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Download "САМАЯ ОПАСНАЯ ФЕРМА ОПЫТА на ВАРДЕНАХ | МайнШилд 3 | Выживание в Майнкрафт 1.19 на приватном сервере"

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майншилд
mineshield
майншилд 2
minecraft
mineshield 2
майнкрафт
моддичат
альцест
alfedov
альфедов
майнкрафт ванилла
модди
мш 2
майншилд нарезки
сервер mineshield
moddychat
майншилд 2 сезон
майнкрафт без модов
майнкрафт выживание
выживание в майнкрафт
майнкрафт летсплей
майнкрафт выживание без модов
приватный сервер
100 дней майнкрафт
алфёдов
сервер ютуберов
сервер майнкрафт
сервер майншилд
майншилд2
приватный сервер майнкрафт
моди чат
мш2
майнкрафт 1.18
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  • ruRussian
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00:00:00
Have you ever been stuck in a deep
00:00:02
mine with an almost broken pickaxe or on a
00:00:04
long journey with torn liters?
00:00:06
Have you ever had an overwhelming feeling of
00:00:08
laziness when, while extracting resources or
00:00:10
clearing the territory, your tool
00:00:12
failed you and you had to interrupt
00:00:14
your favorite activities to fly to your first
00:00:16
experience? Every Maine Shield player
00:00:19
has encountered a similar problem. What
00:00:20
can I say, even my neighbor complained about
00:00:23
this in one of the previous videos, the collapse of the entire
00:00:25
fortress happened within a couple of hours, the
00:00:28
lion's share of which was taken up by my
00:00:29
reluctance to fly out for bottles of experience I
00:00:32
thought for a long time about this unpleasant aspect of the
00:00:34
game and it seems that I have found a solution to the problem.
00:00:37
Enjoy watching. As you already know in
00:00:40
Minecraft from the enchantment of repair,
00:00:41
which allows you to endlessly repair your
00:00:44
items. Who would have thought the guy
00:00:46
with the enchantment of strength, any part of your
00:00:48
equipment turns into a
00:00:50
professional tool of labor and defense,
00:00:52
ready for 24 hours of use, but here
00:00:56
lies the problem, after all Most of these
00:00:58
24 hours are taken up by the tedious repair of
00:01:01
this very equipment. Of course, you can
00:01:04
carry spare equipment with you, but
00:01:06
getting 30 pickaxes is no more
00:01:09
exciting, believe me, in the end, an
00:01:11
insane amount of time is spent on repairing items,
00:01:13
which could be
00:01:15
spent on more pleasant things, and if you
00:01:17
want have a nice time then
00:01:19
Sit down at your PC PlayStation or Xbox
00:01:21
and go to the free online action game War
00:01:23
Thunder Here you can fight with
00:01:26
other players in helicopters, airplanes,
00:01:28
ships, ground vehicles, and thanks to its
00:01:30
recent update, even on drones You
00:01:33
heard right, with the beginning of the era of Drones, you
00:01:35
will fundamentally new Gameplay
00:01:37
Use reconnaissance strike
00:01:39
drones to gain an advantage over your
00:01:40
opponents in battle The game has also added the
00:01:43
iconic Su-25 aircraft Rook dozens of
00:01:45
missiles under the wings will not leave the enemy
00:01:47
tank any chance upgrade your
00:01:49
equipment and customize its appearance
00:01:51
Unlock for service and win
00:01:53
download War Thunder You can follow the link
00:01:55
in the description it is absolutely free, not
00:01:57
just free but also very profitable
00:01:59
by clicking on the link, newcomers and those who have not
00:02:01
played for more than six months will receive half a million
00:02:03
silver a week of rental of legendary
00:02:05
German tanks three premium cars as a
00:02:08
gift forever boosters for pumping up a
00:02:10
week of premium account and other bonuses
00:02:12
but necessary hurry up to pick it all up as the
00:02:14
quarrel gift season ends Well, what are
00:02:16
you waiting for link in the description Okay, back to the
00:02:19
essence of the video, how can we simplify the
00:02:22
repair process? First, let's delve into the theory.
00:02:25
The item is repaired due to the experience that
00:02:27
the player receives by killing mobs, but wait, isn't
00:02:30
killing a defenseless Zombie
00:02:32
Linderman change the only one? possibility,
00:02:34
of course not Minecraft There are many
00:02:37
ways to gain experience trade
00:02:40
farming achievements fishing and even
00:02:43
smelting I remember how in my years they
00:02:45
taped over rollers and built massive
00:02:47
melting stations to store experience in them.
00:02:49
And now I’m already looking down on the braided ones.
00:02:53
Why does he need such a pit?
00:02:56
Good afternoon Good evening, dear Squill
00:02:59
It's great to eat Scared me, forgive me
00:03:02
please didn't mean to scare you, look Do you
00:03:04
remember Nala Staski built Bangkops,
00:03:09
it was called that Yes, yes, that's right Yes, yes,
00:03:12
you can explain simple, something was the
00:03:14
whole mechanics of how it worked,
00:03:17
the logic is that for every resource
00:03:20
that you melt into In Minecraft
00:03:21
there is a certain chance of
00:03:24
getting experience, for example, for overcooking
00:03:26
gold gold ore, you get 100
00:03:29
percent one unit of experience, one hundred
00:03:30
percent always for overcooking, in my opinion,
00:03:33
you get a chance there is a chance that you
00:03:35
will get experience 0.7 percent for overcooking,
00:03:38
for example, kelp or something
00:03:40
really cheap stones of simple
00:03:42
things there, your chance that you will have experience is 0.1, that
00:03:45
is, 10 percent. That’s the point:
00:03:49
in each stove I have a
00:03:51
certain type of resource overcooked. Well, that is, for
00:03:52
example, conditionally, in this stove there is not
00:03:56
much iron; in this stove I
00:03:58
only have kelp fried and then,
00:04:00
accordingly, when one
00:04:02
resource was overcooked, we detected that the resource
00:04:05
was overcooked, we know that this kelp is
00:04:06
definitely not fried or something that gives
00:04:08
0.1 units of experience, let’s say, and then we
00:04:12
set it,
00:04:14
we used probabilities, that is, we
00:04:16
used a dropper with a hopper in
00:04:19
which it was set the same probability of a
00:04:21
ball falling out, for example, as the chance of
00:04:25
dropping experience, that is, with a chance of 0.1
00:04:27
percent,
00:04:29
a chance of 10 percent, more precisely, a sword falls out. So,
00:04:32
if a sword falls out, that counter plus
00:04:35
one experience and That's how we are or how much
00:04:37
experience is stored, and at a long
00:04:40
distance, these the probabilities worked
00:04:43
perfectly and the stove turns out to be
00:04:46
this experience, saving up saving up while we changed it,
00:04:49
and then accordingly I do this with
00:04:52
indicator lights, just for example
00:04:53
when I saw that a
00:04:55
certain number of objects were accumulating there. So
00:04:57
you just block the stove, overcook
00:04:59
any one item, take this
00:05:01
item with your hands and everything and holding a pickaxe in your hands
00:05:04
and you get all the experience that has
00:05:05
accumulated with the stove I understand I understand thank you
00:05:08
very much I have
00:05:10
even a tutorial on my channel and a laid out diagram of
00:05:11
this repository of experience is generally
00:05:13
great, but in general stoves are a
00:05:17
really good option because it
00:05:18
allows completely remove from our
00:05:20
equation the time spent killing
00:05:22
mobs, but we still need to fly to
00:05:25
bases to use this kind of
00:05:26
experience bank. In addition, we
00:05:29
also need to constantly be near this bank so that
00:05:31
it can work stably and produce
00:05:33
experience, as I said, it’s a good option, but it does
00:05:36
n’t suit us, we are looking further, ideally we
00:05:39
need a mobile source of experience
00:05:40
so that the
00:05:42
mentality of stopping walking
00:05:44
somewhere is completely removed from our equation, and the game has long had an
00:05:47
item that fits this
00:05:48
parameter; a bottle of experience; one such
00:05:51
bottle, if broken, can give out from
00:05:53
3 to 11 units of experience you like under the most
00:05:57
unfortunate circumstances, to repair a
00:05:59
completely broken diamond pickaxe you
00:06:01
will need 520 bottles, which equals a
00:06:04
little more than 8 stacks in the best
00:06:07
case scenario, the number required decreases to a
00:06:09
little less than 3 stacks, which is still a
00:06:12
lot. In addition, the only source of
00:06:14
bottles is trade with residents
00:06:16
don’t even dare write in the comments about dungeons,
00:06:18
I’m talking about inexhaustible sources, and a
00:06:20
day a resident
00:06:22
can sell only 12 bottles in one trading session with a
00:06:24
maximum discount, the price of a bottle is one to
00:06:26
one in one game day, residents
00:06:28
can update winds about 4-5 times, which is the
00:06:30
result it comes out to about 56
00:06:32
bubbles in one game day, it does
00:06:34
n’t sound very effective, you need to
00:06:37
trade manually to get a bunch of emeralds,
00:06:39
then we want to go along long corridors and
00:06:40
buy bottles all day long so that
00:06:42
then all your work will be spent on two
00:06:44
diamond picks and a shovel Yes, a bag But it’s too
00:06:49
early to despair, dear friends with
00:06:50
update 1.19, the rolling pin material was added to the game,
00:06:53
which is closely associated with
00:06:56
experience; when broken, a rolling pin block gives one
00:06:59
piece of experience, which is very little for us;
00:07:02
along with rolling pin, a couple more blocks were added to the game
00:07:04
and we are interested in the catalyst,
00:07:06
starting from version 1.19.1, when broken, a
00:07:10
catalyst block gives 5 units of experience, let me
00:07:12
remind you that when Slenderman dies, he
00:07:14
drops the same amount; also, unlike a
00:07:17
bubble, the catalyst always gives out the
00:07:19
same constant amount of experience; what do we
00:07:22
have on our hands, a stable portable
00:07:23
source of experience, which on average is equal to a
00:07:25
bottle, but how can we get this block
00:07:28
in huge amounts? On a large scale, there are two ways:
00:07:31
either hope that after the next
00:07:32
sacrifice of God, a random catalyst will spawn,
00:07:34
or build a Varden farm
00:07:38
Yes, you heard right. I was going to farm the
00:07:42
Varden, one keeper always
00:07:44
drops one catalyst. Which is a
00:07:46
definite plus, but each
00:07:48
keeper has 500 HP. Which is a
00:07:50
definite minus in the fastest
00:07:53
way. kills, she will throw
00:07:55
him off with a huge high dropper, which
00:07:57
increases the damage from the fall by 4 times,
00:07:58
okay, we figured out the murder, but how to
00:08:01
quickly summon the Wardens, there are even more nuances here, it
00:08:03
will only be fulfilled around the
00:08:06
screamers that can be found in biocopper in
00:08:08
Dark Unfortunately, steal this screamer and
00:08:11
drag it we can’t go to a convenient place
00:08:12
because then he will lose his
00:08:14
main property, he will stop acting as a
00:08:16
guardian, so we will have to
00:08:18
build a farm right here in an abandoned city. The
00:08:20
screamer slept recently in a square 11 by 11
00:08:23
on the highest available block, so we
00:08:25
build a platform along the upper one, retreating 4
00:08:28
blocks up Now we control Where
00:08:31
the Guardian appears and Our task
00:08:32
comes down to quickly moving him out of the
00:08:35
screamer’s reach, you see If there
00:08:37
is already one varden next to the screamer, a
00:08:39
new one will not appear your Mango in
00:08:42
his video showed a cool
00:08:43
teleportation system where he uses a bunch of
00:08:45
portals, you can take a look But if
00:08:47
you are going build the same company then
00:08:49
Be careful, some crows
00:08:51
can run away
00:08:53
oops oops where is Vardan
00:08:56
Yes, the sticks
00:09:00
should have fallen here
00:09:03
and they
00:09:05
went here to build a window and here they managed much better
00:09:08
of course, of
00:09:09
course, what day did they even come up with
00:09:13
to build a base here? I don’t understand the terrible
00:09:15
decision, the disgusting decision of Orlab one
00:09:18
hundred percent yes, but he's busy filming a
00:09:19
video, he came in
00:09:22
[music]
00:09:26
Come here Come here Come here
00:09:31
hehe he won't spawn there
00:09:34
So basically
00:09:39
we'll do this
00:09:43
and everything will be fine in this bar They'll
00:09:46
sit here all the time and everything will be fine
00:09:48
everything will be fine but it turned out so by chance
00:09:51
by chance Sorry He ran away
00:09:54
Honestly I did I do everything I could Okay
00:09:56
we install a trap for mobs on the other side of the portal
00:09:58
we set up a
00:10:00
chunk loader that the company worked without a player
00:10:02
we create a tube and at the very bottom we use a
00:10:04
dropper Unfortunately the measurement is not Zara
00:10:07
too short that kill the raven with
00:10:08
the help of a fall, so we
00:10:11
take off almost all the life points with a dropper and then
00:10:13
finish off the guardian with the help of 24
00:10:15
trolleys that slowly squeeze
00:10:17
all living things inside, just like that, quickly, easily, in
00:10:20
principle, the company is ready, we built it
00:10:22
all. By the way, go to my Twitch on the stream, it
00:10:23
can be interesting A
00:10:26
I wrote down this phrase already at the editing stage, I forgot to
00:10:28
say in the video that the company
00:10:29
brings a 360 rolling pin to the catalysts.
00:10:32
So, remember the counter, we can do it
00:10:33
in just a couple of hours
00:10:35
and in an amicable way at this point it would be worth
00:10:37
finishing the video, but I want to take you on
00:10:39
course according to the events taking place on the
00:10:41
Menshoda, first of all, they took away the
00:10:44
dragon egg that went to the rabbit Moon,
00:10:46
they opened the barrier with some
00:10:49
beautiful special effects. And usually when
00:10:50
this happens on the Mashoud, nothing
00:10:52
good follows from this; in the
00:10:54
north, some
00:10:56
strange disease began to develop, which they made in
00:10:58
the video, these young nice
00:10:59
people I recommend you watch Well, from the
00:11:03
interesting things, it seems that everything is already in our
00:11:05
yard October will soon be Halloween So
00:11:07
perhaps the next video will be
00:11:08
dedicated to something similar Until then,
00:11:11
please don’t lose me
00:11:14
Don’t forget about War Thunder the link is in
00:11:16
the description
00:11:19
and watch the smaller one more closely,
00:11:22
something doesn’t suggest that it will
00:11:25
only get more interesting next

Description:

💥 https://warthunder.ru/ru/play4free?r=youblog_justs — забирай свои подарки и качай War Thunder бесплатно! Привет 0/ Сегодня я построил продуктивную ферму опыта на Варденах! Тайминги: 00:00 - Вступление 00:38 - Теория 02:57 - Зак о печках 05:15 - Пузырёк опыта? 06:50 - Скалковый Катализатор 08:52 - Побег Вардена 09:57 - Ферма 10:36 - Общие новости ==================================================== Сайт проекта SHIELD: https://shield.land/ Проходка на СабШилд (со скидочкой :3): https://shield.land/?referal=Just_S ---------------------------------------------------- Группа сервера Mineshield: https://vk.com/themineshield == Музыка ============================================== Kevin MacLeod - Marty Gots a Plan Kevin MacLeod - Backed Vibes Clean - Rollin at 5 Joey Pecoraro - Russian Dance Bike Sharing to Paradise - Dan Bodan Minecraft OST - Stal The Stanley Parable OST - Introducing Stanley Kevin MacLeod - Bass Vibes - Rollin at 5 Animal Crossing City Folk OST - Able Sisters == Лицензии ============================================ Лицензия Creative Commons Attribution 4.0 на использование трека Marty Gots a Plan (исполнитель: Kevin MacLeod): https://creativecommons.org/licenses/by/4.0/ Источник: https://incompetech.com/music/royalty-free/index.html?isrc=USUAN1500015 Исполнитель: https://incompetech.com/ ------------------------------------------------ Лицензия Creative Commons Attribution 4.0 на использование трека Backed Vibes Clean - Rollin at 5 (исполнитель: Kevin MacLeod): https://creativecommons.org/licenses/by/4.0/ Источник: https://incompetech.com/music/royalty-free/index.html?isrc=USUAN1400029 Исполнитель: https://incompetech.com/ ------------------------------------------------ Лицензия Creative Commons Attribution 3.0 на использование трека The 25th Hour - Schlatt Crossing (исполнитель: Philip Milman): https://creativecommons.org/licenses/by/3.0/ Источник: https://pmmusic.pro/wp-content/uploads/2022/09/PMM-25th-Hour-MASTER_V1.wav Исполнитель: https://pmmusic.pro/ ------------------------------------------------ Лицензия Creative Commons Attribution 4.0 на использование трека Bass Vibes - Rollin at 5 (исполнитель: Kevin MacLeod): https://creativecommons.org/licenses/by/4.0/ Источник: https://incompetech.com/music/royalty-free/index.html?isrc=USUAN1100462 Исполнитель: https://incompetech.com/ ======================================================== Есть какой-то вопрос обо мне? Зайдите в описание канала! Люблю халяву ( ͡° ͜ʖ ͡°)

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