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Download "[Урок AutoCAD] Блоки в Автокад. Правильное использование."

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Video tags

блоки в автокад
блоки в Autocad
быстрое создание блока в автокад
быстрое создание блока в Autocad
палитры инструментов в автокад
палитры инструментов в Autocad
autocad
автокад
уроки автокад
уроки autocad
автокад для новичков
autocad для новичков
автокад для начинающих
autocad для начинающих
курсы автокад
курсы autocad
обучение autocad
обучение автокад
основы черчения
меркулов автокад
меркулов autocad
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  • ruRussian
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00:00:00
Well, let's move on to strategy number two,
00:00:02
it is again simple, but again few
00:00:04
people use it perfectly, and the
00:00:08
maximum is the creation and storage of blocks,
00:00:11
that is, it is obvious that if you have
00:00:13
some repeating elements, you do not
00:00:15
need to constantly draw them and there is no need It’s
00:00:19
easier to constantly copy up to some set of primitives, it’s easier
00:00:21
to create a blog, that is, this is a well-
00:00:23
known autocad technology, and then
00:00:25
paste an existing object, that is, for
00:00:27
example, we have a block that is a
00:00:29
grouped set of primitives, that
00:00:31
is, segments and arcs that
00:00:32
work as a single stored whole in the
00:00:34
drawing data area and absolutely all the
00:00:38
repeating objects that you have,
00:00:40
I recommend storing them in the form of blocks on
00:00:43
palettes, let's look at a couple of tricks on
00:00:45
how to create a blog quickly, now I'll
00:00:49
copy this object and
00:00:50
distribute it, it will be like a
00:00:52
set of primitives from which I plan to
00:00:54
create blog
00:00:56
edit so where do we blow up
00:00:59
disrupt there is firstly the fastest
00:01:04
way is to select all the primitives
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then we
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hold down the right mouse button and
00:01:09
drag and here we select paste
00:01:11
as a block everything we have a ready block but
00:01:13
it doesn’t have a very good name date steam
00:01:16
character set and its base point often
00:01:18
moves out, so it will have to
00:01:20
be edited, but if you need a
00:01:22
block like this quickly, then you know how to create it,
00:01:26
but it doesn’t take much longer to create a blog using
00:01:28
standard methods, but again
00:01:30
using aliases means how we
00:01:33
operate, select the block, press
00:01:35
space this is the creation of a block, we give it a name,
00:01:38
let's say we give a chair a base point, we indicate
00:01:42
and decide what we will do with the
00:01:47
primitives from which we created the block,
00:01:50
leave them unchanged, transform
00:01:52
the block or hit it, well, let's delete it, let
00:01:55
the block be placed in the drawing data area,
00:01:57
if I want to insert a block, I
00:01:58
I press the spacebar, or here all
00:02:02
these tools are located to create a
00:02:04
blog, insert a block, edit and so
00:02:06
on, that is, create here,
00:02:07
insert here, but we are working with a
00:02:10
pseudonym and so I press the spacebar
00:02:13
Russian in naturally and here I look for where
00:02:16
my blog chair is here ok and paste it, that
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is, now I can paste it into
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the drawing, copy it, and so on, but let me
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let me paste it here, then
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copying happens, we don’t paste anything else
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and we don’t create anything else, but
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we copy the existing ones and in this
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way we very quickly arrange a
00:02:41
lot of objects,
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well Well, trick number two is how to create a
00:02:46
palette and how to store blocks there, in
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fact there are a lot of nuances, I’ll now show you
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the main concept and if you’re
00:02:52
interested, you can always
00:02:54
study it thoroughly. Firstly, to
00:02:56
create a palette you
00:02:57
need to call it up, it’s called by the
00:02:58
key combinations kontrol 3, press
00:03:01
control 3 We have a
00:03:03
default tool palette that
00:03:06
will look like this:
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when you open it for the first time, all the
00:03:11
palettes will be here, right-click
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on the handle and select
00:03:17
one until, let’s say, architecture
00:03:20
or, in my case, I have my
00:03:23
palettes
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trial ones, and here to create a new
00:03:26
palette, again with the right mouse button,
00:03:28
nothing complicated, but create a palette like
00:03:32
this, give it a name and
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add blocks to it, as now I
00:03:39
will fix the palette, here it is empty, it’s
00:03:42
called 123, how to quickly put a
00:03:44
block here, select the block with the left button
00:03:47
we drag the mouse and we need to save the
00:03:49
road file, I save it by pressing control with
00:03:52
again using the hotkey and
00:03:54
dragging everything I have a block on the palette
00:03:57
and now in any let’s say
00:04:01
I’ll create a new file in any new file I can
00:04:04
use this block as you can see
00:04:05
very, very it’s convenient, that is, here
00:04:07
I create a library and easily
00:04:09
use it; you can also
00:04:12
assemble a palette in literally a few seconds there with
00:04:15
many blocks from a file, but this is
00:04:17
not the topic of our today’s lesson, well, here’s
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briefly
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feature number two, feature number 2, strategy number 2,
00:04:25
and a couple of features for it are
00:04:27
required always use this technology
00:04:29
if you have any repeating
00:04:31
objects, create blocks from them, well,
00:04:35
blocks also have attributes, there are
00:04:36
dynamic blocks, this topic can be
00:04:38
endlessly developed and I recommend progressing in it
00:04:40
because this is a very,
00:04:42
very powerful and important technology, a beginner
00:04:45
simply needs it immediately comprehend
00:04:48
at least the basics of blocks because, as I already
00:04:50
said, this is a fundamental concept

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