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Download "Возродили советскую консоль на новом железе с улучшенной графикой. Проекты Амперки."

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Table of contents
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Table of contents

0:00
Интро.
1:30
Обзор старой игры "Ну, погоди"
4:14
Вскрытие старой игры "Ну, погоди"
5:17
Из чего будем делать свою консоль )
5:49
Конструкция корпуса
8:41
Пишем игру на новом движке
11:11
Тестим самодельную консоль
15:07
Конец )
Video tags
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Video tags

arduino
ардуино
амперка
amperka
amperka.ru
Ну
погоди
Самодельная консоль
игры
самодельная игра
DIY
игровой движок
Godot
Next gen
nextgen
raspberry
дисплей
3d-печать
3d
Solidworks
ремастер
ремейк
обновлённый ну погоди
улучшенная графика
инди игры
СССР
Электроника ИМ-2
игры Электроника
amperkaru
diy
новоестарое
Subtitles
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Subtitles

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  • ruRussian
Download
00:00:02
of us watched, well, wait,
00:00:04
however, in addition to the cartoon itself, in the
00:00:06
Soviet Union they also produced a
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portable electronic game in which a
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wolf catches eggs, and today I have in my hands
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a box straight from 1990, inside
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which lies that same legendary
00:00:18
Soviet electronics game pagoda and
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you know what I thought, most of the
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good games from the early 2000s have
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three masters and a remake with updated
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graphics, but this game doesn’t even have a master, and
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today we will correct
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the injustice and assemble our own version of the
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console with modern hardware, a 7-inch
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display and completely redrawn
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graphics at the same time, the console will remain
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portable and autonomous, but in
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order to do all this you need to figure out
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not only 3D printing and connecting
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wires, but also at least
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some kind of
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game engine, and this is already new for us,
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so I think it will be
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interesting, well before you build
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your console, you need to figure out how the
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original works
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[music]
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[music]
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[music]
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in addition to the game itself, the package also contains
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instructions that look like this;
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it’s a fairly large sheet on which it
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describes in detail how to use
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this console, while at the back there is one An
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interesting point called
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warranty obligations The
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guarantee for this game extends for
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twelve months from the date of its
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sale but no more than 18 months from the date of its
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manufacture, which means if it
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breaks now, unfortunately I wo
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n’t be able to fix it, but it’s worth paying
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tribute to the developers because here
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here there is a whole list of addresses where you
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can take and contact a
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broken game in order to have it
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restored, the only thing that
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confuses me in all this instructions is
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this picture that shows Mickey
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Mouse and a chicken for me on the console of a wolf
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chicken but for the game it’s not like affects the
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game itself and there are 2 modes of operation, the
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first is a clock with an alarm clock and we
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will not particularly consider it because there are
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clocks around us anyway,
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and the second mode is a direct game, the
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game is simple and clear, you need to move
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the wolf and use his basket to collect
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eggs that they serve it sweetly
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and in order to lose this
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game you need to drop the eggs four times and
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two whole difficulty modes will help you with this. The
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first mode is 1, so to speak, normal
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difficulty.
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to
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rearrange the wolf and, in principle, on it I
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even reached a hundred, so you can play
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quite lightly; the
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second mode, game 2, is real
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ultra-violence because eggs can
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fall simultaneously from all four
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trays, and here you have to
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rearrange the wolf as quickly as possible in
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different positions in order not to drop
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eggs, the game itself, as you
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play it, begins to speed up and the eggs
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fall faster and faster in this
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mode, I could not score more than 40 points,
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despite the fact that the principle of the game itself is
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quite simple, the players are not complex and
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therefore the game has a couple of bonuses: when
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you reach two hundred
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points and five hundred points, the broken eggs
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are written off and reset to zero,
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respectively, again it becomes
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possible to break 3 eggs, while the
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maximum number of points that
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can be scored is
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999, this is the number that can
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be displayed on the display, which means all these
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stories are about how to score 1000 points on
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electronics and watch a cartoon will
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remain fairy tales,
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well, we basically figured out
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the rules of the game, all that’s left is to open it up
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to see what’s inside and move on to
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constructing your own
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[music]
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as it turns out, there aren’t that many parts in this console,
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there’s a main one the board has only one
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chip which actually
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controls the entire logic of the game,
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unfortunately it’s not possible to flash it;
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it’s designed only for this game,
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so
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we can’t make any modifications to the variations of the game; there’s a
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separate display on which the
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wolf and eggs are displayed, and there’s a
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separate one like this a spacer on which a
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tray and chickens are drawn, respectively,
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everything that is colored
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is a spacer, everything that is black and white is
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this display,
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there are a few more buttons and a couple of batteries
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for power,
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in fact, this is where the old man
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runs out of details, we will make our console
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based on 4, take it apart because it
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will be possible to load everything we
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want into it, the display will be like this
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7-inch display, respectively, with a
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normal matrix with backlighting, which
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means, unlike this console, you
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can play on it even at night without
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outside light, and for the little things, there’s a
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whole ton of different batteries to power it
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buttons, a switch and a pair of
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power converters, actually for
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our console there are not so many parts,
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so now we are designing
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a case for them and starting assembling the base of the console
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display and disassemble those located on top of
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each other at the
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bottom, we will install the base platform and
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on top we will place the front panel on the same level with the display
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which will repeat
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the proportions of the original console, the
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design turns out to be quite
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large and it will not be possible to print a frame for it at
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once, so the frame
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will consist of two parts; if
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necessary, they can be tightened with
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screws; we will close the
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junction of the display and the front
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panel with a printed part and in the
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remaining holes we will place buttons from
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two parts,
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well, the main part of the console has already
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been printed for me, there is this frame, a
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two-part
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set of printed buttons and this is the print
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with which I will cover the front side of the console
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so that it looks like the
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original one, and accordingly, let’s
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start assembling, I’m sure that
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in the comments there will be a person who
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will write
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like this, too, he just copied the old
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Soviet player, well, that’s the
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joke, I’m making the same
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game with the same controls from new hardware, and of
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course you can insert a gyroscope there
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and control the wolf by
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tilting, however this will be a completely
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different console, so I’m building the
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version that I like and which
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will be as similar as possible to the original, and
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if you like some other
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option, you can build your own console
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because the link in the description has an
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ampere store that has a whole
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ton of different ones sensors and
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actuators that
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will help you realize your ideas,
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and if you don’t know how to do
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electronics yet, there is a separate section with
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educational kits that will tell you
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how to build your first electronic
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device, and in the Ampere store there is a
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separate section with 3D printing where you
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will find the most suitable 3D printers that
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will build device cases for you
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and the most important thing is that all this stuff can be
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purchased with home delivery,
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so follow the link in the description
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and I went to fix my console
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for
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[music]
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but now we have assembled the console and it’s not already
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running naked Linux, but we need a game
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that will automatically start
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when the console starts, and in order to
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make a game, I first looked
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towards unity, but as it turned out, games
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written in unity cannot be launched
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directly for disassembly, there is a set of
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crutches that you can try or
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even install in principle for disassembly
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android then everything will work but with
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severe brakes and as an alternative I
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found the engine of the year it is quite
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simple it is open source code
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on it you can make 2D games 3D games and
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run them on any platform ios
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android windows linux nonsense the
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coolest thing is that it has the ability to
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run games for disassembly and, if you really
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want, the game engine itself for
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development can be run for disassembly.
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To make games for disassembly,
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first you need to redraw the wolf from the
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cartoon
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and break it into separate parts;
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we break the body in those places where there are
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joints that can move and
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which we we will animate
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and save the bodies in this form,
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now the wolf needs to be assembled in the game
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engine,
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add it in parts and substitute
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the parts so that the wolf looks solid,
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add a basket in which the wolf will
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catch eggs and connecting all the parts with
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the help of bones, now the wolf can be
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moved and it will not will crumble,
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while all the bones that are
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below the chosen one will move, we will create 3
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animations that are needed for our game, the
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first state of rest is when the wolf
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does nothing, the body will sway a little
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and with his hand he will scratch his
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belly and the other two, like a wolf catching eggs from the
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top tray
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from the bottom tray, now we create an egg,
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I do everything exactly the same as with the
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wolf parts, I transfer the egg to the general scene and
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try to start the game, but the egg flies
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through the wolf because all we see
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on the stage are just pictures, now
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we need to create objects that will be
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attached to the wolf and the egg and the collision
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of which will be counted, the engine is heating up,
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we create an object in the form of a capsule which
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we adjust to the size of the egg, and for the wolf
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we also attach a
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basket object and start the game again,
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now the wolf can hold the egg and even
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push it so that it does not fall, all that
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remains is to add shelves on
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which eggs will roll on the floor background and
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look a little like well, the game has loaded,
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in principle, the console has the same logic as
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its original, the arrow buttons
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move the wolf left and right up and
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down, but the top three have changed their purpose, the
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bottom one restarts the game
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if dropped 3 4 eggs and lost
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and the top one just completely turns off
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the console because if I suddenly turn it off,
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take it apart using this
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switch, the power is simply turned off,
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that is, there is a risk of killing the flash drive on which the
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entire system is recorded, in principle, the
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graphics themselves are quite smooth, the same as
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on my computer
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however, there is one big change, this is how
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the game looks on my computer, this is how the
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game looks when you take it apart, it
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feels like the camera is a little closer
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because on my machine I can see the whole
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long armor and I see the place where the
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eggs appear and how they begin
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to roll, however on this console I see
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only the very tips of the trays from where the eggs are
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just falling, so this moment
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is worth taking into account where this
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effect came from, I really don’t know and haven’t even
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figured it out yet, but it exists and we need to
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somehow fight it, at least know about it
00:12:31
in general for now I was talking, I
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noticed another interesting point,
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I have already restarted the game several times,
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and in this game, in the original one, I was
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very annoyed by the fact that the eggs
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pick up speed too quickly, there are
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a lot of them, and literally right away
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you need to concentrate on the game and
00:12:52
move very quickly through the buttons therefore, in
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my game I made the acceleration smoother,
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that is, with each egg caught, the time
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between the appearance of eggs on boats
00:13:03
decreased and gravity increased and,
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accordingly, the eggs fell at a higher
00:13:08
speed;
00:13:09
however, when I restart the game here, I
00:13:13
update the score, but I do not update the
00:13:16
changes that I made in the timer and in
00:13:18
gravity, so now, as
00:13:21
soon as I restarted the game, the eggs are falling at
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high speed, the same as they
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fell in the previous game, which means that if I
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play for a couple more minutes, the game will
00:13:30
accelerate to such speeds that I
00:13:32
simply no longer have time
00:13:33
to switch between buttons but yes,
00:13:36
while I’m talking and playing here,
00:13:38
some time has passed, about
00:13:42
10 minutes, and take it apart, it got pretty hot because
00:13:44
I can feel it, firstly with my hand, and
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secondly, an icon began to appear on the screen
00:13:49
informing me that it’s overheating,
00:13:51
in general, push 4 take it apart a closed
00:13:54
case and without active cooling was a
00:13:57
stupid decision, despite the fact that
00:13:59
the engine is quite light in the game there are no
00:14:01
complex graphics, it still
00:14:04
forces the processor to work, it
00:14:06
heats up quite a lot
00:14:07
if you suddenly decide to run
00:14:10
at least something more complex than a
00:14:12
notepad, put it on it active
00:14:14
cooling,
00:14:15
but this is only the technical side
00:14:17
of the issue; however, if you look at
00:14:20
the console as a whole, I think that the remaster was a
00:14:23
success for one simple reason: about
00:14:25
fifteen years ago, when I held this
00:14:27
game in my hands, I couldn’t even imagine
00:14:29
that it would be possible to make a case in a couple of days
00:14:31
print all the elements, assemble the
00:14:34
electronics and write a game, and at the same time
00:14:36
make the game not just a doppel copy of
00:14:39
another version in which I can give
00:14:41
any of my ideas and childhood desires
00:14:43
which, well, at that time it was simply
00:14:45
impossible to realize both a cartoon and a whole
00:14:48
series of cartoons and at the same time include them
00:14:50
on a different number of points because the
00:14:53
game engine itself on which
00:14:55
this game is written is simply a constructor
00:14:57
from which you can assemble anything
00:14:59
just like from the same electronic
00:15:01
parts from which this console is assembled,
00:15:03
in fact, that’s why I think that the remaster
00:15:05
was a success
00:15:15
[music]
00:15:17
in general for For me, this project was
00:15:19
unusual because there are people who
00:15:21
make indie games for fun, there are people like
00:15:24
me who are usually a piece of hardware, but if
00:15:27
you take a little from one area from another
00:15:29
and put everything together, you get
00:15:31
such cool things, the most important thing is that
00:15:34
if you are interested in something like this topic,
00:15:35
write about it in the comments and
00:15:37
look at the description of the video
00:15:40
because there I will leave links to the game itself,
00:15:42
which by the way you can run on your computer,
00:15:44
and links to the game engine and all these
00:15:47
materials that helped me
00:15:48
understand it, but at the same time you can
00:15:50
talk about it how I made this game
00:15:52
on this all poker friends 3 cheats of being
00:16:06
learned

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Есть много хороших игр из 90-х и начал 2000-х, которые получили новую и современную графику ) Но обычно эта движуха не касается игр из СССР. А потому, сегодня мы возьмём легендарную игру Электроника "Ну, погоди" и сделаем её современную версию. И поможет мне в этом деле open source движок Godot) Наш магазин Амперка: https://amperka.ru/ Игра для Windows: https://disk.yandex.ru/showcaptcha?cc=1&mt=BF58558499053D54643A15ED1B04911700E2C3863C3E10837BBC04CA931B51DBB9BA4F1E7F27465862C7B1F55CFE2E0C8716CC6DFF1FCD7EC42E3291D6A842C732FD9506BD3E7FFAE2AD0EDD9B1D7934E87C604522BF4A1B799076681341292E8C087AF8C1B60A34EEA276E8A1FB9D9F0163B8DDE4637CABB9FE298018C7222A5670A803969BB2E3959358C92BA01EC20B806674D37030151CF93E8954B7CF82CBCD1421E277B745BCF69A6D53850CDA594AE593AAF24A402A91EA16DF46A7C500323A16DD8C6868BA696C020F6ADAB1A3EB57CAB46427EC90585E4881&retpath=aHR0cHM6Ly9kaXNrLnlhbmRleC5ydS9kL05pNk4wOTFmMHE3dGlRPw%2C%2C_882d81c650aa92ce942665938bdd8e94&t=2/1717190440/ccf1775d707e34858d920bed0d96d021&u=b7aff8a7-a46faa73-c228d971-b9bf3dea&s=4a5ec97330f7fada0d671bded24a57e5 Исходники игры: https://disk.yandex.ru/showcaptcha?cc=1&mt=7B949E6FFA0CF077CE8B8F215BA1EF7D69DA01F69DE8BD9443758D151CFAD00C3E574DBC726F6B05589BAB8333E62D9B73554824D998ABBE8C03C5ED31517E8CE9F7678994FB3AEE732316C7E566E1BB77EE3B892FF75E6E66D03D07B3ED87FF4BC7F2D786AF8F9FA054EBE3D6D703E8502E639AE02ED17D0A431CB7B5969E3C2BBAF7AE51BB29939444B3D14034FFE080A502AC9E25CB72A2C32B1A6890857AEFC231775B9A74070BEF0C5C4292F37A623FF8DAB7759E31D097A08D5EFFA5F6DCBEB5BED0A6833AC56135F95D6AE5CF75545EA46FEF0DF9A57C4CF3B6&retpath=aHR0cHM6Ly9kaXNrLnlhbmRleC5ydS9kLzNCR0VFS0pjc2NxaHJ3Pw%2C%2C_9e774b48d14281f30cb856d665400b96&t=2/1717190440/6333e95beb772d9e6ab2b5a73bd99fe2&u=76b7c0ba-5f3f3bb2-801b333d-403272aa&s=631dadab27b64bde242aa67a8e86f6db Игровой движок Godot: https://disk.yandex.ru/showcaptcha?cc=1&mt=B601F2AD1849647C6424E4A17913475A4145D1B11ADC361C07AA0ABDE1FF41098C420A5EDC0DBFEA9E5135BE74858DC135E6329157455B53FF6195614799B324044CE8F0715BD2E25099E75C413ED8FFCD4A933D389693305A69B4A6A52F32FFACF7D880190F2846AEB958D8B63AADE2CDB13BA0C480774A8C75C760507DCBF7173C590EFE1DCC765EF9B1E7B90E5838D634C261D3DC35A57615472A30AC09DB6E57B6C3BE69A414C5C84B79FD45F89DE7F3E8428145DE0A74BF99CE983D5599610D04A1B1EDB4923CBB4FBC7F7E65B3AB63BE9F9D3FAE5934530292C0&retpath=aHR0cHM6Ly9kaXNrLnlhbmRleC5ydS9kL1RaaEE1b0tEa19sS2RBPw%2C%2C_bb3672682a63249ad3cea768a6bfacfb&t=2/1717190440/ce9dd05b01e40f30224cf40b409d9e2c&u=39756ca5-73c62e5b-38b8c254-3c7ca42e&s=4c1269b829080d9791c7ad1d13dcc11c Официальный сайт Godot: https://godotengine.org/ Гайды которые мне помогли: 1. Дока от разрабов: https://docs.godotengine.org/en/stable/ 2. Про Godot на русском: https://www.youtube.com/watch?v=ZzaHhtiLUSk&list=PLSUAU8pldTeXQj7whkORMgHEnvPl2FiE6 3. Про Godot на английском: https://www.youtube.com/watch?v=Mc13Z2gboEk&list=PLhqJJNjsQ7KH_z21S_XeXD3Ht3WnSqW97 Краткое содержание: 00:00 Интро. 01:30 Обзор старой игры "Ну, погоди" 04:14 Вскрытие старой игры "Ну, погоди" 05:17 Из чего будем делать свою консоль ) 05:49 Конструкция корпуса 08:41 Пишем игру на новом движке 11:11 Тестим самодельную консоль 15:07 Конец )

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