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Table of contents
|

Table of contents

0:00
Вступление
0:31
Раунд 1: Получение бойцов постоянной редкости
2:03
Раунд 2: Получение хроматических бойцов
4:14
Раунд 3: Скорость прокачки бойцов
5:11
Раунд 4: Разнообразие выбора
6:05
Раунд 5: Гибкость
6:39
Раунд 6: Стратегия
7:10
Раунд 7: Сложность получения
7:47
Раунд 8: Вероятность
8:52
Раунд 9: Эмоциональный фактор
9:33
Раунд 10: Юридические нюансы
10:17
Заключение
Video tags
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Video tags

brawl stars
brawl
stars
bs
бравл старс
бравл
старс
бс
supercell
суперселл
суперселлы
sandragon
sandragon yt
sandragon channel
channel
san
dragon
сандрагон
сандрагон ютуб
сандрагон ченнел
ченнел
сан
драгон
ящик
ящики
ящики бравл старс
ящики вернут в бравл старс
ящик бравл старс
ящики vs призы и дорога старр
ящики против призов старр
ящики против кредитов
ящики против дороги старр
дорога старр
кредиты
хромакредиты
призы старр
стар дропы
версус
битва
баттл
бравлстарс
brawlstars
sandragonchannel
sandragonbs
sandragonyt
сандрагонченнел
призыстарр
дорогастарр
путьстарр
стардроп
стардропы
ящикибравлстарс
Subtitles
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Subtitles

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  • ruRussian
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00:00:00
9 months have already passed since the removal of
00:00:03
boxes in brawl stars and their replacement with the
00:00:06
road Star lights say that the boxes were
00:00:08
better and it made sense to play with them others
00:00:10
say that credits are better than Random
00:00:13
drop recently supercell added
00:00:15
Star prizes which should act as a
00:00:18
replacement for the box but are they that good?
00:00:20
Let's take an objective look at what is
00:00:22
better: boxes or the road and the call;
00:00:25
the evaluation will be carried out in 10 categories
00:00:28
for each round; the winner receives 1
00:00:30
point; we begin teaching fighters constantly
00:00:33
rarities; in order to complete the entire Star road from
00:00:36
start to finish, you need to collect
00:00:38
62,949 credits in trophy road There are
00:00:42
10,770 credits, if you subtract this amount,
00:00:45
then in order to unlock all
00:00:48
non-chromatic fighters you will have to go through
00:00:50
about 30 seasons of Bravo, taking into account the fact
00:00:53
that you will spend all the gems you receive
00:00:55
on the purchase of this very Bravo,
00:00:58
this figure sounds final, but will
00:01:02
pumping be faster if instead of credits
00:01:03
take the boxes Let's check this on the
00:01:06
free Bravo pass track without taking into account
00:01:08
bonus rewards there are 1120
00:01:11
credits there before instead, with a complete
00:01:14
completion you received a total of
00:01:17
191 boxes, how much will it be in credits
00:01:20
if you correlate the chances of fighters falling out of the
00:01:23
boxes to their cost in credits and
00:01:25
averaging the obtained values, it turns out
00:01:27
that opening one regular box on
00:01:30
average equals
00:01:32
4.82 credits. That is, for one season in the
00:01:36
free game you were given a number of
00:01:38
boxes equivalent to almost 921 credits. In
00:01:42
this case, with credits, getting fighters
00:01:44
will be faster, but what about the paid
00:01:46
Bravo pass in it has 720 credits,
00:01:49
before there were boxes
00:01:51
equivalent to fourteen twenty-
00:01:53
nine credits, that is, with loans, on
00:01:55
average, training fighters is one and a half times
00:01:57
faster than with boxes, so I’ll throw
00:02:00
albums, the new system is 1 point, getting
00:02:04
chromatic fighters, each
00:02:06
chromatic fighter except the last two
00:02:08
costs 500 chromatic credits But there is one
00:02:11
problem in the whole Bravo pass,
00:02:14
only 500 chromatic credits are available, that is,
00:02:16
this is enough for exactly one
00:02:18
chromatic fighter, if you take into account 1000
00:02:21
chromatic credits on the trophy road, a new
00:02:23
player will be able to get all the chromatic
00:02:25
fighters existing at the moment
00:02:27
only after 17 seasons. And don’t
00:02:29
forget that Every season a new
00:02:31
chromatic fighter comes out and if all the
00:02:34
gems you receive are spent on buying a Bravo pass, then you
00:02:37
will have to get new romantic fighters for
00:02:39
another 8 seasons. If you add up
00:02:41
these two numbers, then in order to get
00:02:43
all the chromatic fighters you will need to
00:02:45
go through 25 seasons. Therefore, if you
00:02:48
were thinking about buying this season
00:02:51
Now is the time to do it in the
00:02:53
mom shop, you don’t need to
00:02:55
transfer your account to anyone, you just need the
00:02:57
game tag Bravo to fall and problem 17
00:03:00
costs only 899 rubles, but if you want to
00:03:03
donate to other games. For example, in
00:03:06
Clash Royale in the mom shop you can find the
00:03:08
Diamond Pass for only 1279 rubles and
00:03:12
of course all this is absolutely no commission and
00:03:14
through sbp if you are still in doubt, I
00:03:17
decided to donate myself and after a few
00:03:18
minutes the gems have already arrived on my account and
00:03:21
also in the Telegram channel mom shop is now
00:03:23
holding a drawing for two awards to choose from
00:03:26
so hurry up to participate in the
00:03:28
giveaway Since it will soon end,
00:03:30
you can find the link to the momshop in
00:03:32
the description and in the pinned comment. And
00:03:34
now we will continue to discuss the
00:03:36
Chrome credit system. There is another disadvantage in the
00:03:39
system for obtaining chromatic fighters,
00:03:41
namely that a fighter from last season costs
00:03:43
1250 credits and a poet from the current season
00:03:46
costs 2,500, which makes it almost
00:03:48
impossible to accumulate frita for a player. And
00:03:51
considering that it is unprofitable to spend such an
00:03:54
amount of Chrome credits on one
00:03:55
fighter, it’s better to just wait. What
00:03:58
about boxes, if you multiply the chance of an
00:04:00
epic fighter dropping by the total
00:04:03
number of boxes, it turns out that with boxes,
00:04:05
chromatic fighters were obtained by 30
00:04:07
percent faster it turns out that the boxes are 1
00:04:10
point, the new system is also one point, the
00:04:13
speed of pumping up fighters, if
00:04:16
everything is clear when it comes to getting fighters, then at what
00:04:18
speed do they pump up? On average,
00:04:20
one regular box contains 34.5 coins
00:04:23
That’s exactly how much because the developers
00:04:25
increased the
00:04:28
number of coins received before removing the boxes by 50
00:04:30
percent And on average,
00:04:32
14 power points fall out of the boxes in a free
00:04:35
breakthrough pass now 12,240 coins if there
00:04:38
were boxes instead, then in a day you could
00:04:42
get a free pass on average of almost 7,700 coins, that
00:04:45
is, with the new system for receiving coins on
00:04:47
average 60% faster, but it is also worth
00:04:50
considering that the coin is now also spent
00:04:53
on items for the characters, power points are
00:04:56
obtained in approximately the same
00:04:57
amount in the paid law and coins and
00:05:01
power points differ only by
00:05:03
a few units, taking into account the above,
00:05:05
in this round a draw is assigned boxes
00:05:08
2 points new system 2 points
00:05:11
variety of choice,
00:05:14
absolutely any fighter could fall out of the boxes, but the player
00:05:16
could not influence this in any way. The Star road
00:05:18
was created as an opportunity for the player
00:05:20
to decide which fighter he wants to
00:05:23
get. But there is one nuance: at the beginning of
00:05:26
the game you are not given the opportunity to
00:05:28
choose at all, divided into options begin
00:05:30
only after the sixth fighter on the road
00:05:32
is old and then you are given a choice only from
00:05:34
two. And later from three or four
00:05:36
options, that is, there is freedom of choice,
00:05:38
but it is at the level of drafting a chest from
00:05:40
Clash Royale. But there is quite a variety in
00:05:42
leveling up fighters with the new system
00:05:43
good because you can
00:05:46
upgrade any fighter you
00:05:48
want at any time, unlike boxes where
00:05:51
you had to knock out power points
00:05:52
gadgets and star powers for each
00:05:54
character separately since with
00:05:57
boxes there is no variety
00:05:58
in this the
00:06:00
new system wins unconditionally boxes 2 points
00:06:03
new system 3 points flexibility as I
00:06:07
said earlier in the new system there are
00:06:09
shortcomings in terms of flexibility in teaching
00:06:10
characters, for example,
00:06:13
you get the last rare fighter after you have
00:06:15
received the first League, and
00:06:17
you only get the last super rare fighter only after the
00:06:19
fourth League if the developers
00:06:21
added the ability to get any
00:06:23
fighter which you want regardless of the
00:06:25
queue then This system would be flexible
00:06:27
boxes in this situation are more flexible
00:06:30
since you get many fighters as you
00:06:32
progress leaving the rarer ones for
00:06:34
last therefore boxes three points new
00:06:37
system three points
00:06:39
strategy Before the release of a new fighter you
00:06:42
could accumulate boxes to get
00:06:44
a chance open a new fighter and at the same time
00:06:46
open those who have not yet received; meanwhile,
00:06:49
Star prizes are not accumulated and a
00:06:51
certain UTP immediately drops out of them, but
00:06:54
do not forget about credits, they can also be
00:06:56
accumulated and with the help of them you can also
00:06:58
open new fighters and if only it were
00:07:00
more stable rather than simply accumulating boxes from
00:07:02
which the desired fighter may not even
00:07:04
fall out at the end of this round, the boxes have
00:07:07
3 points, the new system has 4 points,
00:07:09
the difficulty of the lesson even before adding a
00:07:12
brave pass, you could receive boxes
00:07:15
with Star Tokens and regular tokens from
00:07:17
battles Star Tokens were given for victory
00:07:19
in a certain mode, you had to make
00:07:21
four Victories in order to collect all the
00:07:24
star tokens, now to get
00:07:26
all the Star drops you need to make 8 victories,
00:07:29
which is quite tedious, especially at high
00:07:31
trophies, but it’s worth remembering that before,
00:07:33
boxes were the main way to level up in the
00:07:36
game, and startropes were a secondary way and
00:07:38
for the sake of it you need to grind more than for the sake of the
00:07:40
boxes Therefore, after this round, the
00:07:43
boxes have 4 points, with the new system 4 points,
00:07:46
the probability from stardrops may
00:07:49
not only be items for leveling up, but also
00:07:51
spray icons, profile icons, fighters, skins,
00:07:54
Star power and gadgets, but as you already
00:07:56
understood, there are nuance,
00:07:59
the chances of the above are very scanty, for example, the chance of
00:08:01
getting a legendary startrope
00:08:03
is 2 percent. But that’s not all, the
00:08:06
chance of a legendary fighter falling out of a
00:08:08
legendary startrope is
00:08:11
1.72%. that is, the chance of knocking out a legendary
00:08:14
startrop and knocking out a legendary fighter from it is
00:08:16
equal to three-hundredths of a percent;
00:08:19
meanwhile, the boxes have a meager supply,
00:08:21
but the chances of falling out of it can
00:08:24
increase from stacking. For example, if
00:08:26
you don’t have five super-rare ones, then the chance
00:08:29
for a super-rare fighter will be five times
00:08:31
higher in the meantime, when
00:08:33
new fighters appear in the game, the number of
00:08:35
available credits for new players does not
00:08:37
increase; also, the boxes have a
00:08:39
luck mechanic. This means that if you did
00:08:42
n’t get a fighter from the boxes, then the chance for a
00:08:44
legendary fighter with each opening
00:08:46
increases and this means that the boxes now have
00:08:49
5 points And the new system has 4 points
00:08:53
emotional factor, most of
00:08:54
the community believes that the boxes were better
00:08:57
because it had exciting emotions and
00:08:59
indeed knocking out new characters
00:09:01
caused a lot of emotions, but also startrops
00:09:04
can also drop a character or skin, and
00:09:06
even just receiving a legendary
00:09:08
stardrop can not cause emotions
00:09:10
inferior in terms of the level of boxes, after all,
00:09:12
Star prizes were precisely conceived for the sake of
00:09:13
returning Those very emotions that
00:09:15
were felt when opening the boxes and since they were
00:09:18
added recently, it’s just that not everyone has been
00:09:19
lucky enough to knock out something rare, it’s
00:09:21
quite difficult to decide what causes
00:09:23
more emotions since it depends
00:09:25
specifically on the person based on the results of this
00:09:28
round, the boxes are assigned a draw of six
00:09:30
points; a new system of 5 points;
00:09:33
legal nuances; the boxes have
00:09:36
a problem; it lies in the fact that the
00:09:38
loot box system is now equal in many
00:09:40
countries, especially in Europe,
00:09:43
and even almost to casinos, some people
00:09:46
can pour in hundreds or even thousands of
00:09:48
dollars on Boxes in order to knock out
00:09:51
the husband-fighter But why then they added
00:09:53
stardrop and you ask, this is also
00:09:54
Gambling and gambling, everything is very simple, the
00:09:56
developers did not add the ability to
00:09:58
buy start-tropes, most likely just
00:10:01
because of the laws that are now being actively
00:10:03
adopted, there are no old-like problems with the road,
00:10:05
since all the information
00:10:07
transparent and understandable to the player Which means there
00:10:09
will be no problems with the law Therefore, the boxes
00:10:12
have 6 points, the new system also has 6 points,
00:10:15
it turns out to be a draw, both systems have both
00:10:19
advantages and disadvantages, which I
00:10:21
talked about in this video, based on the results of the
00:10:23
survey, the majority still
00:10:24
sympathize to the boxes, what do you personally
00:10:26
think about which
00:10:28
progression system is better, be sure to write your
00:10:30
opinion in the comments And I also remind you
00:10:32
about my telegram channel Where the
00:10:34
latest news for today is published,
00:10:36
don’t forget to subscribe if you have
00:10:39
n’t already done so I say goodbye to you all good luck and
00:10:41
bye bye everyone
00:10:50
[music]

Description:

💎Алмазный пропуск Clash Royale 1279р. - https://t.me/Mamoshop_bot Вечный спор насчёт того, что же лучше! Ящики были неотъемлемой частью игрового прогресса в Бравл Старс, но Суперселл решили удалить ящики и заменить их дорогой Старр. После этого комьюнити разделилось на два лагеря. Одни считают, что ящики были лучше и именно они были мотивацией играть в Brawl Stars, другие считают, что кредиты, хромакредиты и дорога Старр лучше ящиков, поскольку эта система абсолютно прозрачна. Supercell заметили негативную реакцию игроков на удаление ящиков, и добавили аналог ящиков - Призы Старр (или Стар Дропы). Некоторые всё ещё считают, что ящики лучше Призов Старр (Стар Дропов). Но что, если взглянуть на эту ситуацию объективно? Ящики и новая система (Призы и дорога Старр) будут сравниваться по 10 категориям. В конце видео мы выясним, что же всё-таки лучше - олдскульные ящики, либо же новые Призы и Дорога Старр. (Ящики против Призов и Дороги Старр) _______________________ TikTok - https://www.tiktok.com/@sandragon.bs Telegram канал - https://t.me/sandragon_bs Discord сервер - https://discord.com/invite/PS5Sk8q Поддержать канал - https://www.donationalerts.com/c/sandragon _______________________ 0:00 - Вступление 0:31 - Раунд 1: Получение бойцов постоянной редкости 2:03 - Раунд 2: Получение хроматических бойцов 4:14 - Раунд 3: Скорость прокачки бойцов 5:11 - Раунд 4: Разнообразие выбора 6:05 - Раунд 5: Гибкость 6:39 - Раунд 6: Стратегия 7:10 - Раунд 7: Сложность получения 7:47 - Раунд 8: Вероятность 8:52 - Раунд 9: Эмоциональный фактор 9:33 - Раунд 10: Юридические нюансы 10:17 - Заключение _______________________ Данный контент не связан с компанией Supercell, не поддерживается, не спонсируется и не был утвержден ею, и компания Supercell не несет за него ответственность. Для получения более подробной информации ознакомьтесь с Правилами создания Фанатского контента по адресу: https://supercell.com/en/fan-content-policy/ru/ _______________________

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