background top icon
background center wave icon
background filled rhombus icon
background two lines icon
background stroke rhombus icon

Download "3D - Иллюстрация Суши Blender 2.8 | С 0 до результата за 1 час | Уроки для начинающих | Часть 1"

input logo icon
Video tags
|

Video tags

уроки
архитектурная визуализация
курсы
начинающих
обучение
рендерер
tut
tutorial
lesson
architecture
visualization
viz
arch
блендер
blender
beginner
3d
blender tutorial
blender 2.8
2.8
blender уроки
blender уроки на русском
блендер урок
блендер туториал
обучение блендеру
blender 3d
b3d
blender для чайников
blender для новичков
blenderguru
guru
blender3d
денискожар
Subtitles
|

Subtitles

subtitles menu arrow
  • ruRussian
Download
00:00:02
video I want to show how you can
00:00:04
make such a photographic illustration from scratch in Bandera
00:00:07
this video is
00:00:10
designed for
00:00:11
absolute beginners who have just
00:00:13
now downloaded blender and want to
00:00:16
understand it, understand how it works and
00:00:18
if you want more interesting videos,
00:00:19
pause, press like, write a
00:00:23
comment because it is your
00:00:25
comments that motivate me to record
00:00:27
new videos. Before in the comments you can
00:00:29
write anything you want, so you
00:00:33
can download blender from the link blender.
00:00:36
arc it will be in the description here, either
00:00:39
click on this button download blender
00:00:42
or go to the chisel tab and here
00:00:45
download the latest stable version
00:00:47
after you click download the download will begin, the
00:00:51
installation is very simple and should not
00:00:54
cause any difficulties and I will cancel it
00:00:57
since I have it already exists after you
00:00:59
start blender you will be greeted by this
00:01:02
window, here there will be old files with
00:01:05
which you worked, a proposal to create
00:01:08
new files, but now we are just interested in the left
00:01:11
fang click here and we start
00:01:13
working, usually at startup it will also
00:01:16
ask you what configuration settings It’s
00:01:20
already convenient to use the standard default there and just
00:01:22
click ok and we’ll use this configuration.
00:01:26
What’s going on here in general,
00:01:27
first, don’t be scared by this
00:01:30
interface, it may look a little
00:01:32
technical, a little complicated in this
00:01:34
video, we
00:01:38
’ll go through the very basics very superficially and not We’ll go
00:01:42
very deep into nowhere so
00:01:44
that everyone will be able to reach the
00:01:47
final result and make an
00:01:50
illustration like this, first let’s figure out the
00:01:52
navigation, what’s
00:01:55
going on here anyway, we have this
00:01:57
viewport in which the
00:02:00
scene is assembled,
00:02:01
we have a window called
00:02:03
outliner here as layers Photoshop
00:02:07
stores those objects that are present
00:02:10
in our scene, no matter what
00:02:13
position they are in, not relative to each other,
00:02:14
just so you understand what it is and
00:02:16
what it’s for, and then we have a panel with
00:02:19
various modifier tools
00:02:22
and everything else, we
00:02:24
’ll get to know this a little later, I’ll definitely include it
00:02:26
display the hot keys that I
00:02:28
press and they will be shown here in the
00:02:31
window on the bottom left
00:02:33
let's get down to how we can do
00:02:36
what we can do here I really hope
00:02:38
that you have a mouse with a
00:02:40
wheel because this will make
00:02:42
your life very much easier thanks to a mouse with a
00:02:45
wheel pressing on the mouse wheel itself and
00:02:48
moving the mouse right left up down you
00:02:51
can rotate around the
00:02:54
object and in general in this
00:02:57
scene if suddenly you don’t have a mouse wheel
00:03:00
you can go to the
00:03:04
progress tab, this is the settings here
00:03:06
go to the import tab and check
00:03:09
the box next to them lite free
00:03:11
mouse loaf it will emulate the
00:03:13
muscles with a wheel and then if you
00:03:16
press alt and the left mouse button it
00:03:19
will think that you are holding the wheel,
00:03:22
but since I have a mouse wheel, I
00:03:24
won’t use it, but if suddenly
00:03:27
you are on a laptop or something else - then
00:03:29
you are working where there is no mouse wheel, then
00:03:32
this function is for you, I strongly
00:03:35
recommend that you use hot
00:03:37
keys, but if suddenly at first it is
00:03:39
difficult for you to remember, remember here there is
00:03:41
such a sphere, click the left
00:03:44
mouse button on it and also move the
00:03:47
mouse to the right, left, up, down you will
00:03:49
carry out exactly the same navigation,
00:03:52
then we have this hand that
00:03:56
allows you to plan and or move around
00:03:59
the scene, we can do the same thing by
00:04:01
holding down shift and the mouse wheel, if you have a
00:04:04
mouse wheel, then press the
00:04:06
alt left mouse button and shift
00:04:09
and squeezing them you will also get
00:04:12
this kind of planning further if you turn the
00:04:14
mouse wheel back and forth,
00:04:16
we will move closer or further away, and
00:04:19
we can do the same using this
00:04:21
icon with a magnifying glass, just
00:04:24
click and move the mouse back and forth
00:04:26
and thereby
00:04:28
the movement will zoom in on the camera of your
00:04:30
view windows are closer or further away these are the
00:04:33
main points for navigation and then
00:04:36
you need to be able to move, rotate,
00:04:39
scale objects, the best way to
00:04:42
do this is of course with hot keys and the
00:04:44
pdf file with hot keys
00:04:47
will be available to you in the description under the video in
00:04:49
order for you to download you must have
00:04:51
VKontakte account
00:04:52
so it will be easier for me to notify you about
00:04:56
some super important news and
00:04:58
no spam then you have
00:05:01
the opportunity to select the
00:05:04
move tool, these arrows will appear
00:05:07
using which you can move the
00:05:10
object further there is the same thing with
00:05:13
rotation or
00:05:15
hold down somewhere free place and
00:05:17
rotate freely or select
00:05:20
some axis and rotate along it, the
00:05:22
same thing when moving, we have
00:05:24
this ring by clicking on which we
00:05:26
can move and there is a scale tool
00:05:29
that has these squares
00:05:31
at the end and allows you to scale
00:05:33
this object and there is the
00:05:37
transform tool which includes all
00:05:38
third functions at once, you can
00:05:41
rotate and move and scale,
00:05:44
do whatever you want with these objects,
00:05:47
but I advise you to use
00:05:49
hotkeys if you move your mouse here at the bottom it
00:05:51
says shark from this is a hotkey
00:05:53
and at the end it says jim here in at the end
00:05:56
it is written rotate and here at the end it is written
00:05:58
s that is, I press after selecting the object and if
00:06:02
we had just a selection, press
00:06:04
ji we move the object if we press r
00:06:07
we rotate it
00:06:09
and press from mine we scale it in order
00:06:12
to move it along one of the
00:06:14
selected
00:06:15
axes for example, I pressed g and I want to
00:06:17
move it straight up, I can
00:06:19
press the mouse wheel, hold it
00:06:22
and, without releasing it, select this blue axis,
00:06:25
simply moving the mouse until he
00:06:27
selects it and then releasing the mouse wheel
00:06:30
further, and freely move it along the z axis and
00:06:33
left-click to confirm this action in the
00:06:35
same way, I can select any
00:06:37
other axis green or red
00:06:40
x and left, respectively, or you can
00:06:44
enter the name of the axis on the keyboard,
00:06:46
press z white
00:06:49
or x on those axes,
00:06:52
respectively, that we have, the same
00:06:54
thing happens for rotation and
00:06:56
scaling, now we’ve figured it out
00:06:58
how you can rotate around the scene and
00:07:02
change objects,
00:07:04
do simple manipulations with them, if
00:07:07
you are just starting out, I strongly
00:07:10
recommend that you get used to these
00:07:13
keystrokes, rotate back and forth,
00:07:16
try to scale, rotate,
00:07:18
move this object, not then
00:07:21
when these actions become more familiar to you
00:07:23
comfortable, we can move
00:07:26
on, it’s easier for me to delete this object and
00:07:29
create a new one
00:07:30
in order to delete, and by pressing x and it
00:07:33
asks to delete, yes, click delete
00:07:35
further in order to create a new
00:07:37
object, you click either here the
00:07:40
id function, select the mouse, this is geometry and
00:07:43
select the cube, or you can press the key
00:07:47
shift and
00:07:48
here is the same it will bring up this window,
00:07:51
select the cube and we get
00:07:54
this cube here at the bottom left there are
00:07:57
settings for this cube
00:07:59
now we will not
00:08:01
focus on the units of measurement but if
00:08:03
they are here and
00:08:05
this cube we have two meters Of course, in
00:08:07
relation to sushi, this
00:08:10
will be super giant sushi, but in order not to overload
00:08:12
this video, I will not dwell very much
00:08:14
on the size and scale of
00:08:17
everything else, so after we
00:08:20
have created this cube, we have the
00:08:23
opportunity to edit it in order
00:08:26
to go from
00:08:28
moving the rotation of objects to
00:08:31
editing them here there is a window edit mod
00:08:35
editing mode to get into it
00:08:37
you can press the tab key on the
00:08:39
keyboard then these points will appear
00:08:41
edges and faces polygons in the general plane
00:08:46
and we have the ability to switch between them
00:08:49
one is responsible for the points two on the keyboard
00:08:52
is responsible for this these edges or edges
00:08:55
and 3 are responsible for the faces, these are the
00:08:58
polygons
00:08:59
further in order for it to look more
00:09:02
like our sushi, they need to
00:09:05
omit this polygon and we can do this in
00:09:07
two images, or we press three,
00:09:11
select this polygon, then
00:09:14
select the move tool I I will
00:09:16
use the Greek key g, I
00:09:18
will press the cursor or rather the mouse wheel into
00:09:21
this z axis and I will lower this polygon down a little so that
00:09:25
it is more
00:09:27
flattened and not in the shape of a cube,
00:09:29
or you could select all the polygons
00:09:33
by pressing the letter and then select the
00:09:35
scaling key c and select the
00:09:38
z axis and then we
00:09:40
can also scale it like this, as if flattened,
00:09:43
after which we need to create these
00:09:47
elements as filling, we dry it, and now
00:09:51
we lack geometry thanks to
00:09:55
which we could add this
00:09:56
detailing, to increase the number of
00:10:00
polygons, we can select everything, press the
00:10:03
right mouse button and select warms
00:10:05
at the moment we have more
00:10:08
geometry this whole cube was divided into
00:10:12
equal pieces and in order to do what we
00:10:15
want we need to do this operation
00:10:17
again press the right mouse button
00:10:19
warms now we are already beginning
00:10:22
to emerge this shape
00:10:23
we can with by pressing the shift key, just
00:10:26
like that, select these polygons if you
00:10:29
suddenly selected the cherry by, but you click
00:10:30
on it and it is taken from the selection or
00:10:33
added again and then we go to a
00:10:35
new tool called
00:10:38
extrusion or extrusion, it is located
00:10:42
here, clicking on this tool
00:10:44
appears here such a plus sign and then
00:10:46
clicking on it and moving the mouse up
00:10:49
or down you can make an
00:10:51
extrusion, but I like to use
00:10:54
hot keys and staying on the
00:10:57
selection tool, I’ll just press
00:11:00
the key and on the keyboard the same as the
00:11:04
extrusion and move it down
00:11:07
this part of the geometry, then look we have
00:11:10
this part protruding and these ones go
00:11:13
further down and in order for everything to
00:11:16
work out we will simply select these three
00:11:18
parts and press and press again to squeeze
00:11:23
down again so after we have squeezed this out we are
00:11:26
left with the outer part
00:11:29
which is responsible for the algae for in
00:11:33
order to extrude it, we need to select all
00:11:35
these polygons, how to do this if we
00:11:39
just take turns
00:11:41
pressing this will take a very long time
00:11:43
and it will take a very long time, we can select the
00:11:45
entire ring of polygons at once, for
00:11:48
this we press alt and click on the
00:11:51
polygons if you click closer to this
00:11:54
side the ring or club
00:11:57
as it is called in this direction will be highlighted if you
00:12:00
click here closer to the top then
00:12:02
the ring will be highlighted so we
00:12:04
click right here then hold
00:12:06
shift and click here here here and
00:12:09
here so we Select
00:12:11
this entire side and then if we click
00:12:14
and extrud to extrude something like this,
00:12:18
something strange happens, and
00:12:20
if we cancel
00:12:22
this operation, you see that the
00:12:24
rich and move extrus window still hangs here,
00:12:27
that is, by pressing the key and we
00:12:30
activate two at once tool, first
00:12:32
extrusion, then also movement, and
00:12:34
in this case we have, as it were, duplicates
00:12:36
of these polygons hanging if I start
00:12:39
moving, you see that there are
00:12:41
still some polygons there, in
00:12:44
order to cancel, press control z
00:12:47
and now our geometry moves
00:12:50
differently and behaves differently in
00:12:52
order to extrude these polygons in the same directions on the
00:12:55
sides, I need to
00:12:58
explain what normals are,
00:13:00
so it’s better to show it if I hope we
00:13:03
can turn on normal and
00:13:06
display them, these blue
00:13:08
arrows show the direction of the
00:13:10
normals, this is where the front
00:13:13
part of the polygon faces and in this case if we
00:13:16
turn off their display,
00:13:18
we saw how they look, we can
00:13:21
use the tool by clicking here
00:13:24
and holding the extrud Alon normal,
00:13:27
that is, extrude along the normal and
00:13:29
then when we left-
00:13:32
click and drag somewhere we
00:13:35
need a small distance, for example like
00:13:37
this here there is a window with settings,
00:13:39
we need to select of site even so that
00:13:43
this extrusion is more even, so
00:13:46
then if you think that you have done
00:13:49
too much extrusion or too
00:13:51
little, you can still edit these parameters,
00:13:54
so it seems to me that
00:13:57
this size will be enough,
00:14:00
it will suit me for sure I can also
00:14:02
further select with the alt held down
00:14:05
this ring and this time
00:14:08
I used the regular
00:14:09
extrusion tool I will use the key
00:14:12
and I will lift it up like this
00:14:15
extruding up
00:14:16
to make this edge okay
00:14:19
now we have one model to dry
00:14:24
now let's do it its similar to
00:14:27
what we see here and assign materials
00:14:30
for this we go to the panel and work
00:14:34
with materials
00:14:35
it is located here and in the form of such a
00:14:37
ball click new here you can
00:14:40
immediately indicate the name of the material
00:14:42
for example that this is rice we will make the base
00:14:45
color slightly
00:14:46
yellow with this tint and now it is
00:14:49
not displayed in the
00:14:51
viewport because we have the
00:14:53
viewport shading display mode selected, if
00:14:56
we select a different display mode, it’s
00:14:59
easier for me to press the z key and select
00:15:01
this preview material that displays the
00:15:04
material of objects before this we worked
00:15:07
in salute, that is, like this here you can
00:15:09
see the difference between them and here we
00:15:12
immediately see what material what color is
00:15:14
assigned well the color is rice we assigned
00:15:17
next we need to add these colors
00:15:20
in order to add several
00:15:22
materials to one object
00:15:23
here we just click the plus
00:15:25
sign a new slot with a material appears
00:15:28
click new let's write for example that it
00:15:31
will be fish fish next to assign
00:15:35
this material yes we can make it
00:15:37
so red-orange someone of this
00:15:40
color but nothing happens we need to
00:15:42
select the polygons to which we want to
00:15:45
assign this material for this we
00:15:47
go from the moto2 object
00:15:49
and did not edit mode, I press the
00:15:51
next step, selecting the faces or
00:15:55
polygons, we select exactly those parts
00:15:59
that we want to be like a fish, I have
00:16:02
this going in this direction, I just
00:16:05
select them all with the Shift key
00:16:07
and then select the material itself, it is important to
00:16:10
select this material, press sign all
00:16:13
now we have this material assigned here
00:16:15
next, we have a material for
00:16:17
cucumbers,
00:16:18
let's create a new one here, select a
00:16:21
new material,
00:16:22
sign that this is a cucumber, then select
00:16:27
the polygon to which we want to
00:16:28
assign it, select the material, press
00:16:31
sign and select the color, the scan will be
00:16:34
this green, then you will always use these colors
00:16:36
You can also edit
00:16:38
and then we need to make a material for
00:16:40
these algae, you also already know
00:16:43
how it all stands out,
00:16:44
hold down alt while selecting this ring,
00:16:48
then use Shift to select most of them in the
00:16:51
same way from above and we can
00:16:54
click here to select it all inside,
00:16:56
then create a new slot
00:16:59
we can sign the new material that it is an algae and
00:17:03
assign a color like this green I
00:17:06
will make it darker, maybe more
00:17:09
yellow and don’t forget to press assign so
00:17:11
that it is applied well now if
00:17:14
we press tab we will exit the editing mode these are the
00:17:17
4 materials we have flight fish cucumber
00:17:21
and algae there is, as a result, we got
00:17:23
this ready-made, let’s dry
00:17:26
further if you suddenly like
00:17:28
this color, you want to change it, you
00:17:30
can always do it, redo it with
00:17:32
us by choosing the material and its color,
00:17:36
we don’t need to change anything else here and don’t
00:17:38
forget that you can move
00:17:40
that this one is up and down to
00:17:42
make it lighter or darker,
00:17:45
you can also use these
00:17:47
settings, in general, it’s all at your
00:17:50
discretion, okay, we made
00:17:53
a model, we’re drying everything great, now it’s
00:17:56
time to save the result that
00:17:59
we have and in general, this is a good habit
00:18:02
all the time save to avoid
00:18:05
losing a large amount of work if
00:18:07
suddenly the power goes out or the
00:18:09
program slows down and closes in order to
00:18:11
save you go to the
00:18:14
file safe tab with select the directory where you
00:18:17
want to save write the name of the file and
00:18:20
then press safe with ak
00:18:23
and after that the file will be saved and you
00:18:26
can continue working with it at any
00:18:28
time at this stage, I suggest
00:18:30
taking a break,
00:18:31
understanding, rethinking everything that happened,
00:18:33
it’s possible to repeat it again in a new way, if
00:18:37
you did it for the first time by watching my videos and
00:18:39
simultaneously pressing keys on your
00:18:41
computer, that’s good, great, now
00:18:43
try to do everything the same most
00:18:44
independently
00:18:46
in such a way that you are
00:18:47
left completely to your own devices and if
00:18:50
you manage to do all this, don’t
00:18:52
spy, but exactly as
00:18:55
we did now, then you can proceed to the
00:18:58
next part in which we will make a
00:19:01
plate of chopsticks, multiply these sushi so that there
00:19:05
are more of them and we will make
00:19:08
the image itself
00:19:09
if you want more interesting videos
00:19:11
on this entire topic and in
00:19:14
general want to support the channel then be
00:19:16
sure to write comments and
00:19:18
subscribe to the channel as its growth
00:19:20
and your comments motivate me to
00:19:22
record new videos and see you in the
00:19:25
next part bye

Description:

Из этого видео ты узнаешь как сделать иллюстрацию суши в Blender 2.8 за 1 час, даже если ты первый раз открыл программу. 🔥 PDF с горячими клавишами Blender (актуальные) - https://vk.cc/cmQEoG 🔥 Бесплатный курс для начинающих "3D Domik" - в ВК https://vk.cc/cmQErl , если нет ВК - https://t.me/Kozhar_3D_bot ----- Подпишись чтобы не пропускать новое: - Группа ВКонтакте - https://vk.com/kozhar3d - Канал в Telegram - https://t.me/archviz3d ----- ✅ ЛУЧШИЙ КУРС для начинающих: ИЗИ Blender - https://vk.com/@kozhar3d-easy-blender или https://linkrr.click/easy_blender Работы студентов курса - https://vk.com/albums-93368814 Отзывы студентов курса - https://vk.com/topic-93368814_47710805 ✅ ЛУЧШИЙ КУРС для продолжающих: Легендарный GameDev - https://vk.com/@kozhar3d-gamedev Всего 2 шага чтобы получить новую профессию и ворваться в GameDev ----- Behance - https://www.behance.net/kozhartist Artstation - https://kozhartist.artstation.com/ Inst - @kozhartist Рассказываю секреты и фишки компьютерной графики. Уроки по Blender, ZBrush, 3Ds Max и др. Веду за руку в геймдев. Ваши комментарии, лайки и подписка, помогают продвижению канала! Подписывайтесь, спасибо 😉 Идея для видео - https://polygonrunway.com/

Preparing download options

popular icon
Popular
hd icon
HD video
audio icon
Only sound
total icon
All
* — If the video is playing in a new tab, go to it, then right-click on the video and select "Save video as..."
** — Link intended for online playback in specialized players

Questions about downloading video

mobile menu iconHow can I download "3D - Иллюстрация Суши Blender 2.8 | С 0 до результата за 1 час | Уроки для начинающих | Часть 1" video?mobile menu icon

  • http://unidownloader.com/ website is the best way to download a video or a separate audio track if you want to do without installing programs and extensions.

  • The UDL Helper extension is a convenient button that is seamlessly integrated into YouTube, Instagram and OK.ru sites for fast content download.

  • UDL Client program (for Windows) is the most powerful solution that supports more than 900 websites, social networks and video hosting sites, as well as any video quality that is available in the source.

  • UDL Lite is a really convenient way to access a website from your mobile device. With its help, you can easily download videos directly to your smartphone.

mobile menu iconWhich format of "3D - Иллюстрация Суши Blender 2.8 | С 0 до результата за 1 час | Уроки для начинающих | Часть 1" video should I choose?mobile menu icon

  • The best quality formats are FullHD (1080p), 2K (1440p), 4K (2160p) and 8K (4320p). The higher the resolution of your screen, the higher the video quality should be. However, there are other factors to consider: download speed, amount of free space, and device performance during playback.

mobile menu iconWhy does my computer freeze when loading a "3D - Иллюстрация Суши Blender 2.8 | С 0 до результата за 1 час | Уроки для начинающих | Часть 1" video?mobile menu icon

  • The browser/computer should not freeze completely! If this happens, please report it with a link to the video. Sometimes videos cannot be downloaded directly in a suitable format, so we have added the ability to convert the file to the desired format. In some cases, this process may actively use computer resources.

mobile menu iconHow can I download "3D - Иллюстрация Суши Blender 2.8 | С 0 до результата за 1 час | Уроки для начинающих | Часть 1" video to my phone?mobile menu icon

  • You can download a video to your smartphone using the website or the PWA application UDL Lite. It is also possible to send a download link via QR code using the UDL Helper extension.

mobile menu iconHow can I download an audio track (music) to MP3 "3D - Иллюстрация Суши Blender 2.8 | С 0 до результата за 1 час | Уроки для начинающих | Часть 1"?mobile menu icon

  • The most convenient way is to use the UDL Client program, which supports converting video to MP3 format. In some cases, MP3 can also be downloaded through the UDL Helper extension.

mobile menu iconHow can I save a frame from a video "3D - Иллюстрация Суши Blender 2.8 | С 0 до результата за 1 час | Уроки для начинающих | Часть 1"?mobile menu icon

  • This feature is available in the UDL Helper extension. Make sure that "Show the video snapshot button" is checked in the settings. A camera icon should appear in the lower right corner of the player to the left of the "Settings" icon. When you click on it, the current frame from the video will be saved to your computer in JPEG format.

mobile menu iconWhat's the price of all this stuff?mobile menu icon

  • It costs nothing. Our services are absolutely free for all users. There are no PRO subscriptions, no restrictions on the number or maximum length of downloaded videos.