be fried
00:28:25
I can't fly I
00:28:29
can be charming
00:28:36
Well I'm probably sleeping caring Yes my
00:28:41
what It's amazing what kind of couple of
00:28:45
caring parents you have
00:28:46
Well what is it So you get energy you
00:28:51
fall asleep and you give up
00:28:54
but I continue to create wild lawlessness
00:28:59
Well, yes, I’m transmuting, it’s just that your cards
00:29:03
are good,
00:29:05
this happens when you play 50 Which 50
00:29:11
By the way, I suggest I can play up to
00:29:14
four of these, I do
00:29:27
n’t even know Damn, here
00:29:31
let me wait for him
00:29:35
What is a good one,
00:29:38
so cool, I do
00:29:41
n’t know there are no bad properties
00:29:44
after all, suitable good ones
00:29:47
eh eh No I won’t I will save all
00:29:52
the properties so I’ll fall asleep now all
00:29:54
creatures are sleeping
00:29:55
So we will get them new
00:30:00
properties
00:30:03
two for beautiful eyes 3 I
00:30:06
exist You have a second one without energy
00:30:09
so I just did
00:30:12
n’t see our viewers
00:30:15
watched it, but they won’t tell anyone.
00:30:18
So we have the common mother’s milkweed that
00:30:22
gives 6 energy. By the way, it’s time to
00:30:25
wet me because somehow I already have
00:30:27
two transmuted
00:30:30
last ones,
00:30:37
so I’ll need this, I’ll need this,
00:30:44
I’ll need this,
00:30:48
but I’ll need everything except this
00:30:51
Although
00:30:54
Well, somehow, so here
00:30:58
I go, it means charming when the
00:31:03
allied animal receives energy from the
00:31:07
source, this animal receives one
00:31:09
energy from the reserve if it has less than two,
00:31:13
respectively, I activate This is the
00:31:16
animal it comes from the source,
00:31:18
there is a reserve, I also get for this animal
00:31:20
good
00:31:22
So I do I do a charming
00:31:28
tail there I
00:31:30
take one unit of energy and throw it away with the
00:31:33
tailed charm it’s useless
00:31:39
it’s in general so classic
00:31:45
so it gets 4
00:31:49
urgently
00:32:03
Fire-breathing vampire
00:32:07
for vampirizing No first you can
00:32:10
fire-breathe him and throw him out
00:32:14
Well, but it seems like you get it but you don’t
00:32:19
get it, you have nowhere to care
00:32:21
you don't have all the worries gone
00:32:24
so I but fell asleep because it's a tiring
00:32:28
thing you know to bite and burn So well
00:32:33
I've done attacked
00:32:48
Okay that's what I'm doing I'm
00:32:58
becoming small
00:33:04
and transmuting
00:33:07
I'm also becoming small
00:33:12
[music]
00:33:14
I suggest playing until 4 Well, I mean I
00:33:17
need 4 Because, after all, there are too many
00:33:19
games behind you for you to have a chance
00:33:23
to win without this. And it
00:33:27
will be quite possible. In general,
00:33:31
this is
00:33:36
by the way,
00:33:40
because we already have to go to the
00:33:43
astral plane for two times. I
00:33:48
wonder if we can oppose something like
00:33:54
this Well, okay, you were like yes
00:33:59
[music]
00:34:01
let me create a
00:34:06
vengeful animal
00:34:08
vengeful and with the second action I mean, the
00:34:13
main action is
00:34:17
this animal, reset one property But the
00:34:19
attacker has a choice, yes, that is, It is
00:34:22
like this The Empire Strikes Back
00:34:25
I made a multi-eyed one and powered it
00:34:30
Yes, I draw attention to the audience so that there
00:34:32
would be no confusion in general, I should have
00:34:34
won, but since
00:34:36
I still have a little more experience, then
00:34:40
the handicap I decided to play up to 4 in
00:34:44
general. This is a good option for playing there with
00:34:47
children or with not very experienced
00:34:49
opponents. In general, there is a mode so
00:34:52
that everyone up to four played, yes, but he
00:34:55
increases the time of the game, so for those
00:34:58
who want something so epic,
00:35:02
when something like this situation
00:35:05
begins Mochilovo, someone breaks into
00:35:07
the lead, he is shocked, then another there is a
00:35:09
third here
00:35:16
[music]
00:35:25
and this neighbor is safely the next
00:35:29
move
00:35:30
the last chance why and why not I didn’t
00:35:33
understand calluses you are now according to the current
00:35:35
rules Yes it resets the properties
00:35:38
That’s accordingly but this creature is activated
00:35:42
it will be there next year too so
00:35:49
in fact we are all done because
00:35:52
because I expected that I would have
00:35:55
one more round where I would be go first
00:35:58
I'll just get ready to do something
00:36:00
so scary
00:36:03
some kind of terrible attack will ignore the
00:36:06
astral I did something there But but
00:36:09
no
00:36:10
in general this game because you and I haven't
00:36:13
done it here with one card it won't
00:36:15
work
00:36:25
but no you took it By the way By the way, I could take it Well, I took
00:36:29
it, I fell asleep and now you actually
00:36:32
transport and get the third
00:36:35
transported creature and the party
00:36:38
So that’s what didn’t win,
00:36:49
so
00:36:52
ok, let’s play from defense with
00:36:56
wings
00:37:16
Protected ourselves Because a flying one can
00:37:19
only be attacked by a flying one
00:37:23
Well, and 8 energy of course
00:37:30
[ music] I’ll
00:37:32
probably make another creature, one of
00:37:37
them I’ll actually make
00:37:44
this
00:37:47
source from me and since it’s charming,
00:37:59
well then I’ll do it this way I’ll
00:38:03
probably make the essence of
00:38:06
that
00:38:08
creature Damn it’s a pity to make a
00:38:14
creature I
00:38:16
’ll make this creature tailed I’ll get
00:38:20
energy I’ll throw off the tail when this creature
00:38:24
receives energy it can discard one
00:38:27
property and receive one energy from the
00:38:29
reserve, respectively. I can
00:38:31
also discard the tail right away,
00:38:35
good. So I created a new creature,
00:38:39
made It
00:38:42
and took it, activated it, although it could have done
00:38:46
something else, so that I could have more
00:38:48
more cards,
00:39:18
someone now will receive a lot of energy,
00:39:20
so
00:39:24
when this animal receives
00:39:29
a little piggy, this one, it can reset one
00:39:33
property, for example, itself and get
00:39:36
another one from the reserve
00:39:41
[music]
00:39:44
charming What to do
00:39:46
Yes, please read it, but I can
00:39:50
read it myself, no need When an allied creature, this one,
00:39:53
that is, receives energy from the
00:39:56
source this creature receives one
00:39:59
energy from the reserve Here it is Yes if
00:40:02
Great
00:40:05
Now it is saturated with energy has ceased
00:40:09
to be charming well then
00:40:16
what am I
00:40:19
doing properties small I
00:40:22
take the energy from here and the next move
00:40:27
I mixed up the sequences
00:40:43
Yes I fell asleep bye-bye so I am small
00:40:48
there I do and you transmute like
00:40:53
this,
00:40:59
I forgot that
00:41:02
eating energy is also an action So what
00:41:05
then do I walk around I still do
00:41:09
small
00:41:13
well
00:41:15
I think that
00:41:20
Damn I stand too often in energy
00:41:22
So I will make something that is not resistant
00:41:24
fire-breathing and burn it charming myself
00:41:28
of course not that very scary But those are
00:41:30
no longer needed anyway, but I get
00:41:33
energy for it and
00:41:36
fall asleep Yes, the attacking properties fire,
00:41:39
protecting the target of the attack resets one
00:41:41
property to the attacker’s choice and success
00:41:44
is success, this creature turns out
00:41:53
like this
00:42:02
My move is like this I went to sleep
00:42:06
I don’t mean anything anymore
00:42:09
Everyone of us gets two
00:42:12
cards each plus one each will be ordered by a creature with
00:42:15
energy, so you have one, you have nothing.
00:42:18
Therefore, you just get two cards, you get
00:42:20
me two, so I take two more cards
00:42:23
from above and our bubble is replaced by
00:42:27
refuge
00:42:32
and for three We have four energies here And
00:42:35
caring creatures Yeah, they can be
00:42:40
up here. In the energy source, sometimes
00:42:44
there are certain properties written specifically with
00:42:49
these properties. Animals can get
00:42:51
bonus energy from here for everyone. This is
00:42:55
only for those who are caring, for example
00:43:03
[music]
00:43:05
and it turns out
00:43:08
like a tail or fire resistance. But with so
00:43:11
many fire-breathing fire resistance,
00:43:13
reset the fire resistance. for this I probably get it for some
00:43:22
reason, you drop it with your tail, you do
00:43:25
n’t need it anymore and you get the
00:43:28
fourth energy
00:43:30
[music]
00:43:40
now I
00:43:48
’ll create and also flying properties
00:43:53
oh flying grief Charming
00:43:56
This is what I activate
00:43:59
and due to the charming one
00:44:03
from the reserve I apologize good so good
00:44:09
actually
00:44:11
not resistant becomes toxic
00:44:15
Toxic and take Takes Takes one unit of
00:44:21
energy
00:44:24
you know
00:44:27
Okay takes one unit of energy Login
00:44:31
My move
00:44:35
I make the animals of one more fire-resistant and
00:44:39
transmute we have a Leader,
00:44:53
think about it, I once
00:45:00
opened my soul to you showed that I’m small
00:45:04
Yes,
00:45:07
damn it, I’m
00:45:12
a bastard for nothing
00:45:17
I go yes Well, I will I’ll take energy from here like
00:45:22
this here, too, due to
00:45:26
the charm, I’ll take it
00:45:31
not so much toxic becomes scary
00:45:36
it scares it sells the fact that it’s not
00:45:39
resistant I’m burning it Because when
00:45:41
this creature is activated, you can cancel
00:45:43
one property of another animal until the end of the
00:45:47
turn It’s
00:45:48
steadfastly canceled and more fire-breathing than
00:45:54
out of fear the nest of
00:45:59
psychosomatics ceased So it could have been
00:46:02
wonderfully fried, he’s in hibernation,
00:46:12
so
00:46:15
now
00:46:17
my fire-breathing flying thing becomes
00:46:20
a tail,
00:46:22
fries the charming one,
00:46:26
gets energy,
00:46:28
discards probably his ability to
00:46:33
fry
00:46:35
the tail could potentially come in handy, although
00:46:38
in fact it’s already Well, suddenly suddenly you’ll
00:46:41
take away the mass energy from me there and receives
00:46:44
another energy from the reserve Because
00:46:46
he was made caring
00:46:48
and falls asleep, apparently pass
00:46:52
pass
00:46:54
fell asleep
00:46:57
caring, we don’t have all the toxic
00:47:00
bastards,
00:47:01
toxicity itself doesn’t interfere with being
00:47:04
caring Many people know their parents
00:47:10
So well, you are now the first player and
00:47:15
we get new cards
00:47:19
like this one two three times two three you get
00:47:24
nothing on top you get 2 I get
00:47:28
two one card for each what with
00:47:31
energy this one has no energy so there was
00:47:34
nothing
00:47:37
before everyone was so handsome
00:47:50
Well I go this creature becomes a
00:47:54
vampire the target of the attack the vampire the target of the attack
00:47:57
resets one
00:47:59
crystal of energy
00:48:03
success
00:48:05
this creature gets one crystal
00:48:09
for you Are you sure you want a toxic
00:48:13
attack instead of taking energy
00:48:14
from below the
00:48:16
toxic one you ask in the minus
00:48:41
attacker but only the attacker from here
00:48:43
can take a note, it’s basically worth it and
00:48:46
I’m this is a dilemma, is it clear that
00:48:49
from below it is necessary from above
00:48:51
Okay, well done.
00:48:56
So I’m doing what I’m doing, I’m doing a
00:49:00
new thing, I’m making the trunk toxic,
00:49:06
because that’s the only way to survive in
00:49:09
this cruel world,
00:49:12
but no, not like that, not like that, not like that,
00:49:17
not like that,
00:49:22
do it like that, damn it, I can’t keep up with the
00:49:26
pace, but on the other hand
00:49:30
[music]
00:49:32
Well, okay,
00:49:34
okay, I make it tailed, I take it from here, I
00:49:39
reset it, I take it from here, move and
00:49:44
I do everything correctly, you will be in the astral plane
00:49:48
and take visible energy.
00:49:51
Yes, I hoped so.
00:50:07
Well, then, after all, you can from here, if
00:50:12
you attack, you fall asleep, take it from there,
00:50:14
you don’t fall asleep. you will be able to
00:50:16
transmute
00:50:17
this for sure
00:50:31
I will become soporific
00:50:35
and as an attacker I will take it from here good
00:50:42
So now
00:50:45
I make
00:50:48
the creature and
00:50:51
where breathing
00:50:54
and also as an attacker I take the entrance
00:51:01
and fall asleep because here it is only for
00:51:06
just attackers terrible just
00:51:08
no
00:51:13
again you can take it from here
00:51:17
of course good this very very good
00:51:22
because my firebreather is getting
00:51:24
small and transporting
00:51:31
let's say he's toxic it's going to rain now
00:51:39
and I'm broadcasting ok so I
00:51:43
was transported
00:51:47
[music]
00:51:53
bastard I'm all attacking I didn't
00:51:57
have vampires in this round so of course I can
00:51:59
remake the vampire but nothing else Well
00:52:03
okay what to do let's transmute
00:52:09
[ __ ] knows who I should
00:52:10
transplant Well, let's assume
00:52:12
this
00:52:14
I hope that you are not there after all there
00:52:16
is a small pass
00:52:19
I will mount the trans
00:52:38
But in fact I got it at the
00:52:43
beginning of the game Three small ones but I want to
00:52:46
say that this is
00:52:48
No not in this business I first thought Well,
00:52:52
everything was like I won But in fact
00:52:55
Lena was close How to win I was
00:52:57
close to winning I was the only one who
00:53:00
relaxed too I didn’t think that you were right in
00:53:02
this round because I saw that I was in
00:53:04
time in this round so I
00:53:05
relaxed I I didn’t see that you
00:53:09
will also have time just with these little ones, because
00:53:12
well, there are always 2 properties on the map and they are
00:53:15
also very necessary, so keeping the
00:53:18
little ones there all the time is also not very
00:53:20
profitable
00:53:22
that this is a game. Can I be the first to
00:53:26
say then, with fresh memories after the
00:53:29
Evolution,
00:53:32
the game became different here? if before we
00:53:35
still ate each other And how, well, how was the
00:53:39
position positioned? Like a
00:53:41
family game But still, this
00:53:44
moment with devouring, as it were, all sorts of
00:53:48
animals, it seemed to be a little so
00:53:51
aggressive Yes, I see that you
00:53:55
have lowered the degree here even more
00:53:58
the right games
00:54:00
as a publishing house, the author, and
00:54:04
well, how would it become faster, that’s what
00:54:07
surprised me, these are
00:54:12
how many 16 properties there are, but a
00:54:15
lot of all sorts of interesting
00:54:18
things are directly built on them. That is, it
00:54:20
seemed to me that, for example,
00:54:24
there is no very big gap between the
00:54:27
players, that is such that, for example, there are
00:54:31
0 about 3
00:54:33
successfully mounted Therefore, somehow
00:54:37
everything is cheerfully
00:54:40
balanced and well, it feels like it’s
00:54:43
like an evolution, but a separate
00:54:46
branch,
00:54:49
so I recommend it as a family
00:54:53
one, it’s cool they don’t eat each other there, that
00:54:58
they take away energy, catchy properties
00:55:03
By the way, they removed one property that didn’t work for us,
00:55:06
although in fact it’s very
00:55:07
cool and the tamorph that allows
00:55:10
it doesn’t allow anything at all, it allows you to
00:55:13
copy annoying things, it can
00:55:15
copy attacking properties, it can
00:55:17
copy the astrality of the
00:55:19
attacker sitting, you make another creature with the
00:55:21
astral and it turns out your attacker
00:55:24
can become astral without
00:55:27
always being astral That is, you
00:55:30
simply cannot attack anyone other than the
00:55:32
astral And with a metamorph you can because you
00:55:35
copy the astral of your other one,
00:55:36
so it can be copied by a caring person But in
00:55:40
general, anything can be copied
00:55:41
these are very cool properties But this is for
00:55:43
those about the players It’s usually here The game
00:55:46
for beginners doesn’t play very well But
00:55:49
then when you go to taste it’s just
00:55:50
very cool, there are several very
00:55:53
cool computers on this tied up, well, let’s
00:55:56
pay attention to the absolutely
00:55:58
gorgeous illustrations illustrations Well, there’s really
00:56:02
nothing to say here because
00:56:06
really it’s just
00:56:08
gorgeous
00:56:11
and the color scheme I see is just a little bit having
00:56:14
already worked with artists, which is very
00:56:17
cool. She
00:56:25
turns out to be a great girl. In fact, I don’t
00:56:28
know how big a secret it is, but
00:56:30
most of the illustration was done
00:56:32
before she appeared, she drew for herself
00:56:35
for the soul because she wanted to draw it and
00:56:37
then it’s right
00:56:40
to look at it. Let’s make a game with
00:56:43
such art and come to me
00:56:46
a game where illustrations appeared at the beginning
00:56:49
and then everything else
00:56:51
you have to say, you didn’t play
00:56:55
in the base, no sense, not in the base, in evolution
00:57:00
in Russian
00:57:03
In general, it’s a game for me I liked it, the
00:57:07
dynamic illustrations are cool,
00:57:11
it’s true Probably it’s really more
00:57:14
humane than Evolution from the stories, I’m kind
00:57:18
of familiar with this game only through
00:57:20
some videos, I didn’t
00:57:24
play it myself
00:57:26
very Nice, it’s very cool that there’s just
00:57:30
such a world of its own here, it’s very cool cool
00:57:52
funny sleepy
00:57:59
Well, actually, I just wanted
00:58:03
to ask Yura what the goal was. Well,
00:58:07
in development Yes, what was your
00:58:09
priority? What did you want to do?
00:58:11
It worked out. It didn’t work out. Tell me
00:58:13
a little about it, yes. Well, in general, we’ve been here for
00:58:16
more than a year now; we’ve been playing for more than a year now
00:58:19
we are working, the right games have come to me,
00:58:24
so they said that there
00:58:27
is an idea to make a game in such a magical
00:58:30
world,
00:58:31
but in the continuation of evolution they gave
00:58:35
quite a lot of creative freedom. I
00:58:37
played evolution when it just
00:58:39
came out, yes. I’ve been playing that
00:58:43
very first one for so long. Yes so in general,
00:58:46
I didn’t really like the game,
00:58:50
that there are the very first games,
00:58:53
only the last move is important, although Well, not
00:58:56
really, but for the most part Yes, that there are
00:58:59
creatures eating each other, that there is luck, it
00:59:02
depends on whether you are lucky with resources or not,
00:59:04
but overall in fact, I really
00:59:06
liked the game Despite all these
00:59:08
conditional shortcomings. But I wanted to
00:59:13
make a more family-friendly version that, well,
00:59:15
let’s put it this way, where, firstly, there will be no
00:59:20
scoring, you won’t have to
00:59:23
read there, secondly, you decide for yourself When
00:59:26
your creature
00:59:28
will leave this world having turned into the best
00:59:32
form of yourself
00:59:33
and unlike the situation when you are like this
00:59:36
Well, I can’t feed my
00:59:38
creature that I’ve been saving up the whole game It’s
00:59:40
so huge No she died
00:59:45
Well, in fact, there usually in evolution there are
00:59:48
very large such creatures
00:59:50
with a number of neighbors there with paired
00:59:54
properties So,
00:59:57
at some point, they may die, they
01:00:00
may be eaten, or they will be given
01:00:02
parasites, so I wanted to
01:00:05
avoid this, I made a kinder
01:00:08
version of the game, it seems that it
01:00:10
worked out Well, at the same time, here the attacks became
01:00:13
more varied, that is, I just
01:00:15
took it and ate or threw a parasite here
01:00:17
You can take away the energy put to sleep
01:00:21
deprive the properties of some here there are
01:00:25
a few more possibilities in this
01:00:27
regard here and accordingly here is a
01:00:31
simpler idea that we don’t
01:00:33
count Points we just say so
01:00:35
accumulated accumulated accumulated won it gives
01:00:40
quite such a tight ending,
01:00:42
we usually played very humanely,
01:00:44
almost didn’t cut each other off, although
01:00:46
especially in a game that means four
01:00:48
players, or especially there is a mode for
01:00:51
5-6 players, that’s just such a specific
01:00:54
name, forcefully at the end when So by the way, a
01:00:57
sleeper is a very terrible attack
01:00:59
because such a one is ready to transmute
01:01:02
you there with protections, don’t sleep, the annoying ones are
01:01:05
saving you, but it’s also a question of the
01:01:11
number of attacks that you can do, well, and
01:01:17
accordingly Yes, the game went through
01:01:19
many, many iterations, that is, in general, the
01:01:22
main idea appeared almost
01:01:24
immediately, for example, in the early versions
01:01:26
it was five energies are needed here with
01:01:30
some properties worked differently,
01:01:31
even the annoying thing
01:01:34
changed literally there a short
01:01:36
time before the release and actually this
01:01:39
demon is a prototype, it’s still written in the old way
01:01:41
And it
01:01:43
seems like a new version has already been sent to print where
01:01:47
the annoying one already works according to -different
01:01:48
metamorph, respectively, a little
01:01:50
differently,
01:01:52
this is the topic of copies that
01:01:55
were made exclusively for reviews. Yes,
01:01:57
if something like these edges and so on. This is
01:01:59
because these are not the paintings; the circulation there is
01:02:01
handmade, sharply, and yes, it is of the same quality
01:02:03
as normal
01:02:05
Typographical printing with cutting with
01:02:08
special knives that’s why here
01:02:11
this is exactly the prototype Don’t pay
01:02:14
attention to all sorts of things like that, but in
01:02:16
the end the version will be very beautiful, the
01:02:18
crystal workers seem to be the ones
01:02:20
who will have these beautiful
01:02:21
energies
01:02:24
[music]
01:02:26
Well, great In general, they wanted to make a good
01:02:30
Family and Well, they also made it much
01:02:34
faster because in terms of speed there is
01:02:36
such a thing in the basic evolution, you can of
01:02:40
course from the players, but you can play for
01:02:42
two hours here, in general, even if it’s very
01:02:47
slow But usually it fits in an hour But
01:02:49
we played two games quickly because
01:02:51
we played pretty quickly we had a
01:02:53
rather soft ending and
01:02:58
some interesting stories maybe
01:03:01
Oh stories Well, it’s not like it’s more like it’s
01:03:07
just fun to generate some
01:03:09
creatures and think Who is this
01:03:12
flying firey looking for So And there a
01:03:17
caring vampire
01:03:20
will carefully bite
01:03:22
me rather very I like it when
01:03:24
we combine properties, sometimes they
01:03:26
specially come up with some more
01:03:28
funny name so that it
01:03:31
fits together better, and in general, it
01:03:35
almost always makes me happy
01:03:39
when we conduct mass tests. I
01:03:41
definitely ask a question in the questionnaire about
01:03:44
the balance, that is, some cards
01:03:46
appeared too cool Which are too
01:03:48
weak and at the last offline test
01:03:52
that was held at a studio about game
01:03:54
design there I was pleased that some
01:03:57
players consider the same properties
01:03:59
too strong and the other part is
01:04:03
absolutely weak So well, someone is the same metamorph
01:04:06
Well, what kind of [ __ ] others Yes damn
01:04:09
it's super cheating You can
01:04:11
do whatever you want That is, it really
01:04:14
really depends on the level of the players the game is
01:04:16
usually revealed not from the first
01:04:18
game Well, that is, like from the first game You
01:04:20
play one game and then on the
01:04:22
third fifth this is already playing a different
01:04:24
game Because you already understand how
01:04:26
some properties work and you play a
01:04:28
little differently, well, for those who
01:04:31
will play it a lot, there
01:04:34
are actually these
01:04:36
mini-additions on the Crowd company that, uh, some
01:04:39
add new properties to the deck then there is
01:04:41
right there, uh, the
01:04:43
very thing Yes, and the victims of magic, this card
01:04:47
is mixed into the deck, they are played like
01:04:49
ordinary cards, but they usually have powerful
01:04:53
properties, but the creatures that require sacrifice are
01:04:56
ethereal creatures, they introduce new
01:04:59
mechanics and
01:05:01
activate themselves earlier to transmute
01:05:03
because now it seems to be beneficial
01:05:06
creature you didn’t do that, but players
01:05:08
now often keep their creature because
01:05:11
it gives a new card while it
01:05:15
allows other players to
01:05:18
offend somewhat, especially there in the early
01:05:22
versions it was generally possible to create
01:05:23
some kind of Mega monsters that you can fire and
01:05:26
so on, and at the expense of caring it’s all
01:05:28
to convey, but now caring
01:05:30
is limited to one energy at a time, so it’s
01:05:33
no longer possible to scatter one bite to
01:05:36
everyone else, saturating it is
01:05:39
no longer possible, so there are almost no super monsters now
01:05:40
with rare exceptions, but
01:05:43
I still like it by the way, because in
01:05:49
general there were super monsters for me this is
01:05:52
the mechanics of evolution, it just seems very
01:05:55
promising so far. It seems to me that
01:05:58
if we create some kind of game where we
01:06:02
create robots with some kind of
01:06:11
I mean, this is a trick with an
01:06:16
increasing Well, it’s like, not to mention
01:06:19
leveling up Yes, what -modules And here are
01:06:21
the properties
01:06:23
It’s cool that this story still
01:06:26
lives from the basic evolution To a new world and
01:06:29
then grew into the oceans I also played, but
01:06:32
there in the oceans there was a
01:06:35
feature tied to interaction with the left-
01:06:38
right player, it was interesting so yes that’s
01:06:43
what Yes
01:06:45
This is how it turned out, friends.
01:06:49
I remind you that the Crowd company is now running, follow the
01:06:51
link in the description, go study it,
01:06:54
if you like it, buy it. Well,
01:06:58
today everyone was with you: Denis Lena and Yura
01:07:01
Yamshchikov, author of the game Bye everyone

Description:

ПРЕДЗАКАЗ настольной игры «ЭВОЛЮЦИЯ ВОЛШЕБНЫХ ТВАРЕЙ» здесь: https://crowdrepublic.ru/projects/1048882 Где нас найти, кроме youtube: Яндекс.Дзен: https://dzen.ru/tvoy Boosty: https://boosty.to/tvoy Наша группа ВКонтакте: https://vk.com/boardfilch Денис (3d-печать): https://vk.com/myshunter Авторские футболки от Жени и Алины: https://vk.com/akuma_26 Никита (игра Тупик): https://vk.com/bom_bom_game Женя (художник): https://vk.com/akioart Телега: https://t.me/tvoyigrovoy Играем в настольную игру «ЭВОЛЮЦИЯ ВОЛШЕБНЫХ ТВАРЕЙ» (от 1 до 4 игроков, от 12 лет, от 20 до 40 минут) В этой игре живут удивительные твари - саламандры и хвостороги, ярги и феи, всем известные грифоны и редкие мурлокомли. Свойства и поведение этих созданий необычайны, но все они развиваются по законам эволюции. В волшебном мире достаточно пищи для всех, поэтому главной целью для тварей стал поиск чистой магической энергии. Эта чудесная субстанция производится редкими растениями и местностями. Твари собирают кристаллы энергии, отнимают их у других или добывают другими способами. Накопив 4 энергии, существо может трансмутировать и переместиться на следующий пласт мироздания. Друзья, если вы считаете, что мы делаем доброе и нужное дело, вы можете поддержать нас, оформив спонсорскую подписку: https://boosty.to/tvoy Что получают спонсоры? • упоминания в титрах • ранний доступ к материалам: все спонсоры получают доступ к видео на канале примерно за неделю до публикации • видео без рекламы ютюба (в раннем доступе) • доступ к материалами, которые обычно не выкладываются на канале (бэкстейджи, курьёзные моменты, фото и видео) Канал, где мы стримим видеоигры «Твой Игровой LIVE» переходи, подписывайся: https://www.youtube.com/channel/UCkkYWee0qCvR8waftc5nUYg Что ещё посмотреть на Твоём Игровом? Подборка игр для всей семьи: https://www.youtube.com/playlist?list=PLrYWSKYsJOny6QuCXb4g8l-vPHow4ajUe Недорогие, но хорошие игры: https://www.youtube.com/playlist?list=PLrYWSKYsJOnxl9nLtQGKBN1InjZXMzk1y ТОП и тематические подборки игр: https://www.youtube.com/playlist?list=PLrYWSKYsJOnxaD3Juz_QUtGLf7u_LSzLC ---------------------------------------------------- Доставка посылок из Америки — сервис «Бандеролька»: https://q3.qwintry.com/ru?referral=24c4ed67e37eda8c767ec620f0486d4f - купон на скидку 7% при регистрации по этой ссылке Вы смотрите канал «Твой Игровой» (канал о настольных играх). На канале двое ведущих — Фил и Денис. Мы делаем качественный контент, сотрудничая с ведущими издательствами и независимыми разработчиками. Обзоры настольных игр, включающие развернутое мнение, тематические подборки, топы, летсплеи, стримы и распаковки. Подписывайтесь на канал «Твой Игровой» и будьте в курсе мира настольных игр. Hello! You are viewing the channel, "Tvoy Igrovoy" (channel about board games). On channel two hosts — Phil and Dennis. We make high-quality content, working with leading publishers and independent developers. Reviews of board games, including a detailed opinion, collections, TOPs, "let's play"s, stream and unpacking. Subscribe to the channel, "Tvoy Igrovoy" and keep up with the world of board games.

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